Player Matchup

Hachiman
Hachiman
SCP-001-Guardiao
Hachiman
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,465 Elo+
Solo
Achilles
Achilles
almironcriado
Achilles
Level 127
God Stats
5W - 3L
1,644 SR
Queue Stats
96W - 159L
1,371 Elo+
Party 1
Surtr
Surtr
aurora_violeta4
Surtr
Level 18
God Stats
2W - 0L
1,776 SR
Queue Stats
40W - 87L
1,446 Elo+
Party 1
Hun Batz
Hun Batz
ramiro_puig
Hun Batz
Level 69
God Stats
1W - 1L
1,297 SR
Queue Stats
82W - 122L
1,516 Elo+
Party 1
The Morrigan
The Morrigan
saboisaias123
The Morrigan
Level 109
God Stats
4W - 3L
1,928 SR
Queue Stats
133W - 195L
1,398 Elo+
Party 1
Team Averages
Level 84
1,629 SR
1,439 Elo+

VS

Team Averages
Level 127
1,557 SR
1,482 Elo+
Ishtar
Ishtar
Albring
Ishtar
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 28L
1,428 Elo+
Solo
King Arthur
King Arthur
MajorHulk
King Arthur
Level 127
God Stats
12W - 10L
1,541 SR
Queue Stats
137W - 149L
1,440 Elo+
Solo
Anubis
Anubis
Nerddy22
Anubis
Level 126
God Stats
25W - 21L
1,821 SR
Queue Stats
40W - 43L
1,549 Elo+
Solo
The Morrigan
The Morrigan
micholas29
The Morrigan
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
90W - 103L
1,514 Elo+
Solo
Geb
Geb
roerlu
Geb
Level 167
God Stats
7W - 7L
1,420 SR
Queue Stats
242W - 258L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
7,218
516
5,285
8,147
3,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
almironcriado
Achilles
9
0 / 3 / 3
6,369
455
4,624
11,742
10,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 1 / 0
7,959
569
8,522
17,811
13,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
ramiro_puig
Hun Batz
14
1 / 1 / 1
7,938
567
3,184
10,541
4,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
saboisaias123
The Morrigan
12
2 / 2 / 1
7,388
528
4,404
7,557
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Albring
Ishtar
6
0 / 0 / 0
4,763
340
1,490
3,913
1,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
MajorHulk
King Arthur
13
0 / 0 / 2
7,090
506
11,048
12,291
10,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
Nerddy22
Anubis
13
4 / 3 / 2
7,692
549
9,122
9,322
4,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
micholas29
The Morrigan
12
1 / 0 / 4
6,994
500
8,159
7,422
2,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Geb
roerlu
Geb
12
2 / 1 / 3
7,487
535
3,728
10,614
11,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
3
Kills
7
8
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Albring
Ishtar
0
0
0
0
L
King Arthur
MajorHulk
King Arthur
0
0
2
1
L
Anubis
Nerddy22
Anubis
4
3
2
1.67
W
0
1
0
0
W
Achilles
almironcriado
Achilles
0
3
3
0.5
W
0
1
0
0
L
The Morrigan
micholas29
The Morrigan
1
0
4
3
W
Hun Batz
ramiro_puig
Hun Batz
1
1
1
1.5
L
Geb
roerlu
Geb
2
1
3
3.5
W
The Morrigan
saboisaias123
The Morrigan
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,019
Damage
33,547
55,798
Taken
43,562
33,634
Mitigated
30,715
15,435
Healing
13,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Albring
Ishtar
1,490
795
0
1,561
3,913
1,044
0
0
3,913
0
15,092
L
King Arthur
MajorHulk
King Arthur
11,048
1,370
0
1,250
12,291
10,904
0
205
12,086
0
60,063
L
Anubis
Nerddy22
Anubis
9,122
605
0
4,420
9,322
4,542
222
2,767
6,555
62,615
0
W
5,285
3,434
0
4,253
8,147
3,209
515
3,237
4,910
0
52,071
W
Achilles
almironcriado
Achilles
4,624
720
0
2,142
11,742
10,069
101
5,560
6,182
0
19,308
W
8,522
2,938
0
6,653
17,811
13,480
0
1,154
16,657
780
64,577
L
The Morrigan
micholas29
The Morrigan
8,159
2,183
0
3,895
7,422
2,836
0
728
6,694
42,915
3,086
W
Hun Batz
ramiro_puig
Hun Batz
3,184
559
0
1,592
10,541
4,435
1
3,910
6,631
0
73,157
L
Geb
roerlu
Geb
3,728
677
0
2,206
10,614
11,389
0
208
10,406
26,746
0
W
The Morrigan
saboisaias123
The Morrigan
4,404
760
0
795
7,557
2,441
651
5,046
2,511
48,508
2,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,872
Gold Earned
34,026
438
Minions Killed
362
0
Camps Cleared
0
1,416,890
Distance Traveled
1,262,593
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
4,763
340
26
2
0
107,736
0
L
King Arthur
7,090
506
114
8
0
289,474
4
L
Anubis
7,692
549
98
7
0
246,600
0
W
Hachiman
7,218
516
89
6
0
232,882
0
W
Achilles
6,369
455
8
1
0
299,196
3
W
Surtr
7,959
569
123
9
0
272,806
0
L
The Morrigan
6,994
500
82
6
0
323,667
0
W
Hun Batz
7,938
567
118
8
0
341,408
0
L
Geb
7,487
535
42
3
0
295,116
0
W
The Morrigan
7,388
528
100
7
0
270,598
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role