Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
BigJow
Hel
Level 149
God Stats
3W - 2L
1,504 SR
Queue Stats
269W - 60L
1,823 Elo+
Party 1
Hera
Hera
HonorFist
Hera
Level 143
God Stats
6W - 0L
1,749 SR
Queue Stats
269W - 60L
1,823 Elo+
Party 1
Atlas
Atlas
LunyFixx
Atlas
Level 125
God Stats
7W - 0L
1,934 SR
Queue Stats
200W - 41L
1,845 Elo+
Party 1
Team Averages
Level 150
1,638 SR
1,698 Elo+

VS

Team Averages
Level 147
1,500 SR
1,588 Elo+
Serqet
Serqet
 
Serqet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
BlinkSUrtado
Hel
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,626 Elo+
Party 2
Kali
Kali
Gomyz
Kali
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,717 Elo+
Party 2
Neith
Neith
LeoBraine
Neith
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
3 / 1 / 5
6,753
1,126
2,886
5,484
5,465
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chaac
 
Chaac
12
0 / 0 / 12
6,660
1,110
5,689
7,676
7,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hel
BigJow
Hel
13
5 / 1 / 6
7,166
1,194
6,198
4,058
1,573
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hera
13
3 / 1 / 9
7,288
1,215
8,768
4,412
1,862
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Atlas
LunyFixx
Atlas
10
1 / 1 / 6
6,622
1,104
2,727
7,524
7,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
1 / 3 / 1
5,912
985
3,318
8,084
7,196
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
 
Ullr
5
0 / 0 / 0
4,492
749
0
0
0
10
2 / 4 / 1
5,825
971
4,514
7,393
2,843
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
Gomyz
Kali
10
1 / 3 / 2
5,361
894
2,991
7,329
2,898
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Neith
LeoBraine
Neith
11
0 / 2 / 2
5,288
881
4,910
5,619
2,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
12
Kills
4
4
Deaths
12
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
1
5
5.5
W
Chaac
 
Chaac
0
0
12
6
L
Serqet
 
Serqet
1
3
1
0.5
L
Ullr
 
Ullr
0
0
0
0
W
Hel
BigJow
Hel
5
1
6
8
L
2
4
1
0.63
L
Kali
Gomyz
Kali
1
3
2
0.67
W
Hera
3
1
9
7.5
L
Neith
LeoBraine
Neith
0
2
2
0.5
W
Atlas
LunyFixx
Atlas
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,268
Damage
15,733
29,154
Taken
28,425
24,173
Mitigated
14,939
15,071
Healing
9,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
2,886
642
1,050
724
5,484
5,465
1,079
430
5,054
0
6,607
W
Chaac
 
Chaac
5,689
594
0
2,887
7,676
7,579
1,022
755
6,765
0
13,946
L
Serqet
 
Serqet
3,318
372
463
795
8,084
7,196
0
3,403
4,681
0
5,976
L
Ullr
 
Ullr
0
0
0
0
0
0
0
0
0
0
0
W
Hel
BigJow
Hel
6,198
907
5,846
1,716
4,058
1,573
1,814
762
3,179
12,700
0
L
4,514
126
3,052
2,464
7,393
2,843
0
4,929
2,464
5,966
1,506
L
Kali
Gomyz
Kali
2,991
1,041
270
1,227
7,329
2,898
0
4,588
2,741
0
7,734
W
Hera
8,768
1,637
898
220
4,412
1,862
1,862
1,456
2,905
12,394
1,585
L
Neith
LeoBraine
Neith
4,910
1,710
0
1,069
5,619
2,002
0
3,895
1,724
0
10,913
W
Atlas
LunyFixx
Atlas
2,727
1,010
459
1,271
7,524
7,694
514
239
7,183
5,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,489
Gold Earned
26,878
61
Minions Killed
34
0
Camps Cleared
0
559,511
Distance Traveled
424,043
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,753
1,126
11
2
0
85,870
0
W
Chaac
6,660
1,110
13
2
0
149,624
0
L
Serqet
5,912
985
6
1
0
98,335
0
L
Ullr
4,492
749
0
0
0
0
0
W
Hel
7,166
1,194
15
3
0
106,005
0
L
Hel
5,825
971
6
1
0
101,733
0
L
Kali
5,361
894
11
2
0
117,985
0
W
Hera
7,288
1,215
18
3
0
108,862
0
L
Neith
5,288
881
11
2
0
105,990
0
W
Atlas
6,622
1,104
4
1
0
109,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role