Player Matchup

Atlas
Atlas
Acostadito
Atlas
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
28W - 32L
1,178 Elo+
Solo
Thanatos
Thanatos
Junior-PR21
Thanatos
Level 99
God Stats
24W - 37L
1,447 SR
Queue Stats
419W - 402L
1,412 Elo+
Solo
Gilgamesh
Gilgamesh
MECASIO
Gilgamesh
Level 127
God Stats
8W - 9L
1,422 SR
Queue Stats
269W - 250L
1,454 Elo+
Solo
Cernunnos
Cernunnos
Maniche95
Cernunnos
Level 141
God Stats
0W - 3L
1,702 SR
Queue Stats
46W - 35L
1,588 Elo+
Solo
Tiamat
Tiamat
RAIDEN9002
Tiamat
Level 53
God Stats
24W - 33L
1,338 SR
Queue Stats
111W - 120L
1,418 Elo+
Solo
Team Averages
Level 105
1,482 SR
1,410 Elo+

VS

Team Averages
Level 103
1,615 SR
1,521 Elo+
Surtr
Surtr
KaijuDad
Surtr
Level 89
God Stats
5W - 1L
1,914 SR
Queue Stats
9W - 6L
1,761 Elo+
Solo
Bastet
Bastet
KooshKaptain
Bastet
Level 119
God Stats
30W - 11L
1,661 SR
Queue Stats
786W - 736L
1,483 Elo+
Solo
Janus
Janus
TimTheSpartan84
Janus
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 51L
1,501 Elo+
Solo
Chronos
Chronos
onlycows
Chronos
Level 99
God Stats
3W - 4L
1,500 SR
Queue Stats
232W - 279L
1,427 Elo+
Solo
Nemesis
Nemesis
vl RioT lv
Nemesis
Level 125
God Stats
8W - 18L
1,500 SR
Queue Stats
402W - 430L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
11
1 / 5 / 3
7,862
414
6,393
21,643
17,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
Junior-PR21
Thanatos
14
5 / 7 / 3
9,172
483
7,956
17,137
7,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
MECASIO
Gilgamesh
14
3 / 7 / 2
9,018
475
9,193
21,092
14,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cernunnos
Maniche95
Cernunnos
16
2 / 3 / 1
9,480
499
11,414
19,087
8,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
RAIDEN9002
Tiamat
14
1 / 7 / 5
8,668
456
10,689
16,121
10,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
KaijuDad
Surtr
14
4 / 2 / 10
9,640
507
10,824
21,475
21,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
17
9 / 0 / 11
11,002
579
15,867
8,775
3,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
8 / 3 / 6
11,492
605
11,826
10,455
4,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
onlycows
Chronos
16
1 / 3 / 7
10,233
539
15,224
15,616
7,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
vl RioT lv
Nemesis
16
6 / 4 / 11
10,710
564
15,657
17,560
11,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
73
12
Kills
28
29
Deaths
12
14
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Atlas
1
5
3
0.5
L
Thanatos
Junior-PR21
Thanatos
5
7
3
0.93
W
Surtr
KaijuDad
Surtr
4
2
10
4.5
W
Bastet
9
0
11
14.5
L
Gilgamesh
MECASIO
Gilgamesh
3
7
2
0.57
L
Cernunnos
Maniche95
Cernunnos
2
3
1
0.83
L
Tiamat
RAIDEN9002
Tiamat
1
7
5
0.5
W
8
3
6
3.67
W
Chronos
onlycows
Chronos
1
3
7
1.5
W
Nemesis
vl RioT lv
Nemesis
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,645
Damage
69,398
95,080
Taken
73,881
58,607
Mitigated
49,182
28,036
Healing
20,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
6,393
2,664
0
2,778
21,643
17,810
0
6,924
14,719
21,919
0
L
Thanatos
Junior-PR21
Thanatos
7,956
1,884
0
9,008
17,137
7,059
0
3,821
13,316
0
55,702
W
Surtr
KaijuDad
Surtr
10,824
3,466
273
6,501
21,475
21,487
218
5,836
15,639
943
33,168
W
Bastet
15,867
4,132
0
2,667
8,775
3,873
976
1,858
6,917
0
74,517
L
Gilgamesh
MECASIO
Gilgamesh
9,193
2,887
0
4,002
21,092
14,969
0
2,680
18,412
56
49,688
L
Cernunnos
Maniche95
Cernunnos
11,414
5,734
0
9,128
19,087
8,337
0
9,313
9,774
0
98,221
L
Tiamat
RAIDEN9002
Tiamat
10,689
483
0
3,120
16,121
10,432
0
5,173
10,948
59,440
0
W
11,826
1,153
0
2,713
10,455
4,629
1,014
4,566
5,889
96,995
435
W
Chronos
onlycows
Chronos
15,224
4,941
0
3,348
15,616
7,326
342
2,266
13,350
91,278
0
W
Nemesis
vl RioT lv
Nemesis
15,657
6,162
0
5,324
17,560
11,867
1,324
2,726
14,834
662
80,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,200
Gold Earned
53,077
465
Minions Killed
533
0
Camps Cleared
0
1,779,507
Distance Traveled
2,001,214
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,862
414
37
2
0
375,358
1
L
Thanatos
9,172
483
65
3
0
359,524
4
W
Surtr
9,640
507
38
2
0
386,367
7
W
Bastet
11,002
579
84
4
0
460,092
3
L
Gilgamesh
9,018
475
81
4
0
365,169
0
L
Cernunnos
9,480
499
170
9
0
334,266
6
L
Tiamat
8,668
456
112
6
0
345,190
4
W
Janus
11,492
605
148
8
0
394,520
0
W
Chronos
10,233
539
139
7
0
362,053
0
W
Nemesis
10,710
564
124
7
0
398,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role