Player Matchup

Charybdis
Charybdis
Evil_Princess_89
Charybdis
Level 116
God Stats
8W - 2L
1,733 SR
Queue Stats
186W - 214L
1,481 Elo+
Party 1
Hades
Hades
Kasiinii
Hades
Level 159
God Stats
14W - 10L
1,538 SR
Queue Stats
750W - 766L
1,488 Elo+
Party 1
Chaac
Chaac
Techno-freack201
Chaac
Level 124
God Stats
12W - 12L
1,532 SR
Queue Stats
204W - 231L
1,462 Elo+
Party 1
Nike
Nike
The_Ke55e7
Nike
Level 194
God Stats
12W - 14L
1,702 SR
Queue Stats
928W - 943L
1,547 Elo+
Party 1
Apollo
Apollo
shorty_1989
Apollo
Level 45
God Stats
2W - 5L
1,500 SR
Queue Stats
152W - 168L
1,499 Elo+
Party 1
Team Averages
Level 128
1,601 SR
1,495 Elo+

VS

Team Averages
Level 94
1,520 SR
1,492 Elo+
Loki
Loki
 
Loki
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Haggis-One
Ah Puch
Level 76
God Stats
0W - 3L
1,500 SR
Queue Stats
68W - 62L
1,681 Elo+
Solo
Danzaburou
Danzaburou
Pikls
Danzaburou
Level 94
God Stats
7W - 11L
1,733 SR
Queue Stats
344W - 361L
1,462 Elo+
Solo
Mulan
Mulan
Skeletone88
Mulan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,366 Elo+
Solo
Chernobog
Chernobog
punctdani
Chernobog
Level 146
God Stats
16W - 19L
1,364 SR
Queue Stats
911W - 936L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
16
2 / 2 / 9
9,261
772
7,728
12,957
11,731
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
Kasiinii
Hades
16
7 / 3 / 8
10,148
846
17,817
15,453
12,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
8 / 3 / 10
10,445
870
11,678
19,145
27,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
2 / 5 / 13
9,780
815
8,981
17,189
17,140
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
12
1 / 4 / 3
8,398
700
4,635
10,253
4,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
6 / 5 / 4
9,698
808
8,691
9,972
5,026
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Haggis-One
Ah Puch
15
3 / 4 / 4
9,051
754
11,836
11,529
5,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Pikls
Danzaburou
16
5 / 2 / 9
9,912
826
13,127
8,312
4,266
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 5 / 10
8,216
685
5,166
12,736
8,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
punctdani
Chernobog
15
1 / 4 / 13
8,542
712
13,281
11,274
5,601
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
56
20
Kills
16
17
Deaths
20
43
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
6
5
4
1.6
W
Charybdis
2
2
9
3.25
L
Ah Puch
Haggis-One
Ah Puch
3
4
4
1.25
W
Hades
Kasiinii
Hades
7
3
8
3.67
L
Danzaburou
Pikls
Danzaburou
5
2
9
4.75
L
1
5
10
1.2
W
8
3
10
4.33
W
2
5
13
1.7
L
Chernobog
punctdani
Chernobog
1
4
13
1.88
W
Apollo
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,839
Damage
52,101
74,997
Taken
53,823
73,046
Mitigated
29,157
20,526
Healing
15,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
8,691
1,062
1,311
841
9,972
5,026
0
1,784
8,188
0
14,468
W
Charybdis
7,728
4,142
876
2,442
12,957
11,731
4,360
3,291
9,666
0
17,526
L
Ah Puch
Haggis-One
Ah Puch
11,836
1,173
0
1,572
11,529
5,278
180
5,350
6,179
28,746
600
W
Hades
Kasiinii
Hades
17,817
494
2,296
6,232
15,453
12,091
756
2,098
13,355
31,666
0
L
Danzaburou
Pikls
Danzaburou
13,127
4,265
1,276
2,985
8,312
4,266
477
3,323
4,989
0
28,942
L
5,166
980
758
1,988
12,736
8,986
0
4,501
8,235
0
7,876
W
11,678
1,203
1,671
3,710
19,145
27,365
667
2,661
16,484
0
31,719
W
8,981
1,487
721
352
17,189
17,140
396
1,807
15,382
0
20,808
L
Chernobog
punctdani
Chernobog
13,281
8,646
1,760
2,760
11,274
5,601
546
2,859
8,415
0
21,022
W
Apollo
4,635
1,881
847
1,379
10,253
4,719
1,318
1,754
8,499
0
13,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,032
Gold Earned
45,419
150
Minions Killed
102
0
Camps Cleared
0
972,235
Distance Traveled
1,041,383
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,698
808
14
1
0
204,084
0
W
Charybdis
9,261
772
29
2
0
170,860
0
L
Ah Puch
9,051
754
50
4
0
200,831
0
W
Hades
10,148
846
27
2
0
215,709
2
L
Danzaburou
9,912
826
20
2
0
228,182
0
L
Mulan
8,216
685
3
0
0
189,988
0
W
Chaac
10,445
870
34
3
0
205,149
0
W
Nike
9,780
815
31
3
0
215,632
1
L
Chernobog
8,542
712
15
1
0
218,298
0
W
Apollo
8,398
700
29
2
0
164,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role