Player Matchup

The Morrigan
The Morrigan
ArlyAraujo
The Morrigan
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 79L
1,408 Elo+
Solo
Cerberus
Cerberus
IMPALER-SD
Cerberus
Level 27
God Stats
0W - 1L
1,760 SR
Queue Stats
5W - 4L
1,492 Elo+
Solo
Baba Yaga
Baba Yaga
VCoteV
Baba Yaga
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
149W - 154L
1,435 Elo+
Party 1
Kuzenbo
Kuzenbo
xXShwaXx
Kuzenbo
Level 77
God Stats
2W - 4L
1,500 SR
Queue Stats
103W - 102L
1,416 Elo+
Party 1
Hou Yi
Hou Yi
xXWHITEPRIDEXx
Hou Yi
Level 25
God Stats
1W - 1L
1,693 SR
Queue Stats
60W - 47L
1,453 Elo+
Solo
Team Averages
Level 61
1,591 SR
1,441 Elo+

VS

Team Averages
Level 124
1,362 SR
1,468 Elo+
Jormungandr
Jormungandr
AshStrechum
Jormungandr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,317 Elo+
Solo
Danzaburou
Danzaburou
BROGUY1093
Danzaburou
Level 158
God Stats
12W - 11L
1,283 SR
Queue Stats
749W - 778L
1,451 Elo+
Solo
Bacchus
Bacchus
KingDerrick20
Bacchus
Level 152
God Stats
3W - 1L
1,500 SR
Queue Stats
173W - 169L
1,595 Elo+
Solo
Medusa
Medusa
R31GN 1N BL00D
Medusa
Level 123
God Stats
4W - 3L
1,263 SR
Queue Stats
433W - 461L
1,490 Elo+
Solo
Artemis
Artemis
SunnyCini
Artemis
Level 172
God Stats
4W - 7L
1,265 SR
Queue Stats
233W - 314L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ArlyAraujo
The Morrigan
18
4 / 9 / 5
11,965
630
5,607
16,719
8,108
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
IMPALER-SD
Cerberus
10
0 / 3 / 1
8,926
470
2,732
9,235
8,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
VCoteV
Baba Yaga
20
3 / 6 / 5
11,970
630
23,650
20,219
11,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
xXShwaXx
Kuzenbo
20
1 / 3 / 7
11,855
624
14,300
37,647
50,031
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
7 / 6 / 6
13,239
697
30,312
22,106
12,776
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AshStrechum
Jormungandr
20
8 / 2 / 9
14,634
770
22,935
24,314
25,467
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
BROGUY1093
Danzaburou
18
3 / 4 / 11
12,182
641
16,811
16,497
10,015
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
20
4 / 1 / 15
12,240
644
12,119
17,572
30,690
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
5 / 6 / 13
12,530
659
18,780
16,509
10,055
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
SunnyCini
Artemis
20
7 / 3 / 14
13,969
735
21,265
17,396
10,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
89
15
Kills
27
27
Deaths
16
24
Assists
62
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
ArlyAraujo
The Morrigan
4
9
5
0.72
W
Jormungandr
AshStrechum
Jormungandr
8
2
9
6.25
W
Danzaburou
BROGUY1093
Danzaburou
3
4
11
2.13
L
Cerberus
IMPALER-SD
Cerberus
0
3
1
0.17
W
Bacchus
4
1
15
11.5
W
5
6
13
1.92
W
Artemis
SunnyCini
Artemis
7
3
14
4.67
L
Baba Yaga
VCoteV
Baba Yaga
3
6
5
0.92
L
Kuzenbo
xXShwaXx
Kuzenbo
1
3
7
1.5
L
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,601
Damage
91,910
105,926
Taken
92,288
91,849
Mitigated
87,131
39,592
Healing
43,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
ArlyAraujo
The Morrigan
5,607
1,767
487
2,128
16,719
8,108
397
6,221
10,326
14,822
2,933
W
Jormungandr
AshStrechum
Jormungandr
22,935
4,213
888
11,795
24,314
25,467
49
11,875
12,439
65,345
0
W
Danzaburou
BROGUY1093
Danzaburou
16,811
5,178
1,841
6,464
16,497
10,015
138
7,103
9,394
0
40,795
L
Cerberus
IMPALER-SD
Cerberus
2,732
61
153
2,005
9,235
8,966
0
2,687
6,548
9,485
606
W
Bacchus
12,119
845
3,271
6,419
17,572
30,690
666
7,719
9,853
23,844
0
W
18,780
7,561
949
2,158
16,509
10,055
2,721
7,572
8,937
0
38,338
W
Artemis
SunnyCini
Artemis
21,265
4,839
4,746
4,724
17,396
10,904
4,020
8,959
8,437
0
54,750
L
Baba Yaga
VCoteV
Baba Yaga
23,650
908
2,576
7,354
20,219
11,968
0
7,308
12,911
45,231
0
L
Kuzenbo
xXShwaXx
Kuzenbo
14,300
3,442
1,054
14,188
37,647
50,031
150
12,092
25,555
32,940
682
L
30,312
18,071
1,619
8,028
22,106
12,776
1,024
6,621
15,485
0
55,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,955
Gold Earned
65,555
205
Minions Killed
240
0
Camps Cleared
0
1,349,932
Distance Traveled
1,562,465
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,965
630
29
2
0
287,734
1
W
Jormungandr
14,634
770
64
3
0
278,003
0
W
Danzaburou
12,182
641
39
2
0
290,461
0
L
Cerberus
8,926
470
26
1
0
114,513
0
W
Bacchus
12,240
644
13
1
0
338,115
0
W
Medusa
12,530
659
40
2
0
316,934
0
W
Artemis
13,969
735
84
4
0
338,952
0
L
Baba Yaga
11,970
630
54
3
0
305,380
0
L
Kuzenbo
11,855
624
33
2
0
327,144
0
L
Hou Yi
13,239
697
63
3
0
315,161
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role