Player Matchup

Jormungandr
Jormungandr
BigginTV
Jormungandr
Level 48
God Stats
5W - 2L
1,715 SR
Queue Stats
207W - 219L
1,375 Elo+
Solo
Ah Puch
Ah Puch
Ecko412
Ah Puch
Level 155
God Stats
3W - 4L
1,495 SR
Queue Stats
137W - 145L
1,444 Elo+
Party 1
Mulan
Mulan
MysteryFlavor13
Mulan
Level 104
God Stats
8W - 4L
1,500 SR
Queue Stats
211W - 215L
1,356 Elo+
Solo
Discordia
Discordia
ashbash661
Discordia
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,476 Elo+
Party 1
Vamana
Vamana
loccdout87
Vamana
Level 156
God Stats
6W - 7L
1,500 SR
Queue Stats
736W - 701L
1,482 Elo+
Party 1
Team Averages
Level 114
1,542 SR
1,426 Elo+

VS

Team Averages
Level 84
1,500 SR
1,533 Elo+
Ymir
Ymir
A1Sham33
Ymir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,803 Elo+
Party 2
Zeus
Zeus
Benitto88
Zeus
Level 116
God Stats
3W - 3L
1,500 SR
Queue Stats
137W - 149L
1,452 Elo+
Party 2
Ganesha
Ganesha
NorthEagleRU
Ganesha
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,445 Elo+
Party 2
Bastet
Bastet
SM GottenGrain
Bastet
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
bigdougnuts
Charybdis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 76L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BigginTV
Jormungandr
16
1 / 4 / 11
9,612
739
7,304
15,665
16,078
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Puch
Ecko412
Ah Puch
19
7 / 2 / 11
11,804
908
22,797
13,289
5,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 5 / 12
10,343
796
13,891
23,187
15,988
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
ashbash661
Discordia
17
4 / 2 / 12
10,619
817
14,332
7,831
3,134
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
loccdout87
Vamana
16
5 / 4 / 11
10,029
771
8,641
23,861
17,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
5 / 5 / 9
9,976
767
7,742
18,873
13,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
18
4 / 5 / 5
9,981
768
27,115
13,353
7,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
NorthEagleRU
Ganesha
19
1 / 3 / 12
10,091
776
4,254
16,146
19,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
5 / 6 / 6
9,759
751
13,624
16,435
8,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charybdis
bigdougnuts
Charybdis
8
0 / 3 / 2
6,856
527
3,987
6,150
2,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
49
22
Kills
15
17
Deaths
22
57
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ymir
5
5
9
1.9
L
Zeus
4
5
5
1.3
W
Jormungandr
BigginTV
Jormungandr
1
4
11
1.63
W
Ah Puch
Ecko412
Ah Puch
7
2
11
6.25
W
5
5
12
2.2
L
Ganesha
NorthEagleRU
Ganesha
1
3
12
2.33
L
5
6
6
1.33
W
Discordia
ashbash661
Discordia
4
2
12
5
L
Charybdis
bigdougnuts
Charybdis
0
3
2
0.33
W
Vamana
loccdout87
Vamana
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,965
Damage
56,722
83,833
Taken
70,957
58,129
Mitigated
51,313
34,292
Healing
15,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
7,742
1,007
798
2,551
18,873
13,340
0
13,477
5,134
15,661
0
L
Zeus
27,115
2,679
580
3,171
13,353
7,030
0
8,425
4,785
49,745
0
W
Jormungandr
BigginTV
Jormungandr
7,304
1,859
668
3,646
15,665
16,078
62
8,737
6,928
17,535
358
W
Ah Puch
Ecko412
Ah Puch
22,797
1,108
1,177
7,033
13,289
5,350
1,829
8,430
4,859
43,339
0
W
13,891
975
859
6,719
23,187
15,988
631
8,182
15,005
0
22,429
L
Ganesha
NorthEagleRU
Ganesha
4,254
78
1,422
3,488
16,146
19,688
0
10,604
5,370
15,611
0
L
13,624
2,626
643
1,329
16,435
8,477
0
9,474
6,698
0
18,189
W
Discordia
ashbash661
Discordia
14,332
809
2,881
2,507
7,831
3,134
1,677
5,524
2,307
27,283
0
L
Charybdis
bigdougnuts
Charybdis
3,987
1,739
177
1,039
6,150
2,778
0
2,373
3,612
0
7,759
W
Vamana
loccdout87
Vamana
8,641
2,836
764
8,038
23,861
17,579
104
8,238
15,623
0
18,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,407
Gold Earned
46,663
164
Minions Killed
139
0
Camps Cleared
0
1,238,471
Distance Traveled
992,113
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,976
767
21
2
0
194,506
0
L
Zeus
9,981
768
78
6
0
204,130
0
W
Jormungandr
9,612
739
20
2
0
257,864
0
W
Ah Puch
11,804
908
65
5
0
263,294
0
W
Mulan
10,343
796
27
2
0
233,654
0
L
Ganesha
10,091
776
3
0
0
256,373
0
L
Bastet
9,759
751
20
2
0
249,072
0
W
Discordia
10,619
817
39
3
0
247,327
0
L
Charybdis
6,856
527
17
1
0
88,032
0
W
Vamana
10,029
771
13
1
0
236,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role