Player Matchup

Nemesis
Nemesis
Bronze III
LemonDemonn
Nemesis
Bronze III
Level 50
God Stats
0W - 2L
1,454 SR
Queue Stats
1W - 6L
1,520 MMR
Party 3
Anubis
Anubis
Bronze III
Lone Ninja31
Anubis
Bronze III
Level 137
God Stats
3W - 6L
1,670 SR
Queue Stats
46W - 49L
1,454 MMR
Party 4
Cthulhu
Cthulhu
Gold V
Ninjawizard1227
Cthulhu
Gold V
Level 146
God Stats
0W - 2L
1,312 SR
Queue Stats
138W - 142L
1,452 MMR
Solo
Chiron
Chiron
Bronze III
The Holy Xbox
Chiron
Bronze III
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 46L
1,454 MMR
Party 4
King Arthur
King Arthur
Bronze III
warman225
King Arthur
Bronze III
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,400 MMR
Party 3
Team Averages
Bronze I
Bronze I
Average Tier
Level 103
1,487 SR
1,456 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,346 SR
1,455 MMR
Cliodhna
Cliodhna
Bronze III
Alexbot5000
Cliodhna
Bronze III
Level 126
God Stats
4W - 2L
1,285 SR
Queue Stats
31W - 28L
1,462 MMR
Party 2
Cernunnos
Cernunnos
Silver I
JeDi_SmaCks
Cernunnos
Silver I
Level 76
God Stats
4W - 2L
1,379 SR
Queue Stats
42W - 41L
1,229 MMR
Party 1
Merlin
Merlin
Gold I
PrefectTheReject
Merlin
Gold I
Level 187
God Stats
3W - 1L
1,500 SR
Queue Stats
222W - 195L
1,669 MMR
Party 1
Sobek
Sobek
Bronze III
Surreal Ryder
Sobek
Bronze III
Level 148
God Stats
10W - 8L
1,307 SR
Queue Stats
42W - 41L
1,454 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
ga00bo7
Cu Chulainn
Bronze III
Level 104
God Stats
1W - 0L
1,259 SR
Queue Stats
2W - 1L
1,462 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LemonDemonn
Nemesis
11
0 / 6 / 4
6,290
524
5,797
12,746
4,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
11
2 / 3 / 1
6,690
558
4,698
9,212
4,773
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 1 / 2
6,783
565
4,706
12,992
8,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 2 / 0
6,104
509
6,260
9,497
3,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
warman225
King Arthur
12
2 / 0 / 0
6,224
519
4,782
9,797
6,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
MauiXbalanqueGilgameshAo Kuang

VS

Bans
BakasuraBacchusFenrirChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Alexbot5000
Cliodhna
13
6 / 2 / 2
7,569
631
9,511
10,863
3,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
JeDi_SmaCks
Cernunnos
11
1 / 1 / 3
6,391
533
4,935
8,565
3,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 1 / 2
7,320
610
12,317
6,575
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 1 / 6
6,301
525
4,613
9,164
8,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
ga00bo7
Cu Chulainn
12
0 / 1 / 0
6,874
573
6,000
9,125
8,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
6
Kills
12
12
Deaths
6
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Alexbot5000
Cliodhna
6
2
2
3.5
W
Cernunnos
JeDi_SmaCks
Cernunnos
1
1
3
2.5
L
Nemesis
LemonDemonn
Nemesis
0
6
4
0.33
L
Anubis
2
3
1
0.83
L
1
1
2
2
W
5
1
2
6
W
0
1
6
3
L
1
2
0
0.5
W
Cu Chulainn
ga00bo7
Cu Chulainn
0
1
0
0
L
King Arthur
warman225
King Arthur
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,243
Damage
37,376
54,244
Taken
44,292
27,856
Mitigated
26,774
11,368
Healing
14,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Alexbot5000
Cliodhna
9,511
1,792
0
2,215
10,863
3,912
0
1,485
9,378
0
60,506
W
Cernunnos
JeDi_SmaCks
Cernunnos
4,935
2,688
0
4,158
8,565
3,366
795
1,177
7,388
0
43,805
L
Nemesis
LemonDemonn
Nemesis
5,797
3,019
0
911
12,746
4,155
0
4,092
8,565
0
38,459
L
Anubis
4,698
204
0
3,926
9,212
4,773
550
6,206
3,006
55,094
0
L
4,706
242
2,037
1,688
12,992
8,899
195
6,095
6,897
31,640
0
W
12,317
1,039
0
750
6,575
2,681
0
2,835
3,740
60,849
0
W
4,613
99
0
3,989
9,164
8,603
0
3,907
5,257
16,873
0
L
6,260
2,759
329
2,127
9,497
3,310
0
575
8,894
0
43,195
W
Cu Chulainn
ga00bo7
Cu Chulainn
6,000
738
0
3,432
9,125
8,212
0
0
9,125
8,221
49,642
L
King Arthur
warman225
King Arthur
4,782
355
0
350
9,797
6,719
0
929
8,033
0
42,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,091
Gold Earned
34,455
344
Minions Killed
361
0
Camps Cleared
0
1,179,091
Distance Traveled
1,220,431
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,569
631
74
6
0
292,490
0
W
Cernunnos
6,391
533
76
6
0
224,610
0
L
Nemesis
6,290
524
66
6
0
278,994
0
L
Anubis
6,690
558
83
7
0
187,782
2
L
Cthulhu
6,783
565
61
5
0
249,788
0
W
Merlin
7,320
610
106
9
0
225,110
2
W
Sobek
6,301
525
10
1
0
258,493
0
L
Chiron
6,104
509
77
6
0
220,708
0
W
Cu Chulainn
6,874
573
95
8
0
219,728
8
L
King Arthur
6,224
519
57
5
0
241,819
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role