Player Matchup

Kukulkan
Kukulkan
Artago
Kukulkan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 123L
1,533 Elo+
Solo
Da Ji
Da Ji
DimethyGnome
Da Ji
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,525 Elo+
Party 1
Ymir
Ymir
HER0T0AD
Ymir
Level 127
God Stats
27W - 15L
1,835 SR
Queue Stats
69W - 57L
1,540 Elo+
Party 1
Team Averages
Level 89
1,612 SR
1,533 Elo+

VS

Team Averages
Level 75
1,544 SR
1,583 Elo+
Osiris
Osiris
Flatline11
Osiris
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 23L
1,655 Elo+
Party 2
Izanami
Izanami
MrSwish3r
Izanami
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,562 Elo+
Party 2
Ao Kuang
Ao Kuang
llUprisell
Ao Kuang
Level 140
God Stats
23W - 6L
1,633 SR
Queue Stats
42W - 31L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Artago
Kukulkan
15
3 / 3 / 6
10,578
756
15,735
7,367
3,998
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 5 / 4
9,393
671
8,697
11,030
5,223
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
14
4 / 5 / 4
10,490
749
6,949
17,396
20,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Flatline11
Osiris
16
3 / 4 / 6
10,517
751
8,108
14,797
18,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
MrSwish3r
Izanami
15
1 / 3 / 7
10,351
739
7,909
10,758
5,028
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
llUprisell
Ao Kuang
17
9 / 2 / 3
11,912
851
16,164
18,398
20,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
29
9
Kills
13
13
Deaths
9
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Artago
Kukulkan
3
3
6
2
L
2
5
4
0.8
W
Osiris
Flatline11
Osiris
3
4
6
1.5
L
Ymir
4
5
4
1.2
W
Izanami
MrSwish3r
Izanami
1
3
7
1.5
W
Ao Kuang
llUprisell
Ao Kuang
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,381
Damage
32,181
35,793
Taken
43,953
29,500
Mitigated
44,711
3,610
Healing
12,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Artago
Kukulkan
15,735
1,200
0
1,164
7,367
3,998
0
4,924
2,443
52,254
0
L
8,697
3,247
0
1,302
11,030
5,223
0
3,364
7,666
0
27,934
W
Osiris
Flatline11
Osiris
8,108
2,282
0
2,056
14,797
18,816
583
4,778
10,019
0
41,982
L
Ymir
6,949
1,509
0
1,144
17,396
20,279
0
7,953
9,443
24,294
0
W
Izanami
MrSwish3r
Izanami
7,909
4,915
0
1,640
10,758
5,028
2,362
7,776
2,982
0
51,579
W
Ao Kuang
llUprisell
Ao Kuang
16,164
5,387
0
8,474
18,398
20,867
391
10,220
8,178
39,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,461
Gold Earned
32,780
152
Minions Killed
186
0
Camps Cleared
0
662,936
Distance Traveled
779,058
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,578
756
95
7
0
241,024
0
L
Da Ji
9,393
671
31
2
0
200,797
0
W
Osiris
10,517
751
47
3
0
264,839
2
L
Ymir
10,490
749
26
2
0
221,115
2
W
Izanami
10,351
739
89
6
0
243,602
2
W
Ao Kuang
11,912
851
50
4
0
270,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role