Player Matchup

Tiamat
Tiamat
Amateracyk
Tiamat
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
131W - 91L
1,662 Elo+
Solo
Anubis
Anubis
Berbaebel
Anubis
Level 129
God Stats
181W - 141L
1,600 SR
Queue Stats
381W - 372L
1,534 Elo+
Party 2
Hachiman
Hachiman
Drakar111
Hachiman
Level 162
God Stats
3W - 2L
1,500 SR
Queue Stats
376W - 345L
1,607 Elo+
Party 2
Heimdallr
Heimdallr
SlayHuntar
Heimdallr
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,616 Elo+
Solo
Lancelot
Lancelot
smoothsilk66
Lancelot
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
266W - 255L
1,530 Elo+
Solo
Team Averages
Level 143
1,520 SR
1,590 Elo+

VS

Team Averages
Level 121
1,592 SR
1,543 Elo+
Izanami
Izanami
 
Izanami
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Culdasac
Yu Huang
Level 128
God Stats
7W - 6L
1,786 SR
Queue Stats
115W - 117L
1,579 Elo+
Party 1
Fenrir
Fenrir
DrL0bster
Fenrir
Level 108
God Stats
3W - 5L
1,644 SR
Queue Stats
89W - 74L
1,507 Elo+
Solo
Guan Yu
Guan Yu
LocaTheFatSolo
Guan Yu
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
425W - 427L
1,557 Elo+
Solo
Sylvanus
Sylvanus
Sanmay
Sylvanus
Level 129
God Stats
4W - 3L
1,529 SR
Queue Stats
87W - 98L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Amateracyk
Tiamat
10
1 / 0 / 3
5,885
535
6,214
3,833
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
Berbaebel
Anubis
12
3 / 1 / 0
7,388
672
8,509
8,605
3,264
Hachiman
Drakar111
Hachiman
12
9 / 1 / 1
8,020
729
9,746
9,990
3,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
SlayHuntar
Heimdallr
10
2 / 3 / 1
6,120
556
4,536
7,970
3,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Lancelot
smoothsilk66
Lancelot
10
1 / 2 / 1
5,945
540
3,935
9,571
3,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 6 / 0
5,278
480
3,658
10,437
3,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Culdasac
Yu Huang
10
2 / 2 / 2
6,326
575
4,569
6,355
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Fenrir
DrL0bster
Fenrir
10
4 / 3 / 1
6,139
558
5,340
10,052
4,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 3 / 2
5,655
514
7,008
12,295
4,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
Sanmay
Sylvanus
10
0 / 2 / 3
6,007
546
2,633
8,987
6,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
16
Kills
7
7
Deaths
16
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
6
0
0
W
Tiamat
Amateracyk
Tiamat
1
0
3
2.5
W
Anubis
Berbaebel
Anubis
3
1
0
3
L
Yu Huang
Culdasac
Yu Huang
2
2
2
1.5
L
Fenrir
DrL0bster
Fenrir
4
3
1
1.5
W
Hachiman
Drakar111
Hachiman
9
1
1
9.5
L
1
3
2
0.67
L
Sylvanus
Sanmay
Sylvanus
0
2
3
0.75
W
Heimdallr
SlayHuntar
Heimdallr
2
3
1
0.83
W
Lancelot
smoothsilk66
Lancelot
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,940
Damage
23,208
39,969
Taken
48,126
15,016
Mitigated
21,091
15,204
Healing
13,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,658
2,138
0
948
10,437
3,521
0
179
10,258
0
37,636
W
Tiamat
Amateracyk
Tiamat
6,214
711
0
1,049
3,833
1,872
307
1,447
2,386
31,922
0
W
Anubis
Berbaebel
Anubis
8,509
1,785
0
5,666
8,605
3,264
173
96
8,509
64,462
0
L
Yu Huang
Culdasac
Yu Huang
4,569
485
0
1,000
6,355
2,463
0
2,353
4,002
42,150
0
L
Fenrir
DrL0bster
Fenrir
5,340
1,279
0
1,434
10,052
4,150
0
1,003
9,049
0
35,268
W
Hachiman
Drakar111
Hachiman
9,746
6,572
0
5,903
9,990
3,267
610
1,890
8,100
0
51,732
L
7,008
1,620
238
3,354
12,295
4,873
0
7,999
4,296
0
37,498
L
Sylvanus
Sanmay
Sylvanus
2,633
993
3,162
3,372
8,987
6,084
0
3,189
5,798
10,740
0
W
Heimdallr
SlayHuntar
Heimdallr
4,536
2,019
0
1,376
7,970
3,270
27
2,886
5,084
0
47,294
W
Lancelot
smoothsilk66
Lancelot
3,935
957
0
1,210
9,571
3,343
0
883
8,688
0
39,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,358
Gold Earned
29,405
374
Minions Killed
270
0
Camps Cleared
0
1,119,324
Distance Traveled
1,127,616
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,278
480
65
6
0
165,993
0
W
Tiamat
5,885
535
51
5
0
226,393
0
W
Anubis
7,388
672
118
11
0
173,675
5
L
Yu Huang
6,326
575
87
8
0
221,226
0
L
Fenrir
6,139
558
45
4
0
277,457
0
W
Hachiman
8,020
729
77
7
0
216,532
3
L
Guan Yu
5,655
514
62
6
0
233,309
2
L
Sylvanus
6,007
546
11
1
0
229,631
0
W
Heimdallr
6,120
556
72
7
0
213,403
4
W
Lancelot
5,945
540
56
5
0
289,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role