Player Matchup

Sol
Sol
Atrak16
Sol
Level 109
God Stats
27W - 26L
1,538 SR
Queue Stats
760W - 745L
1,501 Elo+
Party 1
Fenrir
Fenrir
Emorrii
Fenrir
Level 110
God Stats
16W - 15L
1,487 SR
Queue Stats
854W - 807L
1,503 Elo+
Party 1
Cthulhu
Cthulhu
JJJamison
Cthulhu
Level 68
God Stats
32W - 16L
1,770 SR
Queue Stats
278W - 270L
1,526 Elo+
Party 1
Arachne
Arachne
chefslidewell
Arachne
Level 46
God Stats
2W - 2L
1,714 SR
Queue Stats
82W - 91L
1,437 Elo+
Party 1
Hera
Hera
pitttiger
Hera
Level 127
God Stats
27W - 26L
1,408 SR
Queue Stats
985W - 964L
1,517 Elo+
Solo
Team Averages
Level 92
1,583 SR
1,497 Elo+

VS

Team Averages
Level 55
1,371 SR
1,468 Elo+
Maui
Maui
Loyos9994
Maui
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,466 Elo+
Solo
Apollo
Apollo
ThiagoRozk
Apollo
Level 6
God Stats
1W - 2L
1,211 SR
Queue Stats
15W - 37L
1,366 Elo+
Party 2
Achilles
Achilles
Zilla52
Achilles
Level 44
God Stats
4W - 2L
1,383 SR
Queue Stats
4W - 2L
1,689 Elo+
Solo
Poseidon
Poseidon
esty2005
Poseidon
Level 49
God Stats
8W - 4L
1,261 SR
Queue Stats
76W - 81L
1,380 Elo+
Party 2
Ao Kuang
Ao Kuang
rams140
Ao Kuang
Level 85
God Stats
0W - 4L
1,500 SR
Queue Stats
150W - 154L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
8 / 2 / 9
12,091
636
21,844
11,534
5,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Emorrii
Fenrir
15
10 / 2 / 6
11,887
626
13,005
17,632
21,322
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
JJJamison
Cthulhu
15
1 / 2 / 3
10,271
541
12,003
17,290
14,189
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
16
2 / 0 / 8
9,951
524
5,462
11,123
5,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
15
0 / 5 / 4
9,978
525
10,152
11,256
4,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
12
0 / 6 / 5
7,812
411
4,480
21,006
20,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
ThiagoRozk
Apollo
12
0 / 6 / 0
7,120
375
1,995
15,002
5,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Zilla52
Achilles
14
1 / 2 / 2
8,138
428
6,215
18,035
15,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Poseidon
esty2005
Poseidon
16
1 / 5 / 4
9,491
500
12,564
15,480
9,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
rams140
Ao Kuang
16
8 / 2 / 0
10,541
555
8,915
17,775
8,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
21
Kills
10
11
Deaths
21
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
8
2
9
6.25
W
Fenrir
Emorrii
Fenrir
10
2
6
6.5
W
Cthulhu
JJJamison
Cthulhu
1
2
3
1.25
L
Maui
0
6
5
0.42
L
Apollo
ThiagoRozk
Apollo
0
6
0
0
L
Achilles
Zilla52
Achilles
1
2
2
1
W
Arachne
2
0
8
6
L
Poseidon
esty2005
Poseidon
1
5
4
0.6
W
Hera
0
5
4
0.4
L
Ao Kuang
rams140
Ao Kuang
8
2
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,466
Damage
34,169
68,835
Taken
87,298
50,509
Mitigated
59,045
27,875
Healing
24,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
21,844
10,924
0
6,151
11,534
5,181
3,724
6,003
5,324
105,239
0
W
Fenrir
Emorrii
Fenrir
13,005
3,430
0
6,680
17,632
21,322
152
6,552
10,908
330
34,807
W
Cthulhu
JJJamison
Cthulhu
12,003
601
761
6,947
17,290
14,189
873
6,106
10,349
65,916
0
L
Maui
4,480
1,331
0
1,743
21,006
20,910
0
12,071
8,718
26,152
0
L
Apollo
ThiagoRozk
Apollo
1,995
1,176
0
4,805
15,002
5,709
0
6,584
8,395
0
39,052
L
Achilles
Zilla52
Achilles
6,215
1,649
0
5,151
18,035
15,098
0
13,341
4,582
0
41,452
W
Arachne
5,462
3,078
0
5,593
11,123
5,216
649
3,283
7,753
0
68,856
L
Poseidon
esty2005
Poseidon
12,564
1,264
171
2,836
15,480
9,043
787
5,970
9,510
78,576
0
W
Hera
10,152
3,848
332
1,411
11,256
4,601
2,504
6,753
4,232
68,077
0
L
Ao Kuang
rams140
Ao Kuang
8,915
1,822
493
8,813
17,775
8,285
0
6,231
11,544
72,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,178
Gold Earned
43,102
468
Minions Killed
389
0
Camps Cleared
0
1,914,513
Distance Traveled
1,917,782
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,091
636
143
8
0
340,402
0
W
Fenrir
11,887
626
16
1
0
404,952
5
W
Cthulhu
10,271
541
101
5
0
373,847
0
L
Maui
7,812
411
28
1
0
394,413
0
L
Apollo
7,120
375
63
3
0
374,182
0
L
Achilles
8,138
428
57
3
0
338,783
0
W
Arachne
9,951
524
87
5
0
471,185
0
L
Poseidon
9,491
500
137
7
0
378,797
5
W
Hera
9,978
525
121
6
0
324,127
2
L
Ao Kuang
10,541
555
104
5
0
431,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role