Player Matchup

Mulan
Mulan
Gold V
 
Mulan
Gold V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Platinum II
Kiʼng
Ullr
Platinum II
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
243W - 231L
1,746 MMR
Solo
Ishtar
Ishtar
Gold IV
almagro95
Ishtar
Gold IV
Level 151
God Stats
6W - 3L
1,500 SR
Queue Stats
163W - 174L
1,682 MMR
Solo
Set
Set
Gold II
i__Q_Q
Set
Gold II
Level 99
God Stats
0W - 2L
1,571 SR
Queue Stats
164W - 158L
1,751 MMR
Solo
Cabrakan
Cabrakan
Platinum V
Šhanks
Cabrakan
Platinum V
Level 149
God Stats
8W - 9L
1,740 SR
Queue Stats
503W - 503L
1,735 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 114
1,562 SR
1,683 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,562 SR
1,727 MMR
Neith
Neith
Gold I
AWARz
Neith
Gold I
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 33L
1,698 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum IV
CapulloDeMetal
Sun Wukong
Platinum IV
Level 127
God Stats
52W - 42L
1,721 SR
Queue Stats
192W - 190L
1,766 MMR
Solo
Awilix
Awilix
Gold II
Jääkäri
Awilix
Gold II
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 85L
1,699 MMR
Solo
Merlin
Merlin
Platinum IV
MATROOz
Merlin
Platinum IV
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 26L
1,793 MMR
Party 1
Maui
Maui
Gold I
manulo12599
Maui
Gold I
Level 157
God Stats
14W - 11L
1,587 SR
Queue Stats
34W - 26L
1,679 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
8
1 / 6 / 1
5,687
437
6,348
13,661
10,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
Kiʼng
Ullr
12
1 / 3 / 0
6,896
530
4,324
10,586
3,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ishtar
almagro95
Ishtar
11
1 / 4 / 1
6,668
513
4,599
12,028
4,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Set
i__Q_Q
Set
11
0 / 6 / 3
6,420
494
6,240
12,024
4,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Šhanks
Cabrakan
12
1 / 2 / 0
7,268
559
9,849
14,262
8,891
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
Ao KuangFenrirHe BoSol

VS

Bans
SusanoThanatosThorHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AWARz
Neith
13
2 / 2 / 7
8,138
626
7,160
9,532
3,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
CapulloDeMetal
Sun Wukong
14
3 / 0 / 1
8,320
640
11,552
15,605
9,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Awilix
Jääkäri
Awilix
15
13 / 1 / 5
9,484
730
13,193
9,379
4,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Merlin
MATROOz
Merlin
13
0 / 1 / 6
7,453
573
4,473
6,119
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
3 / 0 / 10
7,876
606
5,580
9,676
10,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
4
Kills
21
21
Deaths
4
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
6
1
0.25
W
Neith
AWARz
Neith
2
2
7
2.75
W
Sun Wukong
CapulloDeMetal
Sun Wukong
3
0
1
3.5
W
Awilix
Jääkäri
Awilix
13
1
5
15.5
L
Ullr
Kiʼng
Ullr
1
3
0
0.33
W
Merlin
MATROOz
Merlin
0
1
6
3
L
Ishtar
almagro95
Ishtar
1
4
1
0.38
L
Set
i__Q_Q
Set
0
6
3
0.25
W
3
0
10
8
L
Cabrakan
Šhanks
Cabrakan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,360
Damage
41,958
62,561
Taken
50,311
32,131
Mitigated
29,495
15,948
Healing
15,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
6,348
773
0
3,291
13,661
10,860
0
4,104
9,557
0
20,072
W
Neith
AWARz
Neith
7,160
3,511
0
2,223
9,532
3,664
403
252
9,280
0
64,427
W
Sun Wukong
CapulloDeMetal
Sun Wukong
11,552
2,627
0
8,267
15,605
9,022
395
9,189
6,416
0
72,293
W
Awilix
Jääkäri
Awilix
13,193
5,790
0
775
9,379
4,025
420
660
8,719
0
73,257
L
Ullr
Kiʼng
Ullr
4,324
1,608
0
1,160
10,586
3,539
0
3,319
7,267
0
57,545
W
Merlin
MATROOz
Merlin
4,473
474
0
1,500
6,119
2,341
0
0
6,119
61,693
981
L
Ishtar
almagro95
Ishtar
4,599
2,913
0
4,392
12,028
4,367
0
1,501
10,527
0
50,291
L
Set
i__Q_Q
Set
6,240
3,196
0
1,049
12,024
4,474
0
1,009
11,015
0
50,224
W
5,580
1,605
0
2,760
9,676
10,443
0
385
9,291
17,606
0
L
Cabrakan
Šhanks
Cabrakan
9,849
1,772
0
6,056
14,262
8,891
0
0
14,262
60,411
975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,939
Gold Earned
41,271
398
Minions Killed
475
0
Camps Cleared
0
1,300,782
Distance Traveled
1,440,150
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,687
437
31
2
0
286,994
3
W
Neith
8,138
626
109
8
0
264,113
1
W
Sun Wukong
8,320
640
117
9
0
280,515
1
W
Awilix
9,484
730
105
8
0
342,214
0
L
Ullr
6,896
530
99
8
0
272,773
2
W
Merlin
7,453
573
121
9
0
272,689
0
L
Ishtar
6,668
513
95
7
0
241,180
0
L
Set
6,420
494
65
5
0
277,878
1
W
Maui
7,876
606
23
2
0
280,619
6
L
Cabrakan
7,268
559
108
8
0
221,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role