Player Matchup

Set
Set
HaruKi2131
Set
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,163 Elo+
Solo
Nike
Nike
Radiohitman
Nike
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
319W - 319L
1,431 Elo+
Solo
Ullr
Ullr
TheMileguito
Ullr
Level 109
God Stats
0W - 2L
1,268 SR
Queue Stats
173W - 177L
1,455 Elo+
Solo
Nemesis
Nemesis
dh17
Nemesis
Level 124
God Stats
5W - 3L
1,702 SR
Queue Stats
429W - 436L
1,496 Elo+
Solo
Ymir
Ymir
pimpamtraca
Ymir
Level 64
God Stats
0W - 2L
1,760 SR
Queue Stats
64W - 86L
1,585 Elo+
Solo
Team Averages
Level 123
1,546 SR
1,426 Elo+

VS

Team Averages
Level 106
1,458 SR
1,429 Elo+
Khepri
Khepri
 
Khepri
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Airgear4mod
Ao Kuang
Level 127
God Stats
8W - 6L
1,895 SR
Queue Stats
152W - 144L
1,512 Elo+
Party 2
Agni
Agni
CalebFinesseGod
Agni
Level 62
God Stats
1W - 0L
1,265 SR
Queue Stats
244W - 193L
1,490 Elo+
Party 1
Jing Wei
Jing Wei
Shi1n3
Jing Wei
Level 155
God Stats
3W - 2L
1,500 SR
Queue Stats
206W - 213L
1,410 Elo+
Solo
Mulan
Mulan
Thaniel lol
Mulan
Level 63
God Stats
11W - 6L
1,132 SR
Queue Stats
465W - 441L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,700
940
436
2,880
1,224
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
0 / 3 / 0
4,579
916
2,210
6,095
2,587
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 0 / 2
4,979
996
3,546
2,232
979
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
dh17
Nemesis
10
1 / 0 / 1
5,457
1,091
1,927
4,128
3,377
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
1 / 2 / 1
5,390
1,078
2,987
4,691
2,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
1 / 1 / 5
5,476
1,095
1,324
4,632
4,591
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ao Kuang
Airgear4mod
Ao Kuang
10
3 / 1 / 2
5,778
1,156
4,274
4,534
2,298
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 0 / 5
5,059
1,012
5,423
2,225
1,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Shi1n3
Jing Wei
10
1 / 0 / 5
5,279
1,056
3,132
827
481
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 0 / 4
4,968
994
3,376
2,555
1,290
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
6
6
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
1
5
3.5
W
Ao Kuang
Airgear4mod
Ao Kuang
3
1
2
4
W
1
0
5
3.5
L
0
1
0
0
L
0
3
0
0
W
Jing Wei
Shi1n3
Jing Wei
1
0
5
3.5
W
0
0
4
2
L
0
0
2
1
L
Nemesis
dh17
Nemesis
1
0
1
1.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,106
Damage
17,529
20,026
Taken
14,773
10,512
Mitigated
9,820
6,167
Healing
4,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
1,324
256
227
814
4,632
4,591
0
966
3,666
2,864
0
W
Ao Kuang
Airgear4mod
Ao Kuang
4,274
1,248
0
1,463
4,534
2,298
0
908
3,626
9,736
0
W
5,423
716
199
371
2,225
1,160
0
743
1,482
9,786
0
L
436
194
28
934
2,880
1,224
0
1,122
1,758
0
4,819
L
2,210
162
177
272
6,095
2,587
0
2,987
3,108
0
4,854
W
Jing Wei
Shi1n3
Jing Wei
3,132
2,101
401
24
827
481
0
0
827
0
11,392
W
3,376
815
443
301
2,555
1,290
0
370
2,185
0
3,800
L
3,546
1,499
577
320
2,232
979
0
1,971
261
0
9,238
L
Nemesis
dh17
Nemesis
1,927
672
635
1,960
4,128
3,377
0
2,326
1,802
0
3,438
L
2,987
476
186
1,078
4,691
2,345
0
2,615
2,076
7,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,105
Gold Earned
26,560
42
Minions Killed
39
0
Camps Cleared
0
463,901
Distance Traveled
464,004
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,476
1,095
1
0
0
79,706
0
W
Ao Kuang
5,778
1,156
11
2
0
86,622
0
W
Agni
5,059
1,012
8
2
0
105,914
0
L
Set
4,700
940
9
2
0
77,190
0
L
Nike
4,579
916
0
0
0
92,033
0
W
Jing Wei
5,279
1,056
15
3
0
89,248
0
W
Mulan
4,968
994
4
1
0
102,514
0
L
Ullr
4,979
996
9
2
0
105,581
0
L
Nemesis
5,457
1,091
8
2
0
96,929
0
L
Ymir
5,390
1,078
16
3
0
92,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role