Player Matchup

Chaac
Chaac
Goated Guns
Chaac
Level 108
God Stats
7W - 1L
1,536 SR
Queue Stats
136W - 105L
1,573 Elo+
Party 1
Fafnir
Fafnir
Himanto
Fafnir
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
143W - 138L
1,500 Elo+
Party 1
Neith
Neith
LitoLoko1875807
Neith
Level 106
God Stats
3W - 2L
1,471 SR
Queue Stats
221W - 235L
1,465 Elo+
Party 1
Xbalanque
Xbalanque
PapaCarrySmurf
Xbalanque
Level 135
God Stats
1W - 0L
1,818 SR
Queue Stats
27W - 21L
1,593 Elo+
Party 1
Zhong Kui
Zhong Kui
ZoraAzuma
Zhong Kui
Level 120
God Stats
1W - 4L
1,500 SR
Queue Stats
280W - 284L
1,566 Elo+
Party 1
Team Averages
Level 111
1,565 SR
1,539 Elo+

VS

Team Averages
Level 97
1,500 SR
1,546 Elo+
Ravana
Ravana
FatKidHtchts
Ravana
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,597 Elo+
Solo
Apollo
Apollo
SonDen
Apollo
Level 127
God Stats
3W - 9L
1,500 SR
Queue Stats
668W - 649L
1,572 Elo+
Party 3
Gilgamesh
Gilgamesh
Uwucutioner
Gilgamesh
Level 81
God Stats
2W - 2L
1,500 SR
Queue Stats
147W - 131L
1,500 Elo+
Party 2
Hercules
Hercules
VermeCinzaBR
Hercules
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 52L
1,562 Elo+
Party 3
Ares
Ares
pUwUzle
Ares
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 33L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 23
9,984
768
11,150
18,946
29,126
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Fafnir
Himanto
Fafnir
17
1 / 2 / 21
11,044
850
7,646
19,240
31,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
6 / 2 / 19
10,430
802
21,855
12,900
9,276
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
PapaCarrySmurf
Xbalanque
18
8 / 2 / 17
10,874
836
21,563
13,228
10,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
ZoraAzuma
Zhong Kui
19
12 / 4 / 15
11,378
875
26,549
19,248
18,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
2 / 9 / 3
8,513
655
10,253
21,702
22,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
SonDen
Apollo
15
1 / 5 / 5
8,654
666
9,558
21,096
11,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Uwucutioner
Gilgamesh
17
4 / 6 / 5
9,763
751
21,233
20,357
26,055
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
VermeCinzaBR
Hercules
15
0 / 3 / 5
8,672
667
10,542
19,042
25,533
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ares
pUwUzle
Ares
14
1 / 7 / 5
9,052
696
4,756
20,449
23,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
31
30
Kills
8
11
Deaths
30
95
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ravana
2
9
3
0.39
W
3
1
23
14.5
W
Fafnir
Himanto
Fafnir
1
2
21
5.75
W
6
2
19
7.75
W
Xbalanque
PapaCarrySmurf
Xbalanque
8
2
17
8.25
L
Apollo
SonDen
Apollo
1
5
5
0.7
L
Gilgamesh
Uwucutioner
Gilgamesh
4
6
5
1.08
L
Hercules
VermeCinzaBR
Hercules
0
3
5
0.83
W
Zhong Kui
ZoraAzuma
Zhong Kui
12
4
15
4.88
L
Ares
pUwUzle
Ares
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,763
Damage
56,342
83,562
Taken
102,646
98,869
Mitigated
108,893
42,296
Healing
25,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
10,253
1,909
511
1,330
21,702
22,416
282
5,855
15,847
0
22,495
W
11,150
2,399
5,821
10,010
18,946
29,126
240
1,810
17,136
0
20,201
W
Fafnir
Himanto
Fafnir
7,646
4,372
2,689
5,935
19,240
31,792
567
2,698
16,542
14,852
0
W
21,855
10,484
1,432
3,041
12,900
9,276
2,056
1,939
10,961
0
32,756
W
Xbalanque
PapaCarrySmurf
Xbalanque
21,563
11,906
1,822
4,481
13,228
10,165
2,094
1,412
11,816
0
40,365
L
Apollo
SonDen
Apollo
9,558
5,532
1,534
5,736
21,096
11,605
795
7,460
13,636
0
21,117
L
Gilgamesh
Uwucutioner
Gilgamesh
21,233
3,037
1,469
3,201
20,357
26,055
0
7,068
13,289
7,605
29,702
L
Hercules
VermeCinzaBR
Hercules
10,542
1,302
841
9,465
19,042
25,533
0
6,263
12,779
0
20,607
W
Zhong Kui
ZoraAzuma
Zhong Kui
26,549
2,080
1,494
5,571
19,248
18,510
3,107
1,838
17,410
47,415
1,930
L
Ares
pUwUzle
Ares
4,756
414
182
1,566
20,449
23,284
0
6,726
13,723
6,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,710
Gold Earned
44,654
137
Minions Killed
121
0
Camps Cleared
0
1,266,397
Distance Traveled
1,073,269
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,513
655
20
2
0
220,807
0
W
Chaac
9,984
768
10
1
0
283,080
0
W
Fafnir
11,044
850
6
0
0
253,244
0
W
Neith
10,430
802
15
1
0
249,196
0
W
Xbalanque
10,874
836
38
3
0
243,690
0
L
Apollo
8,654
666
35
3
0
210,358
0
L
Gilgamesh
9,763
751
40
3
0
220,559
0
L
Hercules
8,672
667
25
2
0
259,444
0
W
Zhong Kui
11,378
875
68
5
0
237,187
0
L
Ares
9,052
696
1
0
0
162,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role