Player Matchup

Ishtar
Ishtar
SylasTheProtogen
Ishtar
Level 27
God Stats
2W - 0L
1,582 SR
Queue Stats
17W - 19L
1,251 Elo+
Party 1
Baron Samedi
Baron Samedi
alexkusaragi
Baron Samedi
Level 85
God Stats
5W - 2L
1,772 SR
Queue Stats
22W - 28L
1,389 Elo+
Party 1
Ra
Ra
heyoimkatie
Ra
Level 13
God Stats
2W - 0L
1,772 SR
Queue Stats
6W - 7L
1,409 Elo+
Party 1
Team Averages
Level 42
1,709 SR
1,350 Elo+

VS

Team Averages
Level 30
1,292 SR
1,230 Elo+
Surtr
Surtr
BigBussin6514
Surtr
Level 42
God Stats
13W - 12L
1,415 SR
Queue Stats
89W - 119L
1,288 Elo+
Solo
Tiamat
Tiamat
DraftPunk96
Tiamat
Level 4
God Stats
0W - 4L
1,230 SR
Queue Stats
0W - 6L
1,195 Elo+
Party 2
Skadi
Skadi
PILLxRxKx951
Skadi
Level 43
God Stats
5W - 8L
1,230 SR
Queue Stats
100W - 143L
1,205 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 10
8,314
756
8,674
6,539
3,808
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
alexkusaragi
Baron Samedi
15
6 / 1 / 8
9,022
820
9,361
8,608
5,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
7 / 0 / 7
9,333
848
9,687
6,641
2,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 0
7,764
706
6,815
14,583
10,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tiamat
11
0 / 6 / 1
6,988
635
3,727
10,374
4,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 5 / 2
6,815
620
4,561
9,013
3,326
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
16
Kills
2
2
Deaths
16
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
L
Tiamat
0
6
1
0.08
L
0
5
2
0.2
W
3
1
10
8
W
Baron Samedi
alexkusaragi
Baron Samedi
6
1
8
10
W
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,722
Damage
15,103
21,788
Taken
33,970
11,684
Mitigated
18,478
8,441
Healing
4,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,815
2,245
200
3,597
14,583
10,496
0
7,003
6,751
185
25,718
L
Tiamat
3,727
114
0
870
10,374
4,656
0
6,000
3,772
13,307
732
L
4,561
1,617
0
0
9,013
3,326
0
4,299
4,384
0
17,833
W
8,674
4,567
0
458
6,539
3,808
649
1,025
5,514
0
27,013
W
Baron Samedi
alexkusaragi
Baron Samedi
9,361
703
1,042
4,055
8,608
5,127
281
1,576
7,032
20,580
0
W
9,687
1,508
804
2,082
6,641
2,749
355
1,255
5,386
42,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,669
Gold Earned
21,567
157
Minions Killed
97
0
Camps Cleared
0
593,384
Distance Traveled
539,386
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,764
706
40
4
0
175,541
0
L
Tiamat
6,988
635
30
3
0
209,242
0
L
Skadi
6,815
620
27
2
0
154,603
0
W
Ishtar
8,314
756
43
4
0
177,501
2
W
Baron Samedi
9,022
820
39
4
0
189,053
0
W
Ra
9,333
848
75
7
0
226,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role