Player Matchup

Cabrakan
Cabrakan
AleksandrEklund
Cabrakan
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,574 Elo+
Party 1
Thor
Thor
Doctor-DonKeedic
Thor
Level 53
God Stats
2W - 5L
1,345 SR
Queue Stats
20W - 21L
1,511 Elo+
Party 1
Hachiman
Hachiman
Dwalk7490
Hachiman
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 87L
1,338 Elo+
Solo
Bellona
Bellona
derikofromexico
Bellona
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,343 Elo+
Solo
Agni
Agni
koochiekowboy
Agni
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 22L
1,561 Elo+
Party 1
Team Averages
Level 53
1,469 SR
1,465 Elo+

VS

Team Averages
Level 67
1,513 SR
1,444 Elo+
Cerberus
Cerberus
GameTeamBrasil
Cerberus
Level 107
God Stats
7W - 6L
1,495 SR
Queue Stats
119W - 136L
1,407 Elo+
Solo
Olorun
Olorun
IvanRojas07
Olorun
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 74L
1,373 Elo+
Solo
Ratatoskr
Ratatoskr
Ob1toby-_-Uchiha
Ratatoskr
Level 45
God Stats
39W - 28L
1,550 SR
Queue Stats
105W - 102L
1,453 Elo+
Solo
Izanami
Izanami
OnlyFLYGOD
Izanami
Level 56
God Stats
14W - 18L
1,521 SR
Queue Stats
150W - 152L
1,387 Elo+
Solo
Osiris
Osiris
ScaryVoll
Osiris
Level 38
God Stats
0W - 3L
1,500 SR
Queue Stats
56W - 40L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
12
2 / 0 / 8
8,062
537
4,633
8,907
9,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 0 / 6
8,262
551
5,544
8,916
3,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Dwalk7490
Hachiman
12
5 / 2 / 2
7,731
515
9,976
9,756
3,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 2 / 0
6,024
402
5,847
13,969
14,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 1 / 1
8,964
598
10,072
6,299
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
0 / 4 / 1
6,347
423
3,789
11,767
7,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Olorun
12
0 / 4 / 0
7,442
496
3,161
9,999
4,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
15
4 / 3 / 0
8,674
578
7,767
13,145
5,045
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
OnlyFLYGOD
Izanami
9
0 / 4 / 1
6,238
416
1,601
8,079
2,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
ScaryVoll
Osiris
13
1 / 1 / 0
7,864
524
9,599
15,821
15,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
15
Kills
5
5
Deaths
16
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
2
0
8
6
W
3
0
6
6
W
Hachiman
Dwalk7490
Hachiman
5
2
2
3
L
Cerberus
0
4
1
0.13
L
Olorun
0
4
0
0
L
Ratatoskr
4
3
0
1.33
L
Izanami
OnlyFLYGOD
Izanami
0
4
1
0.13
L
Osiris
ScaryVoll
Osiris
1
1
0
1
W
0
2
0
0
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,072
Damage
25,917
47,847
Taken
58,811
33,579
Mitigated
35,103
19,441
Healing
20,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
4,633
1,361
501
2,388
8,907
9,332
0
2,065
6,762
22,221
0
W
5,544
1,381
0
5,472
8,916
3,798
412
625
8,253
0
67,696
W
Hachiman
Dwalk7490
Hachiman
9,976
5,784
0
4,672
9,756
3,344
697
2,537
7,219
0
49,874
L
Cerberus
3,789
464
132
2,711
11,767
7,787
0
1,545
10,222
27,012
0
L
Olorun
3,161
1,607
151
1,420
9,999
4,214
0
6,632
3,367
51,420
0
L
Ratatoskr
7,767
4,428
0
4,586
13,145
5,045
5
3,591
9,458
0
63,623
L
Izanami
OnlyFLYGOD
Izanami
1,601
1,101
0
2,625
8,079
2,458
0
671
7,408
0
32,412
L
Osiris
ScaryVoll
Osiris
9,599
3,527
0
8,868
15,821
15,599
0
2,266
12,410
0
64,026
W
5,847
1,863
0
4,752
13,969
14,601
0
0
13,969
0
31,769
W
10,072
545
0
1,656
6,299
2,504
0
1,503
4,694
82,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,043
Gold Earned
36,565
387
Minions Killed
420
0
Camps Cleared
0
1,508,936
Distance Traveled
1,317,507
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,062
537
24
2
0
291,537
0
W
Thor
8,262
551
103
7
0
363,030
2
W
Hachiman
7,731
515
74
5
0
265,971
0
L
Cerberus
6,347
423
54
4
0
261,543
0
L
Olorun
7,442
496
110
7
0
249,050
0
L
Ratatoskr
8,674
578
103
7
0
319,694
0
L
Izanami
6,238
416
65
4
0
197,465
0
L
Osiris
7,864
524
88
6
0
289,755
0
W
Bellona
6,024
402
47
3
0
279,317
0
W
Agni
8,964
598
139
9
0
309,081
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role