Player Matchup

Osiris
Osiris
Platinum III
 
Osiris
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold IV
Advinz
Loki
Gold IV
Level 108
God Stats
8W - 8L
1,851 SR
Queue Stats
39W - 30L
1,760 MMR
Solo
Tiamat
Tiamat
Platinum IV
Cijdebre
Tiamat
Platinum IV
Level 206
God Stats
11W - 7L
1,861 SR
Queue Stats
477W - 473L
1,737 MMR
Solo
Ishtar
Ishtar
Gold IV
Jewble_
Ishtar
Gold IV
Level 98
God Stats
1W - 1L
1,805 SR
Queue Stats
11W - 6L
1,751 MMR
Solo
Ymir
Ymir
Gold II
NauticalNinja98
Ymir
Gold II
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 26L
1,739 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 139
1,703 SR
1,697 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,639 SR
1,692 MMR
Hun Batz
Hun Batz
Gold III
 
Hun Batz
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Platinum IV
Fifa-king-20-19_
Mulan
Platinum IV
Level 89
God Stats
8W - 9L
1,583 SR
Queue Stats
88W - 79L
1,774 MMR
Solo
Athena
Athena
Platinum V
Nitronix-Phul
Athena
Platinum V
Level 149
God Stats
13W - 3L
1,856 SR
Queue Stats
313W - 300L
1,704 MMR
Solo
Chang'e
Chang'e
Platinum III
ProjectEpsylon
Chang'e
Platinum III
Level 238
God Stats
145W - 125L
1,624 SR
Queue Stats
472W - 472L
1,755 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
UNKILLABLE4U
Heimdallr
Platinum IV
Level 82
God Stats
40W - 40L
1,633 SR
Queue Stats
279W - 278L
1,729 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
0 / 4 / 0
5,193
472
6,640
13,041
11,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Loki
Advinz
Loki
9
1 / 4 / 0
5,404
491
3,887
9,302
2,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
Cijdebre
Tiamat
11
0 / 1 / 0
5,583
508
4,761
7,046
3,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
Jewble_
Ishtar
10
0 / 5 / 0
5,396
491
6,462
11,638
4,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 0
5,075
461
3,131
9,621
6,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
AwilixNe ZhaAo KuangFenrir

VS

Bans
BacchusAtlasHe BoSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
4 / 0 / 3
6,611
601
5,246
7,054
2,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
4 / 1 / 0
6,964
633
8,973
12,304
7,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
0 / 0 / 7
6,006
546
3,528
7,035
4,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
2 / 0 / 2
6,367
579
5,945
5,233
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
UNKILLABLE4U
Heimdallr
11
6 / 0 / 0
6,976
634
9,052
7,950
5,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
28
1
Kills
16
16
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
4
0
0
W
Hun Batz
 
Hun Batz
4
0
3
5.5
L
Loki
Advinz
Loki
1
4
0
0.25
L
Tiamat
Cijdebre
Tiamat
0
1
0
0
W
4
1
0
4
L
Ishtar
Jewble_
Ishtar
0
5
0
0
L
0
2
0
0
W
0
0
7
3.5
W
2
0
2
3
W
Heimdallr
UNKILLABLE4U
Heimdallr
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,881
Damage
32,744
50,648
Taken
39,576
29,217
Mitigated
22,521
16,192
Healing
19,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,640
2,661
0
5,620
13,041
11,357
0
394
11,813
1,538
31,808
W
Hun Batz
 
Hun Batz
5,246
1,467
0
1,429
7,054
2,516
0
581
6,432
0
51,507
L
Loki
Advinz
Loki
3,887
1,218
0
2,010
9,302
2,689
0
1,099
8,203
0
35,395
L
Tiamat
Cijdebre
Tiamat
4,761
467
0
1,750
7,046
3,651
0
3,405
3,641
48,404
0
W
8,973
2,845
0
7,614
12,304
7,962
0
462
11,842
0
53,362
L
Ishtar
Jewble_
Ishtar
6,462
4,608
0
4,494
11,638
4,864
0
490
11,148
0
45,519
L
3,131
726
0
2,318
9,621
6,656
0
4,085
5,536
11,910
0
W
3,528
1,233
1,866
2,338
7,035
4,663
0
2,504
4,516
13,435
0
W
5,945
700
995
2,503
5,233
2,279
0
3,851
1,267
52,435
0
W
Heimdallr
UNKILLABLE4U
Heimdallr
9,052
5,915
0
2,954
7,950
5,101
0
855
7,095
0
48,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,651
Gold Earned
32,924
274
Minions Killed
369
0
Camps Cleared
0
1,139,320
Distance Traveled
1,180,399
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,193
472
46
4
0
216,463
1
W
Hun Batz
6,611
601
76
7
0
290,849
0
L
Loki
5,404
491
50
5
0
257,227
0
L
Tiamat
5,583
508
92
8
0
216,365
0
W
Mulan
6,964
633
95
9
0
204,312
0
L
Ishtar
5,396
491
71
6
0
231,348
2
L
Ymir
5,075
461
15
1
0
217,917
1
W
Athena
6,006
546
13
1
0
256,028
2
W
Chang'e
6,367
579
95
9
0
230,156
3
W
Heimdallr
6,976
634
90
8
0
199,054
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role