Player Matchup

Xing Tian
Xing Tian
Gold III
IAmClute
Xing Tian
Gold III
Level 187
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 70L
1,710 MMR
Solo
Guan Yu
Guan Yu
Platinum III
pronexlevel
Guan Yu
Platinum III
Level 148
God Stats
4W - 5L
1,500 SR
Queue Stats
330W - 304L
1,786 MMR
Solo
Merlin
Merlin
Gold III
temp-957853
Merlin
Gold III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,783 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 155
1,500 SR
1,759 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,488 SR
1,793 MMR
Ganesha
Ganesha
Platinum I
DuhMeatTree
Ganesha
Platinum I
Level 157
God Stats
1W - 4L
1,500 SR
Queue Stats
515W - 472L
1,986 MMR
Party 1
Camazotz
Camazotz
Platinum V
Phantomly
Camazotz
Platinum V
Level 167
God Stats
6W - 2L
1,361 SR
Queue Stats
478W - 446L
1,706 MMR
Party 1
Hera
Hera
Gold I
foryoureyezonly
Hera
Gold I
Level 77
God Stats
39W - 28L
1,602 SR
Queue Stats
59W - 54L
1,687 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
IAmClute
Xing Tian
16
1 / 0 / 1
11,821
657
11,893
22,179
30,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
pronexlevel
Guan Yu
16
3 / 3 / 0
10,827
602
14,593
19,147
26,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
15
0 / 7 / 1
10,518
584
8,736
13,517
5,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ThothAchillesAh Muzen CabAo KuangAtlas

VS

Bans
Baba YagaScyllaShivaSolOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DuhMeatTree
Ganesha
19
0 / 0 / 9
12,950
719
8,567
19,536
28,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
Phantomly
Camazotz
18
6 / 1 / 3
12,466
693
19,163
21,799
10,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
4 / 3 / 4
12,400
689
19,980
10,550
5,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
4
Kills
10
10
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ganesha
DuhMeatTree
Ganesha
0
0
9
4.5
L
Xing Tian
IAmClute
Xing Tian
1
0
1
1.5
W
Camazotz
Phantomly
Camazotz
6
1
3
7.5
W
4
3
4
2
L
Guan Yu
pronexlevel
Guan Yu
3
3
0
1
L
Merlin
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,222
Damage
47,710
54,843
Taken
51,885
61,797
Mitigated
44,364
9,802
Healing
24,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
DuhMeatTree
Ganesha
8,567
976
5,772
8,138
19,536
28,788
217
8,555
10,599
40,749
0
L
Xing Tian
IAmClute
Xing Tian
11,893
1,402
0
4,110
22,179
30,349
0
13,095
9,084
31,129
538
W
Camazotz
Phantomly
Camazotz
19,163
2,220
0
8,723
21,799
10,316
1,544
9,487
11,420
0
55,013
W
19,980
4,003
0
1,888
10,550
5,260
834
2,695
7,198
85,313
3,837
L
Guan Yu
pronexlevel
Guan Yu
14,593
1,632
1,037
3,144
19,147
26,165
14
8,956
10,191
0
44,764
L
Merlin
8,736
480
146
1,365
13,517
5,283
0
5,813
7,704
56,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,166
Gold Earned
37,816
204
Minions Killed
248
0
Camps Cleared
0
1,023,792
Distance Traveled
1,046,483
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,950
719
13
1
0
330,379
0
L
Xing Tian
11,821
657
35
2
0
369,769
0
W
Camazotz
12,466
693
77
4
0
376,322
0
W
Hera
12,400
689
158
9
0
339,782
8
L
Guan Yu
10,827
602
58
3
0
357,531
6
L
Merlin
10,518
584
111
6
0
296,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role