Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ChorizoSlap6525
Baron Samedi
Level 120
God Stats
20W - 16L
1,630 SR
Queue Stats
541W - 548L
1,469 Elo+
Solo
Shiva
Shiva
ITZ FRAN BABY
Shiva
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Hun Batz
Hun Batz
TophitoTheGreat
Hun Batz
Level 101
God Stats
0W - 1L
1,715 SR
Queue Stats
236W - 265L
1,482 Elo+
Solo
Geb
Geb
Zodiac221
Geb
Level 85
God Stats
2W - 3L
1,500 SR
Queue Stats
27W - 25L
1,203 Elo+
Solo
Team Averages
Level 107
1,569 SR
1,431 Elo+

VS

Team Averages
Level 108
1,608 SR
1,473 Elo+
Chang'e
Chang'e
AntEater0921
Chang'e
Level 19
God Stats
1W - 0L
1,274 SR
Queue Stats
7W - 3L
1,598 Elo+
Party 1
Chaac
Chaac
Flashy Sin
Chaac
Level 143
God Stats
2W - 1L
1,438 SR
Queue Stats
84W - 93L
1,248 Elo+
Party 1
Loki
Loki
Nevrmor
Loki
Level 166
God Stats
1W - 0L
1,729 SR
Queue Stats
25W - 27L
1,474 Elo+
Party 2
Kukulkan
Kukulkan
PseudoL3G3ND
Kukulkan
Level 86
God Stats
9W - 4L
1,796 SR
Queue Stats
27W - 22L
1,509 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
fiskardoodle
Ah Muzen Cab
Level 127
God Stats
21W - 12L
1,804 SR
Queue Stats
128W - 131L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 0 / 1
6,934
1,156
5,328
3,361
1,452
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
ChorizoSlap6525
Baron Samedi
12
0 / 1 / 1
6,562
1,094
7,178
3,755
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
1 / 3 / 1
6,446
1,074
4,666
10,169
8,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
11
0 / 7 / 1
6,285
1,048
5,073
10,771
4,341
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

9
0 / 0 / 0
4,136
689
0
0
0
Team 1 Tickets

316

VS

Team 2 Tickets

380

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AntEater0921
Chang'e
12
1 / 0 / 6
6,592
1,099
2,456
3,216
1,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chaac
12
1 / 0 / 6
6,816
1,136
4,462
5,776
5,309
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
Nevrmor
Loki
12
3 / 1 / 4
7,110
1,185
6,469
5,093
1,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Kukulkan
PseudoL3G3ND
Kukulkan
12
3 / 1 / 4
7,431
1,239
5,861
5,354
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
fiskardoodle
Ah Muzen Cab
12
3 / 0 / 5
7,210
1,202
6,113
4,901
1,769
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
2
Kills
11
11
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
0
1
1.5
W
Chang'e
AntEater0921
Chang'e
1
0
6
4
L
Baron Samedi
ChorizoSlap6525
Baron Samedi
0
1
1
0.5
W
Chaac
1
0
6
4
L
1
3
1
0.5
W
Loki
Nevrmor
Loki
3
1
4
5
W
Kukulkan
PseudoL3G3ND
Kukulkan
3
1
4
5
L
Hun Batz
0
7
1
0.07
L
0
0
0
0
W
Ah Muzen Cab
fiskardoodle
Ah Muzen Cab
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,245
Damage
25,361
28,056
Taken
24,340
16,071
Mitigated
12,247
3,529
Healing
7,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,328
1,248
0
313
3,361
1,452
0
877
2,484
0
16,966
W
Chang'e
AntEater0921
Chang'e
2,456
96
2,036
1,644
3,216
1,184
0
996
2,131
8,308
0
L
Baron Samedi
ChorizoSlap6525
Baron Samedi
7,178
505
963
797
3,755
1,841
0
551
3,204
22,674
0
W
Chaac
4,462
535
0
2,002
5,776
5,309
0
1,929
3,689
0
11,539
L
4,666
844
51
1,287
10,169
8,437
0
3,396
6,773
0
9,717
W
Loki
Nevrmor
Loki
6,469
1,603
0
57
5,093
1,933
0
1,288
3,733
0
12,006
W
Kukulkan
PseudoL3G3ND
Kukulkan
5,861
505
175
404
5,354
2,052
0
1,224
4,007
21,515
0
L
Hun Batz
5,073
1,004
0
118
10,771
4,341
0
3,493
7,278
0
15,354
L
0
0
0
0
0
0
0
0
0
0
0
W
Ah Muzen Cab
fiskardoodle
Ah Muzen Cab
6,113
2,321
243
1,242
4,901
1,769
0
1,741
3,124
0
21,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,363
Gold Earned
35,159
108
Minions Killed
123
4
Camps Cleared
8
470,168
Distance Traveled
597,261
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,934
1,156
33
6
2
121,753
0
W
Chang'e
6,592
1,099
18
3
0
117,926
0
L
Baron Samedi
6,562
1,094
37
6
0
116,451
0
W
Chaac
6,816
1,136
17
3
2
120,487
0
L
Shiva
6,446
1,074
12
2
0
119,704
0
W
Loki
7,110
1,185
14
2
3
121,329
0
W
Kukulkan
7,431
1,239
39
7
2
116,170
0
L
Hun Batz
6,285
1,048
26
4
2
112,260
1
L
Geb
4,136
689
0
0
0
0
0
W
Ah Muzen Cab
7,210
1,202
35
6
1
121,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role