Player Matchup

Mercury
Mercury
AquaDist
Mercury
Level 145
God Stats
1W - 1L
1,681 SR
Queue Stats
33W - 27L
1,606 Elo+
Party 1
Osiris
Osiris
DistinctDerp
Osiris
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 26L
1,604 Elo+
Party 1
Thoth
Thoth
Junior54052
Thoth
Level 107
God Stats
4W - 9L
1,768 SR
Queue Stats
644W - 605L
1,563 Elo+
Solo
Kuzenbo
Kuzenbo
R_C_08
Kuzenbo
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
237W - 215L
1,629 Elo+
Solo
Artemis
Artemis
licher96
Artemis
Level 121
God Stats
7W - 5L
1,957 SR
Queue Stats
131W - 137L
1,468 Elo+
Solo
Team Averages
Level 128
1,681 SR
1,574 Elo+

VS

Team Averages
Level 120
1,506 SR
1,566 Elo+
Hachiman
Hachiman
 
Hachiman
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Asor 70
Kukulkan
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 40L
1,680 Elo+
Party 3
Ymir
Ymir
Oidtmann
Ymir
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 41L
1,644 Elo+
Solo
Fenrir
Fenrir
Xaelii
Fenrir
Level 61
God Stats
12W - 6L
1,704 SR
Queue Stats
218W - 194L
1,568 Elo+
Party 3
Guan Yu
Guan Yu
jaydervlc
Guan Yu
Level 165
God Stats
9W - 4L
1,325 SR
Queue Stats
219W - 224L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AquaDist
Mercury
12
1 / 3 / 5
6,957
535
5,870
11,486
3,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
11
1 / 3 / 1
6,182
476
6,207
12,386
13,825
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 4 / 0
6,883
529
3,960
7,540
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
R_C_08
Kuzenbo
10
1 / 2 / 4
6,250
481
5,280
13,798
14,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
licher96
Artemis
11
3 / 4 / 0
7,104
546
6,696
9,805
3,688
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
2 / 2 / 4
7,662
589
7,546
7,986
3,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Asor 70
Kukulkan
13
3 / 2 / 2
7,874
606
9,074
5,829
2,615
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
11
2 / 2 / 6
7,400
569
6,090
10,771
8,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Xaelii
Fenrir
14
5 / 0 / 5
8,416
647
8,036
11,791
5,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
jaydervlc
Guan Yu
14
4 / 2 / 2
8,611
662
10,320
12,592
14,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
8
Kills
16
16
Deaths
8
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
2
4
2
L
Mercury
AquaDist
Mercury
1
3
5
1.17
W
Kukulkan
Asor 70
Kukulkan
3
2
2
2
L
Osiris
1
3
1
0.5
L
2
4
0
0.5
W
Ymir
2
2
6
2.5
L
Kuzenbo
R_C_08
Kuzenbo
1
2
4
1.5
W
Fenrir
Xaelii
Fenrir
5
0
5
7.5
W
Guan Yu
jaydervlc
Guan Yu
4
2
2
2.5
L
Artemis
licher96
Artemis
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,013
Damage
41,066
55,015
Taken
48,969
38,999
Mitigated
34,019
9,774
Healing
16,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
7,546
4,131
0
4,231
7,986
3,186
764
2,362
5,624
0
58,504
L
Mercury
AquaDist
Mercury
5,870
3,044
0
620
11,486
3,678
0
2,642
8,844
0
55,538
W
Kukulkan
Asor 70
Kukulkan
9,074
742
0
1,624
5,829
2,615
450
2,513
3,316
56,296
0
L
Osiris
6,207
2,260
0
1,736
12,386
13,825
0
0
12,386
0
30,037
L
3,960
363
0
690
7,540
2,810
0
4,359
3,181
45,817
546
W
Ymir
6,090
2,031
0
3,105
10,771
8,920
0
3,304
7,467
22,820
0
L
Kuzenbo
R_C_08
Kuzenbo
5,280
2,539
443
2,641
13,798
14,998
0
5,661
8,137
13,504
0
W
Fenrir
Xaelii
Fenrir
8,036
2,902
0
3,084
11,791
5,090
2,023
612
11,179
0
66,304
W
Guan Yu
jaydervlc
Guan Yu
10,320
1,394
272
3,757
12,592
14,208
507
176
12,416
0
61,422
L
Artemis
licher96
Artemis
6,696
4,011
0
3,644
9,805
3,688
0
2,502
7,303
0
48,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,376
Gold Earned
39,963
315
Minions Killed
416
0
Camps Cleared
0
1,243,659
Distance Traveled
1,327,343
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,662
589
95
7
0
222,250
0
L
Mercury
6,957
535
82
6
0
317,528
0
W
Kukulkan
7,874
606
107
8
0
276,080
0
L
Osiris
6,182
476
50
4
0
223,033
0
L
Thoth
6,883
529
80
6
0
246,788
0
W
Ymir
7,400
569
17
1
0
263,934
1
L
Kuzenbo
6,250
481
14
1
0
242,016
4
W
Fenrir
8,416
647
97
7
0
308,208
0
W
Guan Yu
8,611
662
100
8
0
256,871
0
L
Artemis
7,104
546
89
7
0
214,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role