Player Matchup

Ares
Ares
DIgasus
Ares
Level 118
God Stats
4W - 1L
1,633 SR
Queue Stats
64W - 72L
1,491 Elo+
Party 1
Geb
Geb
Darknessharu
Geb
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
237W - 197L
1,471 Elo+
Solo
Ra
Ra
GreedyCZ
Ra
Level 27
God Stats
1W - 1L
1,285 SR
Queue Stats
15W - 28L
1,321 Elo+
Party 1
Discordia
Discordia
r26j
Discordia
Level 86
God Stats
1W - 1L
1,264 SR
Queue Stats
36W - 39L
1,444 Elo+
Party 1
Tiamat
Tiamat
xBiaLL
Tiamat
Level 20
God Stats
3W - 1L
1,500 SR
Queue Stats
112W - 116L
1,703 Elo+
Solo
Team Averages
Level 56
1,436 SR
1,486 Elo+

VS

Team Averages
Level 23
1,537 SR
1,449 Elo+
Hera
Hera
Chris 119849
Hera
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 37L
1,438 Elo+
Solo
Zeus
Zeus
TR_ANGELS_TR
Zeus
Level 27
God Stats
1W - 1L
1,687 SR
Queue Stats
29W - 40L
1,300 Elo+
Solo
He Bo
He Bo
ffroggiiee
He Bo
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,483 Elo+
Solo
Artemis
Artemis
oxLittleMiss1xo
Artemis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,522 Elo+
Solo
Guan Yu
Guan Yu
pendientev17
Guan Yu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DIgasus
Ares
18
11 / 3 / 15
11,871
848
23,478
20,041
22,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 3 / 21
10,840
774
7,913
17,950
23,319
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
7 / 4 / 17
11,398
814
11,821
18,843
9,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
r26j
Discordia
20
5 / 0 / 19
11,539
824
11,939
6,816
3,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
xBiaLL
Tiamat
17
3 / 1 / 20
10,582
756
9,927
11,399
8,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 2
11,588
828
21,097
13,197
7,016
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
2 / 3 / 6
9,884
706
14,787
11,717
5,861
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

He Bo
10
0 / 5 / 2
7,168
512
3,092
8,756
3,686
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 9 / 6
8,838
631
10,828
17,108
8,373
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
pendientev17
Guan Yu
13
0 / 7 / 5
7,921
566
2,975
17,933
18,948
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
31
29
Kills
10
11
Deaths
29
92
Assists
21
Player
Kills
Deaths
Assists
KDA
L
7
5
2
1.6
W
Ares
DIgasus
Ares
11
3
15
6.17
W
3
3
21
4.5
W
7
4
17
3.88
L
2
3
6
1.67
L
He Bo
0
5
2
0.2
L
1
9
6
0.44
L
Guan Yu
pendientev17
Guan Yu
0
7
5
0.36
W
Discordia
r26j
Discordia
5
0
19
14.5
W
Tiamat
xBiaLL
Tiamat
3
1
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,078
Damage
52,779
75,049
Taken
68,711
67,793
Mitigated
43,884
35,174
Healing
18,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,097
5,193
649
2,670
13,197
7,016
0
12,216
981
47,645
74
W
Ares
DIgasus
Ares
23,478
766
2,948
4,820
20,041
22,955
1,343
10,411
9,630
28,204
0
W
7,913
264
1,435
2,490
17,950
23,319
219
7,104
10,846
17,689
0
W
11,821
1,444
4,809
7,072
18,843
9,146
2,330
11,972
4,793
39,503
1,121
L
14,787
2,635
1,103
3,092
11,717
5,861
0
10,891
826
30,762
0
L
He Bo
3,092
516
0
931
8,756
3,686
0
8,447
309
4,374
0
L
10,828
3,770
453
1,563
17,108
8,373
0
16,246
862
0
21,878
L
Guan Yu
pendientev17
Guan Yu
2,975
352
4,185
3,638
17,933
18,948
0
16,599
1,334
0
6,133
W
Discordia
r26j
Discordia
11,939
369
1,931
2,788
6,816
3,651
2,238
4,004
2,812
42,134
0
W
Tiamat
xBiaLL
Tiamat
9,927
546
2,623
4,258
11,399
8,722
1,487
5,411
5,988
23,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,230
Gold Earned
45,399
164
Minions Killed
128
0
Camps Cleared
0
1,349,905
Distance Traveled
1,072,173
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,588
828
60
4
0
233,265
0
W
Ares
11,871
848
5
0
0
269,951
0
W
Geb
10,840
774
15
1
0
304,506
0
W
Ra
11,398
814
81
6
0
236,459
0
L
Zeus
9,884
706
32
2
0
252,947
0
L
He Bo
7,168
512
6
0
0
124,844
0
L
Artemis
8,838
631
21
2
0
196,117
0
L
Guan Yu
7,921
566
9
1
0
265,000
0
W
Discordia
11,539
824
50
4
0
270,861
0
W
Tiamat
10,582
756
13
1
0
268,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role