Player Matchup

Chernobog
Chernobog
Almond_Tofu24
Chernobog
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,665 Elo+
Solo
Hades
Hades
AngelOfChaos179
Hades
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 90L
1,548 Elo+
Party 2
Kuzenbo
Kuzenbo
ReginaldHurt
Kuzenbo
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 105L
1,441 Elo+
Party 2
Team Averages
Level 94
1,500 SR
1,552 Elo+

VS

Team Averages
Level 61
1,665 SR
1,588 Elo+
Anubis
Anubis
BxoxoxoL
Anubis
Level 26
God Stats
20W - 7L
1,700 SR
Queue Stats
245W - 243L
1,439 Elo+
Party 1
Surtr
Surtr
Esay05
Surtr
Level 35
God Stats
2W - 2L
1,793 SR
Queue Stats
3W - 2L
1,878 Elo+
Solo
Arachne
Arachne
EwwwItsSticky
Arachne
Level 122
God Stats
5W - 8L
1,500 SR
Queue Stats
249W - 261L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Almond_Tofu24
Chernobog
15
2 / 6 / 1
9,687
692
7,967
13,984
5,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 8 / 1
8,678
620
9,176
15,981
7,089
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
ReginaldHurt
Kuzenbo
12
1 / 5 / 3
9,245
660
7,373
18,945
26,838
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BxoxoxoL
Anubis
18
4 / 1 / 10
11,592
828
12,722
10,194
5,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Surtr
Esay05
Surtr
16
6 / 1 / 8
10,779
770
13,575
18,976
15,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arachne
16
9 / 2 / 6
11,560
826
15,933
13,217
7,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
4
Kills
19
19
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Almond_Tofu24
Chernobog
2
6
1
0.42
L
1
8
1
0.19
W
Anubis
BxoxoxoL
Anubis
4
1
10
9
W
Surtr
Esay05
Surtr
6
1
8
10
W
Arachne
9
2
6
6
L
Kuzenbo
ReginaldHurt
Kuzenbo
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,516
Damage
42,230
48,910
Taken
42,387
39,460
Mitigated
29,003
5,968
Healing
16,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Almond_Tofu24
Chernobog
7,967
4,152
0
1,793
13,984
5,533
0
3,154
10,830
0
41,979
L
9,176
709
1
2,068
15,981
7,089
0
4,618
11,363
37,449
2,850
W
Anubis
BxoxoxoL
Anubis
12,722
628
138
7,891
10,194
5,563
1,033
5,577
4,617
76,505
0
W
Surtr
Esay05
Surtr
13,575
4,290
0
4,250
18,976
15,925
0
6,802
12,174
627
41,357
W
Arachne
15,933
9,630
0
4,519
13,217
7,515
668
4,073
9,144
0
47,687
L
Kuzenbo
ReginaldHurt
Kuzenbo
7,373
3,241
194
1,912
18,945
26,838
0
5,453
13,492
15,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,610
Gold Earned
33,931
176
Minions Killed
211
0
Camps Cleared
0
642,305
Distance Traveled
795,494
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,687
692
82
6
0
223,539
0
L
Hades
8,678
620
75
5
0
198,348
0
W
Anubis
11,592
828
123
9
0
244,566
0
W
Surtr
10,779
770
39
3
0
270,496
0
W
Arachne
11,560
826
49
4
0
280,432
0
L
Kuzenbo
9,245
660
19
1
0
220,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role