Player Matchup

Neith
Neith
DOPEYTHEBEAR024
Neith
Level 53
God Stats
1W - 3L
1,285 SR
Queue Stats
20W - 31L
1,279 Elo+
Solo
Bacchus
Bacchus
DanielYoungblood
Bacchus
Level 12
God Stats
22W - 2L
2,120 SR
Queue Stats
32W - 2L
2,004 Elo+
Party 1
Chang'e
Chang'e
OutlawedWalrus
Chang'e
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
110W - 25L
1,898 Elo+
Party 1
Team Averages
Level 64
1,635 SR
1,727 Elo+

VS

Team Averages
Level 62
1,503 SR
1,375 Elo+
Janus
Janus
Brend2107
Janus
Level 39
God Stats
3W - 1L
1,848 SR
Queue Stats
78W - 111L
1,415 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Killer_Joey08
Tsukuyomi
Level 20
God Stats
1W - 5L
1,265 SR
Queue Stats
38W - 75L
1,415 Elo+
Party 2
Surtr
Surtr
XcRaZyReapEr42X
Surtr
Level 127
God Stats
31W - 39L
1,396 SR
Queue Stats
132W - 151L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 14
8,001
800
5,306
4,582
1,915
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
5 / 0 / 13
8,703
870
8,437
11,893
16,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
10 / 0 / 8
9,296
930
14,466
7,487
3,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Brend2107
Janus
10
0 / 5 / 0
6,006
601
5,687
7,714
2,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
Killer_Joey08
Tsukuyomi
9
0 / 7 / 0
5,741
574
3,961
12,867
4,607
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

11
0 / 6 / 0
5,988
599
6,570
11,486
5,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
0
18
Kills
0
0
Deaths
18
35
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Janus
Brend2107
Janus
0
5
0
0
W
3
0
14
10
W
5
0
13
11.5
L
Tsukuyomi
Killer_Joey08
Tsukuyomi
0
7
0
0
W
10
0
8
14
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,209
Damage
16,218
23,962
Taken
32,067
21,990
Mitigated
12,829
12,680
Healing
3,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Brend2107
Janus
5,687
731
238
316
7,714
2,801
0
6,124
1,434
24,747
0
W
5,306
1,754
115
2,250
4,582
1,915
2,800
1,245
3,337
0
16,683
W
8,437
1,139
165
3,553
11,893
16,832
0
2,577
9,316
17,477
0
L
Tsukuyomi
Killer_Joey08
Tsukuyomi
3,961
1,133
111
759
12,867
4,607
0
9,055
3,598
0
12,916
W
14,466
2,249
2,288
4,309
7,487
3,243
0
2,180
5,307
50,958
0
L
6,570
2,597
0
1,622
11,486
5,421
0
7,209
4,044
343
15,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,000
Gold Earned
17,735
143
Minions Killed
86
0
Camps Cleared
0
526,550
Distance Traveled
479,806
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,006
601
43
4
0
145,896
0
W
Neith
8,001
800
30
3
0
158,342
3
W
Bacchus
8,703
870
13
1
0
188,218
0
L
Tsukuyomi
5,741
574
16
2
0
165,749
0
W
Chang'e
9,296
930
100
10
0
179,990
0
L
Surtr
5,988
599
27
3
0
168,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role