Player Matchup

Apollo
Apollo
Dukeem
Apollo
Level 139
God Stats
0W - 4L
1,500 SR
Queue Stats
179W - 176L
1,351 Elo+
Party 2
Atlas
Atlas
kakolukia
Atlas
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,498 Elo+
Solo
Yu Huang
Yu Huang
nozz1987
Yu Huang
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
152W - 170L
1,393 Elo+
Party 2
The Morrigan
The Morrigan
twentyonecaptain
The Morrigan
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
266W - 265L
1,586 Elo+
Solo
Mercury
Mercury
xikero
Mercury
Level 117
God Stats
6W - 11L
1,581 SR
Queue Stats
492W - 479L
1,530 Elo+
Solo
Team Averages
Level 136
1,516 SR
1,472 Elo+

VS

Team Averages
Level 95
1,409 SR
1,445 Elo+
Freya
Freya
BlackSandKing
Freya
Level 97
God Stats
2W - 2L
1,500 SR
Queue Stats
106W - 111L
1,291 Elo+
Solo
Ullr
Ullr
ForgottenDeus
Ullr
Level 117
God Stats
1W - 2L
1,267 SR
Queue Stats
228W - 244L
1,495 Elo+
Party 1
Cthulhu
Cthulhu
Lakiboi
Cthulhu
Level 105
God Stats
1W - 2L
1,280 SR
Queue Stats
95W - 118L
1,475 Elo+
Party 1
Sobek
Sobek
Miki4guitar
Sobek
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 45L
1,448 Elo+
Party 1
Anubis
Anubis
SKVERŃA
Anubis
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
54W - 54L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dukeem
Apollo
13
1 / 2 / 2
6,787
679
5,729
7,851
3,858
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
kakolukia
Atlas
13
0 / 4 / 5
7,335
734
5,568
14,340
16,115
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Yu Huang
nozz1987
Yu Huang
13
3 / 2 / 2
6,997
700
10,812
6,950
3,305
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
twentyonecaptain
The Morrigan
13
1 / 5 / 2
7,247
725
4,960
6,615
2,222
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
xikero
Mercury
15
3 / 5 / 2
8,045
805
6,513
10,604
4,773
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 7
9,176
918
9,489
8,909
4,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 2 / 14
8,225
823
8,970
6,171
3,363
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Lakiboi
Cthulhu
13
0 / 4 / 14
7,362
736
10,349
10,744
13,689
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 3 / 8
7,614
761
3,099
12,251
13,916
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
SKVERŃA
Anubis
16
4 / 1 / 12
9,139
914
11,228
6,372
4,006
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
72
8
Kills
17
18
Deaths
11
13
Assists
55
Player
Kills
Deaths
Assists
KDA
W
9
1
7
12.5
L
Apollo
Dukeem
Apollo
1
2
2
1
W
2
2
14
4.5
W
Cthulhu
Lakiboi
Cthulhu
0
4
14
1.75
W
2
3
8
2
W
Anubis
SKVERŃA
Anubis
4
1
12
10
L
Atlas
kakolukia
Atlas
0
4
5
0.63
L
Yu Huang
nozz1987
Yu Huang
3
2
2
2
L
The Morrigan
twentyonecaptain
The Morrigan
1
5
2
0.4
L
Mercury
xikero
Mercury
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,582
Damage
43,135
46,360
Taken
44,447
30,273
Mitigated
39,723
11,353
Healing
16,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,489
2,527
1,806
5,099
8,909
4,749
914
5,185
3,724
25,931
0
L
Apollo
Dukeem
Apollo
5,729
2,273
0
240
7,851
3,858
0
5,098
2,469
0
13,073
W
8,970
2,068
425
259
6,171
3,363
207
1,961
4,210
0
15,942
W
Cthulhu
Lakiboi
Cthulhu
10,349
92
665
1,074
10,744
13,689
0
5,376
5,368
18,012
0
W
3,099
455
2,252
2,175
12,251
13,916
209
4,211
8,040
7,190
0
W
Anubis
SKVERŃA
Anubis
11,228
173
842
1,769
6,372
4,006
353
4,496
1,834
28,401
4,554
L
Atlas
kakolukia
Atlas
5,568
1,566
383
2,056
14,340
16,115
0
9,800
4,049
12,909
0
L
Yu Huang
nozz1987
Yu Huang
10,812
1,568
1,964
1,757
6,950
3,305
0
5,201
1,468
18,412
0
L
The Morrigan
twentyonecaptain
The Morrigan
4,960
328
665
1,092
6,615
2,222
174
4,861
1,663
14,268
228
L
Mercury
xikero
Mercury
6,513
1,088
1,679
1,517
10,604
4,773
0
6,336
4,015
0
13,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,411
Gold Earned
41,516
94
Minions Killed
123
0
Camps Cleared
0
979,229
Distance Traveled
997,180
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,176
918
40
4
0
201,851
0
L
Apollo
6,787
679
25
3
0
202,320
0
W
Ullr
8,225
823
15
2
0
198,019
0
W
Cthulhu
7,362
736
13
1
0
195,806
5
W
Sobek
7,614
761
5
1
0
209,124
0
W
Anubis
9,139
914
50
5
0
192,380
0
L
Atlas
7,335
734
6
1
0
188,995
0
L
Yu Huang
6,997
700
22
2
0
188,364
0
L
The Morrigan
7,247
725
24
2
0
184,517
0
L
Mercury
8,045
805
17
2
0
215,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role