Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Ap5486
Neith
Level 77
God Stats
0W - 2L
1,293 SR
Queue Stats
111W - 118L
1,446 Elo+
Solo
Thanatos
Thanatos
LCutright
Thanatos
Level 108
God Stats
2W - 4L
1,546 SR
Queue Stats
101W - 75L
1,509 Elo+
Party 1
Sol
Sol
Meta God7635
Sol
Level 18
God Stats
9W - 4L
1,537 SR
Queue Stats
22W - 19L
1,453 Elo+
Party 1
Chaac
Chaac
temp-217195
Chaac
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 14L
1,478 Elo+
Solo
Team Averages
Level 78
1,475 SR
1,477 Elo+

VS

Team Averages
Level 87
1,569 SR
1,515 Elo+
Anubis
Anubis
BlGGIE Tuna
Anubis
Level 87
God Stats
4W - 3L
1,500 SR
Queue Stats
28W - 23L
1,549 Elo+
Solo
The Morrigan
The Morrigan
UnderratedKg
The Morrigan
Level 48
God Stats
6W - 0L
1,500 SR
Queue Stats
455W - 422L
1,487 Elo+
Solo
Da Ji
Da Ji
YellowTailzTTV
Da Ji
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 50L
1,479 Elo+
Solo
Ishtar
Ishtar
jhnniedabull
Ishtar
Level 128
God Stats
2W - 1L
1,549 SR
Queue Stats
17W - 16L
1,528 Elo+
Solo
Surtr
Surtr
thetruejoker0007
Surtr
Level 103
God Stats
9W - 6L
1,797 SR
Queue Stats
19W - 13L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
0 / 3 / 1
6,116
437
2,144
10,607
11,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Ap5486
Neith
9
0 / 2 / 1
5,831
417
1,405
6,651
2,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mace

Mace

+10
Physical Power

Thanatos
LCutright
Thanatos
10
3 / 6 / 1
6,465
462
7,079
15,259
5,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
1 / 7 / 1
6,136
438
4,945
10,841
2,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 7 / 0
6,175
441
5,939
14,890
7,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
10 / 1 / 4
9,519
680
12,353
8,937
4,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
UnderratedKg
The Morrigan
13
5 / 0 / 8
8,072
577
7,427
5,398
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 2 / 6
7,838
560
2,740
9,261
3,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ishtar
12
4 / 0 / 2
7,737
553
4,258
7,406
2,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 1 / 4
8,593
614
12,091
13,632
9,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
4
Kills
25
25
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
3
1
0.17
L
Neith
Ap5486
Neith
0
2
1
0.25
W
Anubis
10
1
4
12
L
Thanatos
LCutright
Thanatos
3
6
1
0.58
L
1
7
1
0.21
W
The Morrigan
UnderratedKg
The Morrigan
5
0
8
9
W
1
2
6
2
W
Ishtar
4
0
2
5
L
0
7
0
0
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,512
Damage
38,869
58,248
Taken
44,634
29,557
Mitigated
21,472
18,073
Healing
21,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
2,144
480
39
2,581
10,607
11,223
0
2,019
8,588
36,631
0
L
Neith
Ap5486
Neith
1,405
257
0
1,066
6,651
2,662
0
1,931
4,720
0
31,227
W
Anubis
12,353
905
0
5,213
8,937
4,607
208
3,434
5,503
77,262
0
L
Thanatos
LCutright
Thanatos
7,079
2,101
0
8,055
15,259
5,235
0
4,839
10,420
0
43,897
L
4,945
2,027
0
1,667
10,841
2,656
115
7,528
3,313
35,603
0
W
The Morrigan
UnderratedKg
The Morrigan
7,427
1,453
0
1,240
5,398
1,773
0
984
4,414
36,323
1,850
W
2,740
977
0
3,407
9,261
3,558
244
1,479
7,782
0
43,376
W
Ishtar
4,258
2,200
0
3,905
7,406
2,477
832
1,786
5,620
0
42,875
L
5,939
1,367
0
4,665
14,890
7,781
0
2,126
12,764
0
45,713
W
12,091
5,778
0
7,385
13,632
9,057
466
0
13,632
687
64,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,723
Gold Earned
41,759
319
Minions Killed
421
0
Camps Cleared
0
1,218,110
Distance Traveled
1,325,929
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,116
437
49
4
0
193,934
0
L
Neith
5,831
417
64
5
0
253,080
0
W
Anubis
9,519
680
116
8
0
247,883
6
L
Thanatos
6,465
462
67
5
0
290,647
0
L
Sol
6,136
438
57
4
0
238,981
0
W
The Morrigan
8,072
577
70
5
0
279,503
0
W
Da Ji
7,838
560
70
5
0
309,763
7
W
Ishtar
7,737
553
66
5
0
237,405
0
L
Chaac
6,175
441
82
6
0
241,468
0
W
Surtr
8,593
614
99
7
0
251,375
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role