Player Matchup

Raijin
Raijin
ILoveZach69
Raijin
Level 86
God Stats
13W - 8L
1,695 SR
Queue Stats
115W - 92L
1,580 Elo+
Party 2
Fenrir
Fenrir
Mikoolaid
Fenrir
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 50L
1,612 Elo+
Party 2
Mulan
Mulan
NinjabossFTW
Mulan
Level 130
God Stats
1W - 2L
1,249 SR
Queue Stats
71W - 39L
1,638 Elo+
Party 2
Ares
Ares
Uzumaki675
Ares
Level 113
God Stats
12W - 12L
1,538 SR
Queue Stats
341W - 301L
1,522 Elo+
Solo
Medusa
Medusa
pewnpounder
Medusa
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 5L
1,483 Elo+
Party 2
Team Averages
Level 98
1,496 SR
1,567 Elo+

VS

Team Averages
Level 136
1,635 SR
1,559 Elo+
Merlin
Merlin
ClichedRumble1
Merlin
Level 128
God Stats
11W - 19L
1,414 SR
Queue Stats
264W - 262L
1,593 Elo+
Solo
Tsukuyomi
Tsukuyomi
Drepxuxx
Tsukuyomi
Level 125
God Stats
9W - 9L
1,796 SR
Queue Stats
134W - 118L
1,609 Elo+
Party 1
Maui
Maui
PanzerOfTheDeep
Maui
Level 147
God Stats
10W - 14L
1,418 SR
Queue Stats
702W - 654L
1,541 Elo+
Party 1
Artio
Artio
TheTumbaCerro
Artio
Level 148
God Stats
0W - 1L
1,719 SR
Queue Stats
59W - 50L
1,526 Elo+
Solo
Medusa
Medusa
Zocker3024
Medusa
Level 134
God Stats
10W - 7L
1,825 SR
Queue Stats
1,684W - 1,531L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
10
0 / 1 / 5
6,067
607
3,331
4,714
1,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Mikoolaid
Fenrir
11
7 / 0 / 2
6,801
680
5,655
6,665
2,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 0 / 1
6,376
638
3,807
6,409
3,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 0 / 3
5,742
574
2,464
5,889
4,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
11
2 / 0 / 1
6,022
602
6,147
4,093
1,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,471
547
2,343
3,992
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
Drepxuxx
Tsukuyomi
8
1 / 5 / 0
5,024
502
2,736
8,819
2,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 3 / 0
4,590
459
1,956
9,103
4,313
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 2 / 0
5,240
524
3,228
6,964
4,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Zocker3024
Medusa
8
0 / 1 / 0
4,618
462
3,813
6,377
2,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
13
Kills
1
1
Deaths
13
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Tsukuyomi
Drepxuxx
Tsukuyomi
1
5
0
0.2
W
Raijin
0
1
5
2.5
W
Fenrir
Mikoolaid
Fenrir
7
0
2
8
W
2
0
1
2.5
L
0
3
0
0
L
0
2
0
0
W
2
0
3
3.5
L
Medusa
Zocker3024
Medusa
0
1
0
0
W
Medusa
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,404
Damage
14,076
27,770
Taken
35,255
13,590
Mitigated
14,584
10,694
Healing
10,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,343
335
0
625
3,992
1,336
0
1,487
2,505
43,571
0
L
Tsukuyomi
Drepxuxx
Tsukuyomi
2,736
663
0
2,237
8,819
2,509
0
959
7,860
0
27,974
W
Raijin
3,331
237
0
750
4,714
1,594
0
1,753
2,961
46,004
0
W
Fenrir
Mikoolaid
Fenrir
5,655
2,274
0
2,505
6,665
2,571
0
1,179
5,486
0
43,036
W
3,807
1,043
0
3,533
6,409
3,248
0
3,149
2,838
0
46,743
L
1,956
508
1,325
2,199
9,103
4,313
0
2,685
6,418
13,318
0
L
3,228
163
0
1,982
6,964
4,348
0
0
6,964
29,393
144
W
2,464
87
0
1,375
5,889
4,789
0
718
5,171
15,697
0
L
Medusa
Zocker3024
Medusa
3,813
1,430
0
1,640
6,377
2,078
0
664
5,713
0
30,510
W
Medusa
6,147
2,852
0
2,531
4,093
1,388
1,146
162
3,931
0
46,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,008
Gold Earned
24,943
333
Minions Killed
269
0
Camps Cleared
0
1,060,834
Distance Traveled
928,883
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,471
547
89
9
0
183,567
2
L
Tsukuyomi
5,024
502
46
5
0
209,780
0
W
Raijin
6,067
607
89
9
0
202,601
3
W
Fenrir
6,801
680
66
7
0
250,944
0
W
Mulan
6,376
638
83
8
0
199,895
1
L
Maui
4,590
459
22
2
0
166,805
0
L
Artio
5,240
524
67
7
0
198,636
0
W
Ares
5,742
574
20
2
0
219,260
3
L
Medusa
4,618
462
45
5
0
170,095
2
W
Medusa
6,022
602
75
8
0
188,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role