Player Matchup

Kumbhakarna
Kumbhakarna
BeakerMeepMeep
Kumbhakarna
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 33L
1,429 Elo+
Solo
Baba Yaga
Baba Yaga
LichKing2011
Baba Yaga
Level 67
God Stats
2W - 5L
1,517 SR
Queue Stats
48W - 43L
1,338 Elo+
Solo
Lancelot
Lancelot
NotBlippy
Lancelot
Level 80
God Stats
2W - 0L
1,789 SR
Queue Stats
80W - 68L
1,486 Elo+
Party 1
Mulan
Mulan
SnootchMcbeth
Mulan
Level 29
God Stats
1W - 2L
1,215 SR
Queue Stats
23W - 45L
1,309 Elo+
Party 1
Ishtar
Ishtar
drivingdragon
Ishtar
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
Team Averages
Level 65
1,504 SR
1,412 Elo+

VS

Team Averages
Level 56
1,466 SR
1,420 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
MeatyAlbatross
Thanatos
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,316 Elo+
Solo
Charybdis
Charybdis
NovaTto00
Charybdis
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 97L
1,472 Elo+
Solo
Vulcan
Vulcan
emersonxdd
Vulcan
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 60L
1,515 Elo+
Solo
Cthulhu
Cthulhu
soulsuccker
Cthulhu
Level 47
God Stats
0W - 2L
1,329 SR
Queue Stats
88W - 90L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BeakerMeepMeep
Kumbhakarna
15
0 / 2 / 11
9,561
478
8,633
17,219
15,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baba Yaga
LichKing2011
Baba Yaga
16
4 / 5 / 2
10,240
512
9,601
14,291
6,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
NotBlippy
Lancelot
18
6 / 3 / 0
10,642
532
14,436
21,461
11,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
3 / 5 / 4
10,242
512
9,931
20,002
21,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 2 / 2
9,474
474
16,841
15,826
6,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
14
0 / 4 / 7
9,059
453
9,587
26,174
29,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
16
6 / 5 / 1
10,417
521
13,671
20,076
11,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
NovaTto00
Charybdis
15
2 / 3 / 3
9,252
463
9,417
16,979
7,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
emersonxdd
Vulcan
17
9 / 5 / 3
11,102
555
29,340
15,974
8,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
soulsuccker
Cthulhu
2
0 / 0 / 0
5,610
281
0
426
213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
31
17
Kills
17
17
Deaths
17
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
4
7
0.88
W
Kumbhakarna
BeakerMeepMeep
Kumbhakarna
0
2
11
2.75
W
Baba Yaga
LichKing2011
Baba Yaga
4
5
2
1
L
Thanatos
6
5
1
1.3
W
Lancelot
NotBlippy
Lancelot
6
3
0
2
L
Charybdis
NovaTto00
Charybdis
2
3
3
1.17
W
3
5
4
1
W
4
2
2
2.5
L
Vulcan
emersonxdd
Vulcan
9
5
3
2.1
L
Cthulhu
soulsuccker
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,442
Damage
62,015
88,799
Taken
79,629
61,379
Mitigated
57,011
18,258
Healing
27,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
9,587
1,921
0
4,740
26,174
29,927
0
9,645
16,496
23,707
0
W
Kumbhakarna
BeakerMeepMeep
Kumbhakarna
8,633
1,694
0
3,534
17,219
15,667
0
7,728
9,375
22,875
0
W
Baba Yaga
LichKing2011
Baba Yaga
9,601
1,478
0
3,200
14,291
6,208
634
6,852
7,131
71,899
0
L
Thanatos
13,671
4,749
0
11,537
20,076
11,122
762
2,600
17,450
0
72,877
W
Lancelot
NotBlippy
Lancelot
14,436
3,267
0
2,145
21,461
11,303
0
7,370
13,829
0
107,074
L
Charybdis
NovaTto00
Charybdis
9,417
6,501
0
8,775
16,979
7,268
553
1,866
15,103
0
72,138
W
9,931
545
0
2,749
20,002
21,243
294
6,881
12,941
0
57,753
W
16,841
10,660
0
6,630
15,826
6,958
456
9,028
6,596
0
92,796
L
Vulcan
emersonxdd
Vulcan
29,340
6,598
275
2,506
15,974
8,481
1,409
4,024
11,920
90,997
0
L
Cthulhu
soulsuccker
Cthulhu
0
0
0
0
426
213
0
0
426
661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,159
Gold Earned
45,440
500
Minions Killed
357
0
Camps Cleared
0
1,852,455
Distance Traveled
1,450,671
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,059
453
21
1
0
336,465
0
W
Kumbhakarna
9,561
478
28
1
0
355,276
0
W
Baba Yaga
10,240
512
113
6
0
342,187
0
L
Thanatos
10,417
521
103
5
0
400,872
0
W
Lancelot
10,642
532
130
7
0
464,483
6
L
Charybdis
9,252
463
113
6
0
314,679
2
W
Mulan
10,242
512
91
5
0
344,012
0
W
Ishtar
9,474
474
138
7
0
346,497
1
L
Vulcan
11,102
555
119
6
0
382,622
0
L
Cthulhu
5,610
281
1
0
0
16,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role