Player Matchup

Kumbhakarna
Kumbhakarna
ZaaMY ZA
Kumbhakarna
Level 65
God Stats
14W - 11L
1,633 SR
Queue Stats
132W - 130L
1,434 Elo+
Party 4
Ne Zha
Ne Zha
Zaamys
Ne Zha
Level 29
God Stats
2W - 10L
1,500 SR
Queue Stats
291W - 315L
1,452 Elo+
Party 4
Discordia
Discordia
iKosicee
Discordia
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,610 Elo+
Party 1
Jing Wei
Jing Wei
itziel13
Jing Wei
Level 39
God Stats
5W - 6L
1,530 SR
Queue Stats
103W - 123L
1,352 Elo+
Solo
Hercules
Hercules
xArxanq
Hercules
Level 11
God Stats
0W - 1L
1,804 SR
Queue Stats
2W - 4L
1,419 Elo+
Party 1
Team Averages
Level 51
1,593 SR
1,453 Elo+

VS

Team Averages
Level 88
1,477 SR
1,499 Elo+
Ares
Ares
DaniiZ
Ares
Level 18
God Stats
4W - 7L
1,384 SR
Queue Stats
103W - 119L
1,498 Elo+
Party 2
Thanatos
Thanatos
FernandoSniper
Thanatos
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
116W - 131L
1,506 Elo+
Party 2
Vulcan
Vulcan
Gumersio
Vulcan
Level 142
God Stats
3W - 1L
1,500 SR
Queue Stats
158W - 164L
1,501 Elo+
Party 2
Izanami
Izanami
lukykuky
Izanami
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 7L
1,495 Elo+
Party 3
Chaac
Chaac
zbeena
Chaac
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
16W - 16L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ZaaMY ZA
Kumbhakarna
7
1 / 3 / 0
4,623
462
1,536
9,262
4,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
Zaamys
Ne Zha
7
1 / 4 / 1
4,844
484
3,792
8,971
2,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
iKosicee
Discordia
8
0 / 5 / 0
4,968
497
3,508
7,109
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
itziel13
Jing Wei
8
0 / 2 / 1
4,539
454
3,831
6,418
1,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
xArxanq
Hercules
6
0 / 4 / 0
4,218
422
2,028
8,054
5,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DaniiZ
Ares
9
1 / 0 / 6
5,887
589
2,628
4,895
3,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
10
7 / 0 / 3
6,565
657
5,185
8,843
3,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Gumersio
Vulcan
12
2 / 1 / 6
6,575
658
5,464
4,892
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
lukykuky
Izanami
9
4 / 1 / 2
5,858
586
6,132
6,805
1,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
zbeena
Chaac
10
4 / 0 / 3
6,514
651
5,640
5,887
4,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
2
Kills
18
18
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ares
DaniiZ
Ares
1
0
6
4
W
Thanatos
7
0
3
8.5
W
Vulcan
Gumersio
Vulcan
2
1
6
5
L
Kumbhakarna
ZaaMY ZA
Kumbhakarna
1
3
0
0.33
L
Ne Zha
Zaamys
Ne Zha
1
4
1
0.38
L
Discordia
iKosicee
Discordia
0
5
0
0
L
Jing Wei
itziel13
Jing Wei
0
2
1
0.25
W
Izanami
lukykuky
Izanami
4
1
2
5
L
Hercules
xArxanq
Hercules
0
4
0
0
W
Chaac
zbeena
Chaac
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,695
Damage
25,049
39,814
Taken
31,322
16,593
Mitigated
14,782
6,755
Healing
14,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
DaniiZ
Ares
2,628
293
168
1,719
4,895
3,021
327
660
4,235
9,363
0
W
Thanatos
5,185
1,869
0
6,950
8,843
3,165
0
1,374
7,469
0
35,354
W
Vulcan
Gumersio
Vulcan
5,464
1,932
0
893
4,892
1,847
312
2,283
2,609
45,811
0
L
Kumbhakarna
ZaaMY ZA
Kumbhakarna
1,536
397
0
1,668
9,262
4,758
0
2,315
6,947
10,148
0
L
Ne Zha
Zaamys
Ne Zha
3,792
1,507
0
399
8,971
2,648
0
1,497
7,474
0
23,811
L
Discordia
iKosicee
Discordia
3,508
352
0
513
7,109
2,220
0
3,287
3,822
27,871
0
L
Jing Wei
itziel13
Jing Wei
3,831
2,636
0
2,526
6,418
1,769
0
993
5,425
0
30,255
W
Izanami
lukykuky
Izanami
6,132
3,850
0
2,950
6,805
1,960
1,162
651
6,154
0
42,319
L
Hercules
xArxanq
Hercules
2,028
1,012
0
1,649
8,054
5,198
0
0
8,054
0
11,923
W
Chaac
zbeena
Chaac
5,640
966
0
1,738
5,887
4,789
160
76
5,811
0
41,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,192
Gold Earned
31,399
168
Minions Killed
268
0
Camps Cleared
0
1,000,460
Distance Traveled
1,011,721
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,887
589
10
1
0
205,170
0
W
Thanatos
6,565
657
47
5
0
219,311
0
W
Vulcan
6,575
658
78
8
0
209,464
2
L
Kumbhakarna
4,623
462
10
1
0
203,132
0
L
Ne Zha
4,844
484
35
4
0
217,339
2
L
Discordia
4,968
497
60
6
0
185,296
0
L
Jing Wei
4,539
454
47
5
0
206,160
0
W
Izanami
5,858
586
67
7
0
172,176
0
L
Hercules
4,218
422
16
2
0
188,533
0
W
Chaac
6,514
651
66
7
0
205,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role