Player Matchup

Erlang Shen
Erlang Shen
OSK PAIN
Erlang Shen
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 45L
1,415 Elo+
Solo
Heimdallr
Heimdallr
TheMadDabber11
Heimdallr
Level 82
God Stats
3W - 3L
1,500 SR
Queue Stats
834W - 855L
1,268 Elo+
Party 1
The Morrigan
The Morrigan
kapkapx2kap
The Morrigan
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,237 Elo+
Party 1
Cernunnos
Cernunnos
serutanbeauty
Cernunnos
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 29L
1,438 Elo+
Party 1
Neith
Neith
xKING_SNIPER22x
Neith
Level 107
God Stats
3W - 2L
1,715 SR
Queue Stats
176W - 169L
1,544 Elo+
Solo
Team Averages
Level 118
1,543 SR
1,380 Elo+

VS

Team Averages
Level 95
1,545 SR
1,477 Elo+
Atlas
Atlas
Dabsburgh
Atlas
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
330W - 321L
1,474 Elo+
Solo
Sol
Sol
OwO_Dagg
Sol
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,536 Elo+
Solo
Skadi
Skadi
PeachCello32110
Skadi
Level 40
God Stats
25W - 17L
1,815 SR
Queue Stats
825W - 833L
1,487 Elo+
Solo
Cliodhna
Cliodhna
Wotpitt
Cliodhna
Level 106
God Stats
1W - 0L
1,278 SR
Queue Stats
4W - 5L
1,411 Elo+
Solo
Cthulhu
Cthulhu
fundamentals321
Cthulhu
Level 106
God Stats
9W - 3L
1,633 SR
Queue Stats
242W - 243L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
OSK PAIN
Erlang Shen
15
2 / 5 / 3
9,582
737
9,154
20,789
18,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
TheMadDabber11
Heimdallr
15
1 / 3 / 4
8,836
680
8,072
11,171
4,980
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
kapkapx2kap
The Morrigan
15
2 / 6 / 4
9,440
726
7,648
10,084
3,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
serutanbeauty
Cernunnos
13
1 / 6 / 4
8,375
644
12,546
14,758
5,772
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 1 / 2
9,192
707
16,239
11,078
4,934
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Dabsburgh
Atlas
17
5 / 2 / 10
10,936
841
8,604
17,208
19,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
5 / 1 / 8
10,472
806
13,874
9,390
4,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 2 / 12
10,262
789
14,170
7,778
3,720
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
Wotpitt
Cliodhna
17
6 / 1 / 10
10,194
784
9,983
13,940
8,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 3 / 13
9,868
759
15,385
14,310
11,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
74
8
Kills
21
21
Deaths
9
17
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Atlas
Dabsburgh
Atlas
5
2
10
5
L
Erlang Shen
OSK PAIN
Erlang Shen
2
5
3
0.7
W
5
1
8
9
W
3
2
12
4.5
L
Heimdallr
TheMadDabber11
Heimdallr
1
3
4
1
W
Cliodhna
Wotpitt
Cliodhna
6
1
10
11
W
2
3
13
2.83
L
The Morrigan
kapkapx2kap
The Morrigan
2
6
4
0.67
L
Cernunnos
serutanbeauty
Cernunnos
1
6
4
0.5
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,659
Damage
62,016
67,880
Taken
62,626
37,890
Mitigated
47,297
25,146
Healing
29,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Dabsburgh
Atlas
8,604
2,332
4,408
6,450
17,208
19,466
577
1,223
15,985
19,636
0
L
Erlang Shen
OSK PAIN
Erlang Shen
9,154
2,223
4,136
5,987
20,789
18,229
75
8,039
12,750
0
16,272
W
13,874
4,495
0
4,083
9,390
4,548
1,671
901
8,489
32,366
0
W
14,170
4,711
2,219
2,263
7,778
3,720
1,294
1,983
5,795
0
31,872
L
Heimdallr
TheMadDabber11
Heimdallr
8,072
2,291
308
2,848
11,171
4,980
518
6,509
4,662
0
14,572
W
Cliodhna
Wotpitt
Cliodhna
9,983
1,023
1,183
5,057
13,940
8,104
2,053
2,397
11,543
0
25,903
W
15,385
799
1,422
2,286
14,310
11,459
861
937
13,373
33,870
1,191
L
The Morrigan
kapkapx2kap
The Morrigan
7,648
294
1,730
866
10,084
3,975
493
6,585
3,494
22,545
272
L
Cernunnos
serutanbeauty
Cernunnos
12,546
3,760
612
1,756
14,758
5,772
630
8,944
5,814
0
21,185
L
16,239
4,661
1,918
4,985
11,078
4,934
846
7,329
3,749
0
37,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,425
Gold Earned
51,732
135
Minions Killed
174
0
Camps Cleared
0
1,157,993
Distance Traveled
1,473,937
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,936
841
13
1
0
348,845
0
L
Erlang Shen
9,582
737
9
1
0
232,506
0
W
Sol
10,472
806
56
4
0
261,303
0
W
Skadi
10,262
789
39
3
0
261,564
0
L
Heimdallr
8,836
680
19
1
0
216,540
0
W
Cliodhna
10,194
784
24
2
0
330,323
0
W
Cthulhu
9,868
759
42
3
0
271,902
0
L
The Morrigan
9,440
726
40
3
0
222,945
0
L
Cernunnos
8,375
644
20
2
0
227,819
0
L
Neith
9,192
707
47
4
0
258,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role