Player Matchup

Kukulkan
Kukulkan
Bnasty0131
Kukulkan
Level 129
God Stats
4W - 5L
1,500 SR
Queue Stats
507W - 489L
1,397 Elo+
Solo
Loki
Loki
HaloHunter666
Loki
Level 140
God Stats
4W - 5L
1,577 SR
Queue Stats
97W - 93L
1,652 Elo+
Solo
Sylvanus
Sylvanus
SMTiger26
Sylvanus
Level 106
God Stats
24W - 39L
1,489 SR
Queue Stats
425W - 429L
1,524 Elo+
Solo
Cernunnos
Cernunnos
dukeofdan13
Cernunnos
Level 119
God Stats
10W - 8L
1,911 SR
Queue Stats
133W - 142L
1,481 Elo+
Solo
Geb
Geb
yktv et
Geb
Level 125
God Stats
2W - 3L
1,642 SR
Queue Stats
220W - 172L
1,627 Elo+
Solo
Team Averages
Level 124
1,624 SR
1,536 Elo+

VS

Team Averages
Level 144
1,605 SR
1,593 Elo+
Chang'e
Chang'e
D1V1NE RUIN
Chang'e
Level 162
God Stats
10W - 8L
1,752 SR
Queue Stats
27W - 22L
1,541 Elo+
Party 1
Skadi
Skadi
Lord Dripius
Skadi
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,471 Elo+
Solo
Ares
Ares
OnlyNephilim
Ares
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
104W - 75L
1,541 Elo+
Party 1
Artio
Artio
gio2wavy
Artio
Level 139
God Stats
4W - 3L
1,731 SR
Queue Stats
62W - 66L
1,871 Elo+
Solo
Fenrir
Fenrir
oSanctify
Fenrir
Level 147
God Stats
9W - 4L
1,540 SR
Queue Stats
114W - 92L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bnasty0131
Kukulkan
12
1 / 6 / 0
7,162
551
5,975
11,871
4,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 1 / 2
6,633
510
2,422
6,777
2,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
SMTiger26
Sylvanus
11
1 / 3 / 1
6,636
510
4,005
11,662
8,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
dukeofdan13
Cernunnos
7
1 / 2 / 1
5,266
405
5,527
9,268
3,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
12
0 / 1 / 0
6,460
497
5,482
9,198
7,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
D1V1NE RUIN
Chang'e
12
2 / 0 / 6
7,409
570
7,400
6,868
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 1 / 4
6,953
535
6,440
8,112
2,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 1 / 5
6,869
528
4,910
8,514
6,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artio
gio2wavy
Artio
13
0 / 0 / 1
7,453
573
4,059
9,875
5,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
oSanctify
Fenrir
14
8 / 1 / 2
8,382
645
9,564
12,063
5,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
13
13
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Bnasty0131
Kukulkan
1
6
0
0.17
W
Chang'e
D1V1NE RUIN
Chang'e
2
0
6
5
L
0
1
2
1
W
1
1
4
3
W
2
1
5
4.5
L
Sylvanus
SMTiger26
Sylvanus
1
3
1
0.5
L
Cernunnos
dukeofdan13
Cernunnos
1
2
1
0.75
W
Artio
gio2wavy
Artio
0
0
1
0.5
W
Fenrir
oSanctify
Fenrir
8
1
2
9
L
Geb
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,411
Damage
32,373
48,776
Taken
45,432
25,979
Mitigated
23,166
14,302
Healing
21,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Bnasty0131
Kukulkan
5,975
552
0
1,284
11,871
4,659
0
4,098
7,773
60,667
0
W
Chang'e
D1V1NE RUIN
Chang'e
7,400
637
1,389
3,635
6,868
2,521
44
2,136
4,732
55,768
0
L
2,422
767
0
1,606
6,777
2,895
0
661
6,116
0
50,710
W
6,440
2,998
0
4,318
8,112
2,999
1,008
818
7,294
0
51,309
W
4,910
708
0
2,762
8,514
6,226
0
2,569
5,945
20,553
0
L
Sylvanus
SMTiger26
Sylvanus
4,005
949
3,007
3,719
11,662
8,092
363
4,922
6,740
27,893
0
L
Cernunnos
dukeofdan13
Cernunnos
5,527
2,081
0
2,839
9,268
3,285
760
2,629
6,639
0
27,272
W
Artio
gio2wavy
Artio
4,059
1,056
159
5,453
9,875
5,912
0
4,252
5,623
45,838
0
W
Fenrir
oSanctify
Fenrir
9,564
3,578
0
3,431
12,063
5,508
0
5,458
6,604
0
56,813
L
Geb
5,482
1,453
0
1,847
9,198
7,048
0
3,661
5,139
42,994
4,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,157
Gold Earned
37,066
334
Minions Killed
381
0
Camps Cleared
0
1,178,308
Distance Traveled
1,305,990
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,162
551
101
8
0
247,521
5
W
Chang'e
7,409
570
106
8
0
278,213
2
L
Loki
6,633
510
83
6
0
292,843
6
W
Skadi
6,953
535
78
6
0
223,727
0
W
Ares
6,869
528
17
1
0
260,848
3
L
Sylvanus
6,636
510
47
4
0
227,105
3
L
Cernunnos
5,266
405
32
2
0
171,245
0
W
Artio
7,453
573
104
8
0
237,311
2
W
Fenrir
8,382
645
76
6
0
305,891
0
L
Geb
6,460
497
71
5
0
239,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role