Player Matchup

Rama
Rama
 
Rama
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
GirthyDaddy
Bacchus
Level 69
God Stats
1W - 3L
1,384 SR
Queue Stats
8W - 20L
1,339 Elo+
Party 1
Fenrir
Fenrir
LonelyEnds
Fenrir
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,536 Elo+
Party 1
Zeus
Zeus
heroicvenom
Zeus
Level 183
God Stats
0W - 2L
1,500 SR
Queue Stats
263W - 239L
1,484 Elo+
Solo
Team Averages
Level 130
1,477 SR
1,472 Elo+

VS

Team Averages
Level 98
1,518 SR
1,520 Elo+
Medusa
Medusa
EdinardoSouza
Medusa
Level 144
God Stats
49W - 57L
1,901 SR
Queue Stats
234W - 236L
1,725 Elo+
Solo
Surtr
Surtr
Exiledsalmon988
Surtr
Level 44
God Stats
7W - 11L
1,312 SR
Queue Stats
104W - 103L
1,451 Elo+
Solo
Agni
Agni
NoBanPleaseTY
Agni
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 92L
1,461 Elo+
Solo
Mercury
Mercury
NxMB-EnVy
Mercury
Level 75
God Stats
12W - 12L
1,500 SR
Queue Stats
262W - 310L
1,390 Elo+
Solo
Cthulhu
Cthulhu
l see nothing
Cthulhu
Level 142
God Stats
9W - 6L
1,377 SR
Queue Stats
60W - 40L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
0 / 12 / 3
8,708
379
8,068
22,372
9,532
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
 
Odin
9
0 / 12 / 3
7,075
308
444
15,075
6,241
Bacchus
GirthyDaddy
Bacchus
13
2 / 0 / 6
9,528
414
5,758
10,612
14,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
LonelyEnds
Fenrir
18
7 / 4 / 5
12,004
522
13,848
23,764
13,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

17
4 / 4 / 2
11,101
483
16,617
14,577
6,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 7
11,203
487
9,793
13,638
4,733
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

19
8 / 2 / 6
13,274
577
15,910
24,818
20,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

4
0 / 0 / 0
5,495
239
0
0
0
Mercury
NxMB-EnVy
Mercury
20
10 / 4 / 8
14,634
636
24,606
19,251
8,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
19
9 / 4 / 7
13,791
600
14,839
27,260
24,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
58
13
Kills
30
32
Deaths
13
19
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
12
3
0.13
L
Odin
 
Odin
0
12
3
0.13
W
3
3
7
2.17
W
8
2
6
5.5
L
Bacchus
GirthyDaddy
Bacchus
2
0
6
5
L
Fenrir
LonelyEnds
Fenrir
7
4
5
2.38
W
0
0
0
0
W
Mercury
NxMB-EnVy
Mercury
10
4
8
3.5
L
4
4
2
1.25
W
Cthulhu
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,735
Damage
65,148
86,400
Taken
84,967
50,505
Mitigated
58,927
12,338
Healing
28,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
8,068
5,676
0
1,905
22,372
9,532
1,087
6,253
16,119
0
53,191
L
Odin
 
Odin
444
444
0
0
15,075
6,241
0
1,991
13,084
0
2,487
W
9,793
5,113
0
2,519
13,638
4,733
3,668
2,159
11,479
0
74,479
W
15,910
5,815
0
10,100
24,818
20,938
3,376
6,538
18,280
784
106,744
L
Bacchus
GirthyDaddy
Bacchus
5,758
1,015
0
859
10,612
14,764
0
982
9,630
22,775
0
L
Fenrir
LonelyEnds
Fenrir
13,848
6,265
0
9,284
23,764
13,634
0
3,219
20,545
0
92,980
W
0
0
0
0
0
0
0
0
0
0
0
W
Mercury
NxMB-EnVy
Mercury
24,606
10,919
0
2,130
19,251
8,526
1,018
5,902
13,349
0
178,834
L
16,617
3,221
0
290
14,577
6,334
605
4,189
10,388
79,499
2,479
W
Cthulhu
14,839
1,155
713
12,879
27,260
24,730
1,099
7,806
19,454
84,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,416
Gold Earned
58,397
389
Minions Killed
581
0
Camps Cleared
0
1,793,367
Distance Traveled
1,832,496
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,708
379
85
4
0
353,106
0
L
Odin
7,075
308
1
0
0
252,328
0
W
Medusa
11,203
487
105
5
0
391,350
0
W
Surtr
13,274
577
145
6
0
453,932
0
L
Bacchus
9,528
414
32
1
0
397,811
0
L
Fenrir
12,004
522
119
5
0
400,254
0
W
Agni
5,495
239
0
0
0
0
0
W
Mercury
14,634
636
207
9
0
542,787
0
L
Zeus
11,101
483
152
7
0
389,868
1
W
Cthulhu
13,791
600
124
5
0
444,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role