Player Matchup

Ao Kuang
Ao Kuang
Platinum IV
Affiliate6
Ao Kuang
Platinum IV
Level 134
God Stats
9W - 13L
1,807 SR
Queue Stats
455W - 531L
1,798 MMR
Solo
Eset
Eset
Platinum III
Nmasert
Eset
Platinum III
Level 47
God Stats
60W - 67L
1,557 SR
Queue Stats
270W - 318L
1,753 MMR
Solo
Anhur
Anhur
Gold V
Tripthology
Anhur
Gold V
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,796 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 113
1,621 SR
1,782 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 157
1,767 SR
1,752 MMR
Thanatos
Thanatos
Gold IV
Sëtt
Thanatos
Gold IV
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 15L
1,777 MMR
Party 1
Hercules
Hercules
Gold V
TGee
Hercules
Gold V
Level 200
God Stats
6W - 1L
1,868 SR
Queue Stats
13W - 11L
1,711 MMR
Party 1
Yu Huang
Yu Huang
Gold IV
Zυko
Yu Huang
Gold IV
Level 193
God Stats
14W - 6L
1,934 SR
Queue Stats
112W - 64L
1,768 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Affiliate6
Ao Kuang
15
1 / 3 / 0
10,460
697
7,825
21,082
19,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Eset
Nmasert
Eset
14
0 / 11 / 2
9,426
628
8,550
16,205
6,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
1 / 5 / 0
9,410
627
7,725
17,319
6,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
Ne ZhaThothBaron SamediGuan YuAchilles

VS

Bans
OdinAtlasSobekMauiKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Sëtt
Thanatos
16
2 / 1 / 12
10,909
727
15,216
17,011
19,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
TGee
Hercules
17
8 / 1 / 8
11,841
789
12,498
19,858
18,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
Zυko
Yu Huang
19
9 / 0 / 9
12,535
836
20,091
7,614
3,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
48
2
Kills
19
19
Deaths
2
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Affiliate6
Ao Kuang
1
3
0
0.33
L
Eset
Nmasert
Eset
0
11
2
0.09
W
Thanatos
Sëtt
Thanatos
2
1
12
8
W
Hercules
TGee
Hercules
8
1
8
12
L
1
5
0
0.2
W
Yu Huang
Zυko
Yu Huang
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,100
Damage
47,805
54,606
Taken
44,483
33,198
Mitigated
42,242
7,880
Healing
18,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Affiliate6
Ao Kuang
7,825
1,864
0
4,485
21,082
19,776
0
5,198
14,508
17,655
0
L
Eset
Nmasert
Eset
8,550
473
608
746
16,205
6,880
0
5,995
9,021
34,470
3,161
W
Thanatos
Sëtt
Thanatos
15,216
2,410
0
9,401
17,011
19,785
154
6,528
10,103
0
34,075
W
Hercules
TGee
Hercules
12,498
5,825
0
7,245
19,858
18,568
262
7,062
12,556
0
45,241
L
7,725
3,525
0
2,041
17,319
6,542
0
5,403
10,915
0
41,248
W
Yu Huang
Zυko
Yu Huang
20,091
1,897
257
2,005
7,614
3,889
2,202
1,544
6,016
79,046
3,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,296
Gold Earned
35,285
141
Minions Killed
224
0
Camps Cleared
0
692,003
Distance Traveled
909,284
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,460
697
20
1
0
234,611
0
L
Eset
9,426
628
53
4
0
223,982
0
W
Thanatos
10,909
727
40
3
0
306,713
0
W
Hercules
11,841
789
56
4
0
318,308
0
L
Anhur
9,410
627
68
5
0
233,410
4
W
Yu Huang
12,535
836
128
9
0
284,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role