Player Matchup

Khepri
Khepri
 
Khepri
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Drepxuxx
Sol
Level 125
God Stats
9W - 4L
1,593 SR
Queue Stats
134W - 118L
1,585 Elo+
Party 1
Hun Batz
Hun Batz
GuajiBoy
Hun Batz
Level 116
God Stats
3W - 4L
1,500 SR
Queue Stats
525W - 471L
1,497 Elo+
Solo
Baron Samedi
Baron Samedi
PanzerOfTheDeep
Baron Samedi
Level 147
God Stats
4W - 5L
1,483 SR
Queue Stats
702W - 654L
1,517 Elo+
Party 1
Fenrir
Fenrir
Zocker3024
Fenrir
Level 134
God Stats
30W - 20L
1,715 SR
Queue Stats
1,684W - 1,531L
1,501 Elo+
Party 1
Team Averages
Level 126
1,558 SR
1,520 Elo+

VS

Team Averages
Level 101
1,595 SR
1,558 Elo+
Tiamat
Tiamat
Krækēn
Tiamat
Level 122
God Stats
3W - 6L
1,684 SR
Queue Stats
74W - 70L
1,623 Elo+
Solo
Loki
Loki
ZEL1Xyy
Loki
Level 77
God Stats
18W - 9L
1,701 SR
Queue Stats
44W - 37L
1,664 Elo+
Party 2
Neith
Neith
diamagus
Neith
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
elcocotg
Cu Chulainn
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,485 Elo+
Solo
Merlin
Merlin
grafando
Merlin
Level 122
God Stats
21W - 15L
1,591 SR
Queue Stats
212W - 195L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
2 / 0 / 11
7,131
648
2,990
8,769
5,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
6 / 0 / 3
7,458
678
6,552
7,518
3,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
GuajiBoy
Hun Batz
12
3 / 1 / 7
7,080
644
4,416
7,347
2,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
PanzerOfTheDeep
Baron Samedi
12
7 / 2 / 2
6,978
634
7,571
6,272
3,196
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Zocker3024
Fenrir
11
3 / 1 / 1
6,141
558
4,758
10,783
8,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Krækēn
Tiamat
8
0 / 5 / 0
4,554
414
6,006
8,163
4,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate

Breastplate

+20
Physical Protection

Loki
ZEL1Xyy
Loki
10
2 / 4 / 0
5,756
523
2,875
8,828
2,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
diamagus
Neith
9
0 / 4 / 0
5,021
456
2,670
5,741
2,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
elcocotg
Cu Chulainn
10
0 / 4 / 0
6,052
550
6,652
10,835
8,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
grafando
Merlin
11
1 / 4 / 0
6,218
565
4,267
7,959
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
21
Kills
3
4
Deaths
21
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
0
11
7.5
W
6
0
3
7.5
W
Hun Batz
GuajiBoy
Hun Batz
3
1
7
6.5
L
Tiamat
Krækēn
Tiamat
0
5
0
0
W
Baron Samedi
PanzerOfTheDeep
Baron Samedi
7
2
2
4
L
Loki
ZEL1Xyy
Loki
2
4
0
0.5
W
Fenrir
Zocker3024
Fenrir
3
1
1
3.5
L
Neith
diamagus
Neith
0
4
0
0
L
Cu Chulainn
elcocotg
Cu Chulainn
0
4
0
0
L
Merlin
grafando
Merlin
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,287
Damage
22,470
40,689
Taken
41,526
23,557
Mitigated
21,170
15,936
Healing
7,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,990
372
2,225
3,289
8,769
5,926
210
4,251
4,077
14,574
0
W
6,552
3,355
0
4,860
7,518
3,158
868
1,178
6,217
61,176
7,430
W
Hun Batz
GuajiBoy
Hun Batz
4,416
1,697
0
1,314
7,347
2,813
0
1,102
6,174
0
53,526
L
Tiamat
Krækēn
Tiamat
6,006
466
357
981
8,163
4,606
0
5,619
2,544
20,853
0
W
Baron Samedi
PanzerOfTheDeep
Baron Samedi
7,571
710
440
1,880
6,272
3,196
498
2,924
3,125
48,636
0
L
Loki
ZEL1Xyy
Loki
2,875
1,049
0
2,938
8,828
2,928
0
2,833
5,995
0
29,447
W
Fenrir
Zocker3024
Fenrir
4,758
1,072
0
1,928
10,783
8,464
11
254
10,529
0
33,295
L
Neith
diamagus
Neith
2,670
1,468
0
1,396
5,741
2,138
0
3,927
1,814
0
24,847
L
Cu Chulainn
elcocotg
Cu Chulainn
6,652
1,583
0
269
10,835
8,585
0
440
10,395
986
39,304
L
Merlin
grafando
Merlin
4,267
558
0
1,940
7,959
2,913
0
3,925
4,034
51,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,788
Gold Earned
27,601
357
Minions Killed
306
0
Camps Cleared
0
1,127,466
Distance Traveled
1,046,576
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,131
648
15
1
0
233,708
2
W
Sol
7,458
678
109
10
0
213,582
0
W
Hun Batz
7,080
644
89
8
0
272,005
0
L
Tiamat
4,554
414
40
4
0
232,278
2
W
Baron Samedi
6,978
634
90
8
0
208,119
2
L
Loki
5,756
523
50
5
0
231,942
0
W
Fenrir
6,141
558
54
5
0
200,052
2
L
Neith
5,021
456
47
4
0
180,253
0
L
Cu Chulainn
6,052
550
70
6
0
206,224
0
L
Merlin
6,218
565
99
9
0
195,879
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role