Player Matchup

Chang'e
Chang'e
ElBonoBoT
Chang'e
Level 208
God Stats
2W - 5L
1,500 SR
Queue Stats
323W - 315L
1,399 Elo+
Solo
Bellona
Bellona
Zarathustraaaa
Bellona
Level 89
God Stats
2W - 1L
1,566 SR
Queue Stats
36W - 27L
1,587 Elo+
Party 2
Apollo
Apollo
aapeloe
Apollo
Level 69
God Stats
3W - 0L
1,747 SR
Queue Stats
38W - 27L
1,634 Elo+
Party 2
Nemesis
Nemesis
manu_o_grove
Nemesis
Level 96
God Stats
2W - 4L
1,500 SR
Queue Stats
557W - 596L
1,458 Elo+
Solo
Ymir
Ymir
xFlesy
Ymir
Level 31
God Stats
7W - 3L
1,500 SR
Queue Stats
740W - 761L
1,433 Elo+
Solo
Team Averages
Level 99
1,563 SR
1,502 Elo+

VS

Team Averages
Level 82
1,500 SR
1,418 Elo+
Ra
Ra
Herobrain1
Ra
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 81L
1,553 Elo+
Party 1
Medusa
Medusa
Mendedez1337
Medusa
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,287 Elo+
Party 1
Bacchus
Bacchus
Moses148
Bacchus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 118L
1,522 Elo+
Solo
Charybdis
Charybdis
RevSerpent
Charybdis
Level 81
God Stats
6W - 12L
1,500 SR
Queue Stats
320W - 339L
1,283 Elo+
Solo
Hera
Hera
besat88
Hera
Level 148
God Stats
2W - 5L
1,500 SR
Queue Stats
205W - 210L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ElBonoBoT
Chang'e
18
3 / 3 / 20
11,498
767
17,137
20,214
13,425
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
9 / 2 / 12
11,851
790
18,407
23,143
26,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
aapeloe
Apollo
19
9 / 4 / 12
12,076
805
23,797
15,177
9,831
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
manu_o_grove
Nemesis
18
6 / 3 / 15
11,712
781
11,358
19,201
19,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
xFlesy
Ymir
18
2 / 3 / 18
10,487
699
10,406
22,564
32,589
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 10
10,159
677
16,726
15,824
8,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
16
3 / 7 / 6
9,687
646
14,707
17,297
9,601
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Moses148
Bacchus
15
1 / 6 / 8
9,481
632
7,409
25,183
37,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
RevSerpent
Charybdis
16
3 / 6 / 6
9,947
663
11,349
16,962
8,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
besat88
Hera
19
6 / 4 / 7
10,944
730
33,942
12,330
6,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
51
29
Kills
14
15
Deaths
29
77
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ElBonoBoT
Chang'e
3
3
20
4.33
L
1
6
10
1
L
Medusa
3
7
6
0.86
L
Bacchus
Moses148
Bacchus
1
6
8
0.83
L
Charybdis
RevSerpent
Charybdis
3
6
6
1
W
9
2
12
7.5
W
Apollo
aapeloe
Apollo
9
4
12
3.75
L
Hera
besat88
Hera
6
4
7
2.38
W
Nemesis
manu_o_grove
Nemesis
6
3
15
4.5
W
Ymir
xFlesy
Ymir
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,105
Damage
84,133
100,299
Taken
87,596
101,383
Mitigated
70,015
45,283
Healing
32,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ElBonoBoT
Chang'e
17,137
1,341
15,895
9,310
20,214
13,425
1,162
10,929
9,285
41,886
2,382
L
16,726
1,411
7,520
5,028
15,824
8,436
23
4,449
11,112
42,457
598
L
Medusa
14,707
8,762
1,513
2,670
17,297
9,601
132
4,168
12,869
0
19,859
L
Bacchus
Moses148
Bacchus
7,409
721
660
6,277
25,183
37,128
0
6,249
18,319
11,577
0
L
Charybdis
RevSerpent
Charybdis
11,349
5,920
189
4,091
16,962
8,282
0
7,530
8,982
0
23,716
W
18,407
2,255
2,410
4,867
23,143
26,086
1,069
13,086
10,057
29
31,902
W
Apollo
aapeloe
Apollo
23,797
11,035
2,192
1,902
15,177
9,831
4,308
9,392
5,785
0
47,417
L
Hera
besat88
Hera
33,942
7,703
1,779
2,902
12,330
6,568
0
3,628
8,389
50,197
2,365
W
Nemesis
manu_o_grove
Nemesis
11,358
4,385
1,432
4,700
19,201
19,452
275
10,607
8,594
0
32,061
W
Ymir
xFlesy
Ymir
10,406
1,222
643
1,932
22,564
32,589
744
11,871
10,693
21,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,624
Gold Earned
50,218
164
Minions Killed
145
0
Camps Cleared
0
1,449,709
Distance Traveled
1,260,486
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,498
767
51
3
0
297,518
0
L
Ra
10,159
677
60
4
0
275,831
0
L
Medusa
9,687
646
13
1
0
243,563
0
L
Bacchus
9,481
632
5
0
0
242,329
0
L
Charybdis
9,947
663
26
2
0
242,797
0
W
Bellona
11,851
790
18
1
0
341,249
0
W
Apollo
12,076
805
38
3
0
258,016
0
L
Hera
10,944
730
41
3
0
255,966
0
W
Nemesis
11,712
781
39
3
0
287,415
0
W
Ymir
10,487
699
18
1
0
265,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role