Player Matchup

Freya
Freya
Silver I
Dlchotomy
Freya
Silver I
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 4L
1,587 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze III
Heísy
Cu Chulainn
Bronze III
Level 95
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 1L
1,532 MMR
Party 1
Achilles
Achilles
Bronze III
VivaPatriaRojaSL
Achilles
Bronze III
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 2L
1,532 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 117
1,500 SR
1,550 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 113
1,439 SR
1,499 MMR
Zeus
Zeus
Bronze III
 
Zeus
Bronze III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Bronze III
BigCharb9846
Awilix
Bronze III
Level 108
God Stats
7W - 7L
1,500 SR
Queue Stats
100W - 111L
1,497 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
Lason Jock
Kuzenbo
Bronze III
Level 104
God Stats
0W - 1L
1,316 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Dlchotomy
Freya
14
7 / 1 / 12
9,568
870
19,902
12,616
4,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
Heísy
Cu Chulainn
16
12 / 3 / 9
11,004
1,000
20,851
13,777
6,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
7 / 2 / 12
9,602
873
9,393
14,283
14,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
MauiPoseidonXbalanqueThothOlorun

VS

Bans
RavanaYemojaShivaPeleKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
2 / 10 / 1
8,408
764
7,303
18,054
6,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
13
2 / 10 / 4
8,677
789
7,775
18,145
8,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kuzenbo
Lason Jock
Kuzenbo
13
2 / 6 / 4
9,441
858
5,745
18,875
23,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
26
Kills
6
6
Deaths
26
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
10
1
0.25
L
Awilix
2
10
4
0.4
W
Freya
Dlchotomy
Freya
7
1
12
13
W
Cu Chulainn
Heísy
Cu Chulainn
12
3
9
5.5
L
Kuzenbo
Lason Jock
Kuzenbo
2
6
4
0.67
W
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,146
Damage
20,823
40,676
Taken
55,074
25,648
Mitigated
38,788
12,884
Healing
2,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
7,303
1,681
0
280
18,054
6,306
0
6,397
11,445
27,599
0
L
Awilix
7,775
2,908
0
1,064
18,145
8,993
0
6,070
11,879
0
23,438
W
Freya
Dlchotomy
Freya
19,902
5,566
0
4,488
12,616
4,607
799
4,681
7,492
47,319
0
W
Cu Chulainn
Heísy
Cu Chulainn
20,851
4,390
0
3,576
13,777
6,254
1,484
5,535
7,712
0
63,342
L
Kuzenbo
Lason Jock
Kuzenbo
5,745
2,258
0
1,301
18,875
23,489
0
7,049
11,477
15,950
0
W
9,393
2,199
0
4,820
14,283
14,787
89
3,223
10,935
1,705
21,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,174
Gold Earned
26,526
150
Minions Killed
93
0
Camps Cleared
0
669,600
Distance Traveled
499,526
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,408
764
44
4
0
141,827
0
L
Awilix
8,677
789
34
3
0
155,790
0
W
Freya
9,568
870
55
5
0
220,460
0
W
Cu Chulainn
11,004
1,000
79
7
0
232,766
0
L
Kuzenbo
9,441
858
15
1
0
201,909
4
W
Achilles
9,602
873
16
1
0
216,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role