Player Matchup

Serqet
Serqet
Graydoros
Serqet
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 27L
1,355 Elo+
Solo
Hun Batz
Hun Batz
Kenshina
Hun Batz
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
213W - 224L
1,505 Elo+
Party 2
Skadi
Skadi
Mesarm
Skadi
Level 133
God Stats
1W - 0L
1,292 SR
Queue Stats
23W - 14L
1,674 Elo+
Solo
Kuzenbo
Kuzenbo
Morolwën
Kuzenbo
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 128L
1,495 Elo+
Party 2
He Bo
He Bo
maak0205
He Bo
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,156 Elo+
Solo
Team Averages
Level 103
1,458 SR
1,437 Elo+

VS

Team Averages
Level 106
1,500 SR
1,424 Elo+
Anhur
Anhur
 
Anhur
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Chihayafuru48
Odin
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,346 Elo+
Party 1
Cliodhna
Cliodhna
Judgeoflight
Cliodhna
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,346 Elo+
Party 1
He Bo
He Bo
Legion89polska
He Bo
Level 108
God Stats
10W - 12L
1,500 SR
Queue Stats
610W - 602L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Graydoros
Serqet
14
3 / 4 / 13
8,217
822
4,726
8,899
6,173
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
Kenshina
Hun Batz
14
2 / 2 / 12
7,774
777
6,163
9,167
3,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Skadi
Mesarm
Skadi
13
6 / 5 / 5
8,457
846
11,251
10,880
3,761
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kuzenbo
Morolwën
Kuzenbo
15
4 / 2 / 15
9,017
902
8,788
17,604
17,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
maak0205
He Bo
15
7 / 5 / 9
9,134
913
16,278
10,691
3,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
7 / 4 / 8
8,763
876
8,698
9,791
3,860
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
 
Thoth
13
1 / 4 / 14
7,309
731
10,000
8,380
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 13
7,618
762
4,475
12,749
10,907
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cliodhna
Judgeoflight
Cliodhna
14
5 / 6 / 9
8,469
847
13,447
12,888
5,233
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 4 / 8
8,039
804
8,434
9,192
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
70
22
Kills
18
18
Deaths
22
54
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
7
4
8
2.75
L
Thoth
 
Thoth
1
4
14
2
L
1
4
13
1.88
W
Serqet
Graydoros
Serqet
3
4
13
2.38
L
Cliodhna
Judgeoflight
Cliodhna
5
6
9
1.58
W
Hun Batz
Kenshina
Hun Batz
2
2
12
4
L
4
4
8
2
W
Skadi
Mesarm
Skadi
6
5
5
1.7
W
Kuzenbo
Morolwën
Kuzenbo
4
2
15
5.75
W
He Bo
maak0205
He Bo
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,206
Damage
45,054
57,241
Taken
53,000
34,685
Mitigated
26,418
20,196
Healing
13,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
8,698
4,271
2,073
2,768
9,791
3,860
79
2,832
6,959
0
21,620
L
Thoth
 
Thoth
10,000
417
458
784
8,380
3,436
0
5,849
2,330
17,539
723
L
4,475
1,053
804
751
12,749
10,907
69
6,802
5,947
0
10,492
W
Serqet
Graydoros
Serqet
4,726
466
453
297
8,899
6,173
589
3,770
5,129
0
9,213
L
Cliodhna
Judgeoflight
Cliodhna
13,447
1,404
507
2,889
12,888
5,233
0
5,897
6,873
0
23,135
W
Hun Batz
Kenshina
Hun Batz
6,163
1,158
1,614
2,608
9,167
3,671
571
2,552
6,615
0
14,435
L
8,434
375
568
1,711
9,192
2,982
0
2,904
6,021
11,574
313
W
Skadi
Mesarm
Skadi
11,251
3,873
653
2,002
10,880
3,761
1,174
3,900
6,980
0
19,778
W
Kuzenbo
Morolwën
Kuzenbo
8,788
2,759
456
7,457
17,604
17,225
342
4,847
12,757
13,606
0
W
He Bo
maak0205
He Bo
16,278
1,135
1,725
2,931
10,691
3,855
713
2,545
8,146
27,429
782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,599
Gold Earned
40,198
96
Minions Killed
82
0
Camps Cleared
0
924,522
Distance Traveled
925,147
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,763
876
26
3
0
171,033
0
L
Thoth
7,309
731
13
1
0
176,727
0
L
Odin
7,618
762
8
1
0
197,273
0
W
Serqet
8,217
822
9
1
0
183,183
0
L
Cliodhna
8,469
847
29
3
0
191,315
0
W
Hun Batz
7,774
777
23
2
0
207,523
0
L
He Bo
8,039
804
6
1
0
188,799
0
W
Skadi
8,457
846
23
2
0
156,896
0
W
Kuzenbo
9,017
902
9
1
0
203,113
0
W
He Bo
9,134
913
32
3
0
173,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role