Player Matchup

Baron Samedi
Baron Samedi
Mihawk0815
Baron Samedi
Level 29
God Stats
5W - 1L
1,500 SR
Queue Stats
53W - 35L
1,698 Elo+
Party 2
Thor
Thor
Vortex Lexx
Thor
Level 62
God Stats
20W - 17L
1,493 SR
Queue Stats
199W - 179L
1,516 Elo+
Party 2
Zeus
Zeus
xharmosx
Zeus
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 26L
1,454 Elo+
Solo
Team Averages
Level 53
1,498 SR
1,556 Elo+

VS

Team Averages
Level 69
1,333 SR
1,303 Elo+
Susano
Susano
Tobx12
Susano
Level 66
God Stats
5W - 5L
1,254 SR
Queue Stats
14W - 28L
1,236 Elo+
Party 1
Kukulkan
Kukulkan
adrinav83
Kukulkan
Level 80
God Stats
5W - 5L
1,500 SR
Queue Stats
33W - 43L
1,438 Elo+
Solo
Hercules
Hercules
schnikki9000
Hercules
Level 61
God Stats
2W - 8L
1,245 SR
Queue Stats
10W - 18L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mihawk0815
Baron Samedi
15
3 / 0 / 7
10,120
843
5,153
6,779
7,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
3 / 2 / 6
9,244
770
8,190
8,243
4,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
14
4 / 3 / 5
9,370
781
13,677
6,052
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Tobx12
Susano
14
2 / 3 / 2
8,398
700
6,583
11,156
3,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
adrinav83
Kukulkan
14
2 / 1 / 2
8,284
690
6,679
7,494
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
schnikki9000
Hercules
12
1 / 6 / 3
7,740
645
1,852
12,829
9,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
10
Kills
5
5
Deaths
10
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Mihawk0815
Baron Samedi
3
0
7
6.5
L
Susano
Tobx12
Susano
2
3
2
1
W
3
2
6
3
L
Kukulkan
adrinav83
Kukulkan
2
1
2
3
L
Hercules
schnikki9000
Hercules
1
6
3
0.42
W
Zeus
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,020
Damage
15,114
21,074
Taken
31,479
14,907
Mitigated
15,986
6,361
Healing
3,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Mihawk0815
Baron Samedi
5,153
410
1,035
3,885
6,779
7,746
419
1,659
4,983
30,403
0
L
Susano
Tobx12
Susano
6,583
470
0
1,786
11,156
3,874
0
6,835
4,061
0
29,172
W
8,190
102
0
932
8,243
4,707
1,387
2,822
5,382
0
28,095
L
Kukulkan
adrinav83
Kukulkan
6,679
185
0
117
7,494
2,404
0
4,316
2,968
30,229
0
L
Hercules
schnikki9000
Hercules
1,852
402
0
1,359
12,829
9,708
0
7,184
5,390
0
19,334
W
Zeus
13,677
1,784
0
509
6,052
2,454
586
2,229
3,781
48,494
1,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,734
Gold Earned
24,422
149
Minions Killed
144
0
Camps Cleared
0
669,815
Distance Traveled
659,179
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,120
843
30
3
0
227,436
0
L
Susano
8,398
700
43
4
0
238,720
5
W
Thor
9,244
770
36
3
0
234,151
0
L
Kukulkan
8,284
690
76
6
0
213,925
1
L
Hercules
7,740
645
25
2
0
206,534
1
W
Zeus
9,370
781
83
7
0
208,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role