Player Matchup

Thor
Thor
Silver I
CroMsoN eYes
Thor
Silver I
Level 86
God Stats
1W - 1L
1,358 SR
Queue Stats
26W - 32L
1,213 MMR
Solo
Jormungandr
Jormungandr
Silver III
MaceWinduMofo
Jormungandr
Silver III
Level 160
God Stats
29W - 19L
1,480 SR
Queue Stats
173W - 175L
1,318 MMR
Solo
Scylla
Scylla
Silver IV
Noodleinbody
Scylla
Silver IV
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,314 MMR
Solo
Medusa
Medusa
Silver IV
Wolgfangf
Medusa
Silver IV
Level 135
God Stats
20W - 22L
1,350 SR
Queue Stats
337W - 391L
675 MMR
Solo
Geb
Geb
Silver II
YoungTonyy26
Geb
Silver II
Level 147
God Stats
6W - 8L
1,339 SR
Queue Stats
346W - 354L
1,216 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 134
1,405 SR
1,147 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 145
1,537 SR
1,144 MMR
Vulcan
Vulcan
Bronze III
Edgar Gwyn
Vulcan
Bronze III
Level 156
God Stats
10W - 8L
1,465 SR
Queue Stats
109W - 118L
1,364 MMR
Solo
Sol
Sol
Gold IV
Liliggxz
Sol
Gold IV
Level 177
God Stats
39W - 46L
1,807 SR
Queue Stats
1,022W - 1,030L
1,277 MMR
Solo
Shiva
Shiva
Silver IV
Mommyturtle3454
Shiva
Silver IV
Level 109
God Stats
22W - 27L
1,423 SR
Queue Stats
307W - 313L
769 MMR
Solo
Bastet
Bastet
Silver I
OMEGAZIDD
Bastet
Silver I
Level 159
God Stats
0W - 6L
1,287 SR
Queue Stats
26W - 40L
1,367 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver IV
Wolf of Siwang
Kumbhakarna
Silver IV
Level 123
God Stats
10W - 7L
1,704 SR
Queue Stats
183W - 195L
942 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 3
6,458
646
3,490
5,991
2,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
MaceWinduMofo
Jormungandr
11
0 / 0 / 1
6,131
613
5,268
7,637
5,056
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
11
2 / 0 / 2
5,812
581
4,352
3,632
1,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Wolgfangf
Medusa
8
1 / 2 / 2
4,985
499
5,384
6,152
1,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 0 / 3
4,929
493
2,043
6,010
3,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
AthenaIzanamiAo KuangFenrir

VS

Bans
BakasuraKing ArthurAwilixThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Edgar Gwyn
Vulcan
10
0 / 2 / 0
5,410
541
2,710
4,842
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 1
5,320
532
3,733
6,589
1,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
0 / 1 / 0
5,540
554
4,117
8,368
5,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
OMEGAZIDD
Bastet
9
2 / 2 / 0
5,502
550
4,661
7,318
2,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Wolf of Siwang
Kumbhakarna
7
0 / 1 / 0
4,688
469
1,547
8,197
4,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
8
Kills
2
2
Deaths
8
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
L
Vulcan
Edgar Gwyn
Vulcan
0
2
0
0
L
0
2
1
0.25
W
Jormungandr
MaceWinduMofo
Jormungandr
0
0
1
0.5
L
0
1
0
0
W
Scylla
2
0
2
3
L
Bastet
OMEGAZIDD
Bastet
2
2
0
1
L
Kumbhakarna
Wolf of Siwang
Kumbhakarna
0
1
0
0
W
Medusa
Wolgfangf
Medusa
1
2
2
1
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,537
Damage
16,768
29,422
Taken
35,314
13,492
Mitigated
15,421
11,304
Healing
9,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,490
607
0
3,411
5,991
2,166
0
1,371
4,620
0
34,787
L
Vulcan
Edgar Gwyn
Vulcan
2,710
750
0
776
4,842
1,682
0
2,957
1,623
37,815
0
L
3,733
1,706
0
3,046
6,589
1,588
1,264
639
5,950
42,051
0
W
Jormungandr
MaceWinduMofo
Jormungandr
5,268
1,379
0
2,998
7,637
5,056
0
211
7,426
51,241
0
L
4,117
494
0
2,551
8,368
5,680
0
5,215
3,100
211
39,187
W
Scylla
4,352
221
0
1,000
3,632
1,166
0
1,651
1,981
40,880
0
L
Bastet
OMEGAZIDD
Bastet
4,661
1,025
0
1,175
7,318
2,468
0
1,038
6,246
0
28,991
L
Kumbhakarna
Wolf of Siwang
Kumbhakarna
1,547
264
468
1,303
8,197
4,003
0
1,409
6,732
9,345
0
W
Medusa
Wolgfangf
Medusa
5,384
1,527
0
570
6,152
1,984
522
2,062
4,090
0
30,013
W
2,043
162
399
2,926
6,010
3,120
0
2,906
3,104
10,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,315
Gold Earned
26,460
284
Minions Killed
256
0
Camps Cleared
0
1,021,978
Distance Traveled
1,000,741
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,458
646
70
7
0
240,081
0
L
Vulcan
5,410
541
62
6
0
198,930
0
L
Sol
5,320
532
69
7
0
169,870
0
W
Jormungandr
6,131
613
90
9
0
178,927
5
L
Shiva
5,540
554
67
7
0
198,460
0
W
Scylla
5,812
581
73
7
0
194,278
2
L
Bastet
5,502
550
44
4
0
244,563
1
L
Kumbhakarna
4,688
469
14
1
0
188,918
0
W
Medusa
4,985
499
41
4
0
178,347
0
W
Geb
4,929
493
10
1
0
230,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role