Player Matchup

Zhong Kui
Zhong Kui
ChusoKratos
Zhong Kui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,635 Elo+
Party 2
Kumbhakarna
Kumbhakarna
DarkwingDuck954
Kumbhakarna
Level 69
God Stats
1W - 3L
1,285 SR
Queue Stats
213W - 203L
1,565 Elo+
Party 1
Yemoja
Yemoja
Skullgreymon870
Yemoja
Level 60
God Stats
3W - 6L
1,715 SR
Queue Stats
437W - 355L
1,456 Elo+
Party 1
Amaterasu
Amaterasu
Staatsfeind8
Amaterasu
Level 89
God Stats
10W - 6L
1,500 SR
Queue Stats
752W - 682L
1,444 Elo+
Party 1
Cu Chulainn
Cu Chulainn
WolfStep
Cu Chulainn
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,757 Elo+
Party 2
Team Averages
Level 65
1,500 SR
1,571 Elo+

VS

Team Averages
Level 117
1,476 SR
1,535 Elo+
Chronos
Chronos
 
Chronos
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Barmen2k
Morgan Le Fay
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 35L
1,456 Elo+
Solo
Kumbhakarna
Kumbhakarna
Buff Kenyan Kid
Kumbhakarna
Level 109
God Stats
8W - 2L
1,381 SR
Queue Stats
228W - 211L
1,610 Elo+
Solo
Hel
Hel
PapaJoint
Hel
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 43L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ChusoKratos
Zhong Kui
15
2 / 9 / 5
10,575
557
16,445
20,295
15,475
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kumbhakarna
DarkwingDuck954
Kumbhakarna
20
1 / 3 / 8
11,799
621
13,397
30,539
51,344
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
3 / 3 / 3
10,985
578
8,383
23,607
31,721
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
Staatsfeind8
Amaterasu
20
2 / 2 / 8
11,357
598
23,729
35,706
47,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cu Chulainn
WolfStep
Cu Chulainn
19
2 / 10 / 4
12,267
646
38,079
39,342
53,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
8 / 2 / 15
12,854
677
33,466
20,413
13,236
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
 
Mulan
20
3 / 1 / 21
12,689
668
23,523
31,312
30,329
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Barmen2k
Morgan Le Fay
20
5 / 2 / 19
13,203
695
45,005
27,486
18,818
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
Buff Kenyan Kid
Kumbhakarna
19
2 / 4 / 18
12,931
681
7,289
32,533
46,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
9 / 2 / 15
13,227
696
27,228
29,172
19,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
115
10
Kills
27
27
Deaths
11
28
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
8
2
15
7.75
W
Mulan
 
Mulan
3
1
21
13.5
W
Morgan Le Fay
Barmen2k
Morgan Le Fay
5
2
19
7.25
W
Kumbhakarna
Buff Kenyan Kid
Kumbhakarna
2
4
18
2.75
L
Zhong Kui
ChusoKratos
Zhong Kui
2
9
5
0.5
L
Kumbhakarna
DarkwingDuck954
Kumbhakarna
1
3
8
1.67
W
9
2
15
8.25
L
3
3
3
1.5
L
Amaterasu
Staatsfeind8
Amaterasu
2
2
8
3
L
Cu Chulainn
WolfStep
Cu Chulainn
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,033
Damage
136,511
149,489
Taken
140,916
200,133
Mitigated
127,797
66,393
Healing
86,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
33,466
10,465
2,172
2,673
20,413
13,236
2,458
4,824
15,247
49,984
0
W
Mulan
 
Mulan
23,523
2,509
1,794
12,175
31,312
30,329
286
10,851
19,887
0
37,762
W
Morgan Le Fay
Barmen2k
Morgan Le Fay
45,005
6,833
5,235
7,025
27,486
18,818
2,641
9,040
18,263
83,222
2,787
W
Kumbhakarna
Buff Kenyan Kid
Kumbhakarna
7,289
433
654
4,782
32,533
46,311
359
9,883
22,100
13,461
0
L
Zhong Kui
ChusoKratos
Zhong Kui
16,445
2,266
101
2,171
20,295
15,475
488
15,590
4,705
26,093
0
L
Kumbhakarna
DarkwingDuck954
Kumbhakarna
13,397
594
1,269
3,609
30,539
51,344
0
22,446
8,093
26,286
0
W
27,228
2,891
32,037
17,709
29,172
19,103
1,316
9,674
19,060
52,760
0
L
8,383
3,121
32,696
8,091
23,607
31,721
327
19,318
4,289
13,968
0
L
Amaterasu
Staatsfeind8
Amaterasu
23,729
9,200
3,647
12,553
35,706
47,635
767
24,689
11,017
0
47,235
L
Cu Chulainn
WolfStep
Cu Chulainn
38,079
4,592
177
2,079
39,342
53,958
378
28,903
10,439
12,327
56,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,983
Gold Earned
64,904
164
Minions Killed
205
0
Camps Cleared
0
1,460,034
Distance Traveled
1,746,203
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,854
677
39
2
0
356,629
0
W
Mulan
12,689
668
31
2
0
386,785
0
W
Morgan Le Fay
13,203
695
79
4
0
304,085
0
W
Kumbhakarna
12,931
681
12
1
0
336,386
0
L
Zhong Kui
10,575
557
28
1
0
216,984
0
L
Kumbhakarna
11,799
621
14
1
0
336,381
0
W
Hel
13,227
696
44
2
0
362,318
0
L
Yemoja
10,985
578
10
1
0
284,186
0
L
Amaterasu
11,357
598
62
3
0
363,497
1
L
Cu Chulainn
12,267
646
50
3
0
258,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role