Player Matchup

Sol
Sol
 
Sol
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Mexannik
Hachiman
Level 112
God Stats
8W - 5L
1,732 SR
Queue Stats
140W - 136L
1,396 Elo+
Solo
Ares
Ares
OttoFonBismark
Ares
Level 59
God Stats
3W - 1L
1,217 SR
Queue Stats
10W - 7L
1,367 Elo+
Party 1
Ne Zha
Ne Zha
Waybiddi
Ne Zha
Level 149
God Stats
4W - 1L
1,500 SR
Queue Stats
175W - 162L
1,566 Elo+
Solo
Surtr
Surtr
nemmesisss
Surtr
Level 82
God Stats
12W - 6L
1,809 SR
Queue Stats
584W - 590L
1,516 Elo+
Solo
Team Averages
Level 99
1,552 SR
1,469 Elo+

VS

Team Averages
Level 103
1,563 SR
1,529 Elo+
Surtr
Surtr
 
Surtr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Noctum666
Agni
Level 102
God Stats
2W - 3L
1,500 SR
Queue Stats
239W - 217L
1,584 Elo+
Solo
Cernunnos
Cernunnos
PentaHun
Cernunnos
Level 87
God Stats
2W - 2L
1,625 SR
Queue Stats
28W - 21L
1,515 Elo+
Solo
Danzaburou
Danzaburou
ghostlol99
Danzaburou
Level 81
God Stats
4W - 3L
1,691 SR
Queue Stats
150W - 140L
1,576 Elo+
Party 2
The Morrigan
The Morrigan
qatar334
The Morrigan
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
163W - 142L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
3 / 1 / 3
8,451
604
7,349
11,537
4,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Mexannik
Hachiman
12
5 / 1 / 2
8,119
580
8,692
6,732
2,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 1 / 7
7,410
529
4,029
12,106
10,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
Waybiddi
Ne Zha
12
2 / 3 / 5
7,591
542
3,873
14,198
6,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
13
3 / 1 / 2
8,211
587
5,001
9,594
4,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
0 / 0 / 1
5,696
407
2,858
7,489
3,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Agni
12
2 / 2 / 2
6,918
494
5,024
6,143
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
PentaHun
Cernunnos
10
3 / 3 / 0
6,330
452
6,109
9,460
3,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
ghostlol99
Danzaburou
10
0 / 4 / 2
5,839
417
6,341
13,163
4,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
qatar334
The Morrigan
11
0 / 4 / 1
6,544
467
6,323
7,205
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
13
Kills
5
7
Deaths
13
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
3
4.5
L
Surtr
 
Surtr
0
0
1
0.5
W
Hachiman
Mexannik
Hachiman
5
1
2
6
L
Agni
2
2
2
1.5
W
0
1
7
3.5
L
Cernunnos
PentaHun
Cernunnos
3
3
0
1
W
Ne Zha
Waybiddi
Ne Zha
2
3
5
1.5
L
Danzaburou
ghostlol99
Danzaburou
0
4
2
0.25
W
Surtr
3
1
2
4
L
The Morrigan
qatar334
The Morrigan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,944
Damage
26,655
54,167
Taken
43,460
27,792
Mitigated
16,426
23,142
Healing
13,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,349
1,758
290
7,078
11,537
4,028
2,848
2,814
8,723
65,708
0
L
Surtr
 
Surtr
2,858
871
0
2,839
7,489
3,313
0
1,950
5,539
687
31,510
W
Hachiman
Mexannik
Hachiman
8,692
4,836
0
4,312
6,732
2,530
328
0
6,732
0
63,778
L
Agni
5,024
210
0
475
6,143
1,960
0
1,472
4,671
44,228
564
W
4,029
94
347
3,226
12,106
10,701
112
1,277
10,829
18,839
0
L
Cernunnos
PentaHun
Cernunnos
6,109
2,460
526
3,739
9,460
3,463
0
1,919
7,541
0
32,278
W
Ne Zha
Waybiddi
Ne Zha
3,873
1,274
0
6,028
14,198
6,000
0
2,358
11,840
0
51,677
L
Danzaburou
ghostlol99
Danzaburou
6,341
1,826
0
5,366
13,163
4,993
0
4,917
8,246
0
41,959
W
Surtr
5,001
1,743
0
1,861
9,594
4,533
96
3,835
5,759
466
52,445
L
The Morrigan
qatar334
The Morrigan
6,323
538
0
480
7,205
2,697
52
1,296
5,906
40,939
5,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,782
Gold Earned
31,327
402
Minions Killed
341
0
Camps Cleared
0
1,386,223
Distance Traveled
1,230,599
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,451
604
113
8
0
234,804
0
L
Surtr
5,696
407
50
4
0
213,338
1
W
Hachiman
8,119
580
100
7
0
281,748
0
L
Agni
6,918
494
82
6
0
242,161
3
W
Ares
7,410
529
15
1
0
272,414
4
L
Cernunnos
6,330
452
55
4
0
245,819
1
W
Ne Zha
7,591
542
86
6
0
309,759
6
L
Danzaburou
5,839
417
64
5
0
265,358
0
W
Surtr
8,211
587
88
6
0
287,498
0
L
The Morrigan
6,544
467
90
6
0
263,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role