Player Matchup

Sylvanus
Sylvanus
Big_Daddy_Beav8
Sylvanus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,325 Elo+
Solo
Fenrir
Fenrir
Blinded4115
Fenrir
Level 51
God Stats
2W - 5L
1,500 SR
Queue Stats
335W - 353L
1,491 Elo+
Solo
Kumbhakarna
Kumbhakarna
Brad McTowlie
Kumbhakarna
Level 241
God Stats
5W - 5L
1,763 SR
Queue Stats
522W - 480L
1,699 Elo+
Solo
Athena
Athena
CryipticSkull
Athena
Level 158
God Stats
8W - 10L
1,269 SR
Queue Stats
588W - 643L
1,491 Elo+
Solo
Apollo
Apollo
LucyFuerza01
Apollo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 114
1,506 SR
1,501 Elo+

VS

Team Averages
Level 93
1,500 SR
1,462 Elo+
Chiron
Chiron
DepREdaDorrr3000
Chiron
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 86L
1,391 Elo+
Solo
Sylvanus
Sylvanus
HawkEyeDevil
Sylvanus
Level 127
God Stats
5W - 1L
1,500 SR
Queue Stats
264W - 188L
1,572 Elo+
Solo
Ares
Ares
MoMz MeDz
Ares
Level 149
God Stats
7W - 1L
1,500 SR
Queue Stats
225W - 237L
1,450 Elo+
Solo
Nu Wa
Nu Wa
TheLetterWee
Nu Wa
Level 146
God Stats
8W - 6L
1,500 SR
Queue Stats
331W - 354L
1,550 Elo+
Solo
Danzaburou
Danzaburou
sswheelchair69
Danzaburou
Level 16
God Stats
6W - 2L
1,500 SR
Queue Stats
205W - 177L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
0 / 5 / 4
6,408
641
5,003
17,455
15,989
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fenrir
11
2 / 7 / 3
7,307
731
5,490
12,589
6,439
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kumbhakarna
Brad McTowlie
Kumbhakarna
15
1 / 3 / 5
7,314
731
8,184
16,701
20,763
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
1 / 3 / 5
6,781
678
7,220
13,568
14,016
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

Apollo
14
4 / 6 / 1
8,258
826
5,068
12,258
6,415
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 15
8,437
844
6,179
8,369
5,822
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
HawkEyeDevil
Sylvanus
14
3 / 1 / 17
9,223
922
9,378
15,594
16,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
12
1 / 2 / 13
8,241
824
6,370
13,963
13,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 2 / 16
8,661
866
16,917
8,888
5,362
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
sswheelchair69
Danzaburou
18
14 / 1 / 8
11,089
1,109
24,329
14,335
8,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
92
8
Kills
23
24
Deaths
8
18
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
5
4
0.4
L
Fenrir
2
7
3
0.5
L
Kumbhakarna
Brad McTowlie
Kumbhakarna
1
3
5
1.17
L
1
3
5
1.17
W
2
2
15
4.75
W
Sylvanus
HawkEyeDevil
Sylvanus
3
1
17
11.5
L
Apollo
4
6
1
0.75
W
Ares
1
2
13
3.75
W
3
2
16
5.5
W
Danzaburou
sswheelchair69
Danzaburou
14
1
8
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,965
Damage
63,173
72,571
Taken
61,149
63,622
Mitigated
49,425
16,921
Healing
35,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
5,003
1,078
2,565
3,557
17,455
15,989
299
8,500
8,955
10,625
0
L
Fenrir
5,490
1,217
462
620
12,589
6,439
881
5,292
7,297
0
10,354
L
Kumbhakarna
Brad McTowlie
Kumbhakarna
8,184
176
893
2,598
16,701
20,763
0
6,948
9,753
15,454
328
L
7,220
1,117
1,495
3,467
13,568
14,016
0
5,926
7,642
19,713
650
W
6,179
1,509
1,823
2,056
8,369
5,822
303
2,226
5,959
0
16,078
W
Sylvanus
HawkEyeDevil
Sylvanus
9,378
3,318
9,012
7,845
15,594
16,038
1,111
4,453
10,622
13,352
361
L
Apollo
5,068
1,301
0
1,264
12,258
6,415
468
5,638
6,620
28
9,514
W
Ares
6,370
248
1,685
3,151
13,963
13,621
135
2,604
11,234
8,243
0
W
16,917
7,904
1,102
1,295
8,888
5,362
2,012
3,494
5,345
32,768
0
W
Danzaburou
sswheelchair69
Danzaburou
24,329
10,394
1,475
6,416
14,335
8,582
3,649
5,934
7,949
0
39,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,068
Gold Earned
45,651
79
Minions Killed
115
0
Camps Cleared
0
768,189
Distance Traveled
804,192
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,408
641
13
1
0
138,086
0
L
Fenrir
7,307
731
7
1
0
123,125
0
L
Kumbhakarna
7,314
731
21
2
0
178,284
0
L
Athena
6,781
678
25
3
0
179,471
0
W
Chiron
8,437
844
17
2
0
165,278
0
W
Sylvanus
9,223
922
9
1
0
160,302
0
L
Apollo
8,258
826
13
1
0
149,223
0
W
Ares
8,241
824
7
1
0
167,651
0
W
Nu Wa
8,661
866
41
4
0
155,833
0
W
Danzaburou
11,089
1,109
41
4
0
155,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role