Player Matchup

Chiron
Chiron
 
Chiron
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Barbatos227
Nemesis
Level 72
God Stats
9W - 17L
1,500 SR
Queue Stats
304W - 309L
1,466 Elo+
Solo
Neith
Neith
itsaidmakeaname
Neith
Level 58
God Stats
6W - 14L
1,285 SR
Queue Stats
108W - 113L
1,451 Elo+
Solo
Skadi
Skadi
regi10
Skadi
Level 112
God Stats
8W - 8L
1,445 SR
Queue Stats
219W - 184L
1,491 Elo+
Solo
Team Averages
Level 97
1,446 SR
1,482 Elo+

VS

Team Averages
Level 111
1,510 SR
1,462 Elo+
Olorun
Olorun
KingJPowers
Olorun
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 26L
1,420 Elo+
Party 1
Athena
Athena
SebaszAJ
Athena
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 68L
1,543 Elo+
Solo
Shiva
Shiva
XxTru Legend
Shiva
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 105L
1,501 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zaegess
Tsukuyomi
Level 129
God Stats
4W - 2L
1,552 SR
Queue Stats
44W - 75L
1,386 Elo+
Party 1
Heimdallr
Heimdallr
deathphantoms3
Heimdallr
Level 127
God Stats
3W - 9L
1,500 SR
Queue Stats
109W - 119L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
2 / 0 / 0
6,710
839
7,476
4,521
1,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
 
Baron Samedi
13
0 / 2 / 1
6,224
778
2,569
5,802
2,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Barbatos227
Nemesis
11
2 / 3 / 1
6,052
757
2,600
7,561
3,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 2 / 0
6,016
752
3,831
6,715
3,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Skadi
regi10
Skadi
8
0 / 0 / 0
5,091
636
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
1 / 2 / 2
6,304
788
3,737
5,130
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
SebaszAJ
Athena
12
1 / 0 / 1
6,496
812
2,036
6,205
4,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 0 / 4
6,290
786
5,140
4,546
3,074
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tsukuyomi
Zaegess
Tsukuyomi
13
2 / 2 / 2
6,735
842
6,544
7,802
3,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Heimdallr
deathphantoms3
Heimdallr
13
2 / 0 / 0
6,590
824
2,797
3,270
1,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
4
Kills
7
7
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
0
0
2
L
Baron Samedi
 
Baron Samedi
0
2
1
0.25
L
Nemesis
Barbatos227
Nemesis
2
3
1
0.83
W
Olorun
1
2
2
1
W
Athena
SebaszAJ
Athena
1
0
1
1.5
W
1
0
4
3
W
Tsukuyomi
Zaegess
Tsukuyomi
2
2
2
1.5
W
Heimdallr
deathphantoms3
Heimdallr
2
0
0
2
L
0
2
0
0
L
Skadi
regi10
Skadi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,476
Damage
20,254
24,599
Taken
26,953
10,799
Mitigated
14,968
5,528
Healing
6,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
7,476
2,080
216
2,368
4,521
1,515
0
614
3,907
0
24,370
L
Baron Samedi
 
Baron Samedi
2,569
171
52
1,009
5,802
2,643
0
960
4,842
20,595
0
L
Nemesis
Barbatos227
Nemesis
2,600
1,243
0
319
7,561
3,453
0
2,068
5,493
0
9,028
W
Olorun
3,737
1,293
572
1,311
5,130
2,295
1,167
420
4,710
19,502
0
W
Athena
SebaszAJ
Athena
2,036
572
0
1,165
6,205
4,977
0
522
5,683
7,945
0
W
5,140
1,057
0
1,294
4,546
3,074
0
1,172
3,374
0
16,758
W
Tsukuyomi
Zaegess
Tsukuyomi
6,544
1,807
239
328
7,802
3,202
104
455
7,347
0
25,507
W
Heimdallr
deathphantoms3
Heimdallr
2,797
1,157
0
1,552
3,270
1,420
0
0
3,270
0
20,688
L
3,831
1,229
0
1,564
6,715
3,188
0
2,131
4,584
0
19,971
L
Skadi
regi10
Skadi
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,093
Gold Earned
32,415
149
Minions Killed
176
0
Camps Cleared
0
650,129
Distance Traveled
886,128
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,710
839
47
6
0
162,275
2
L
Baron Samedi
6,224
778
45
6
0
164,375
2
L
Nemesis
6,052
757
15
2
0
183,499
0
W
Olorun
6,304
788
46
6
0
165,902
0
W
Athena
6,496
812
16
2
0
161,611
0
W
Shiva
6,290
786
25
3
0
199,532
0
W
Tsukuyomi
6,735
842
41
5
0
193,499
0
W
Heimdallr
6,590
824
48
6
0
165,584
0
L
Neith
6,016
752
42
5
0
139,980
0
L
Skadi
5,091
636
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role