Player Matchup

Nu Wa
Nu Wa
Silver II
 
Nu Wa
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver V
LouiezRage
Mulan
Silver V
Level 164
God Stats
18W - 8L
1,434 SR
Queue Stats
109W - 120L
1,121 MMR
Solo
Loki
Loki
Silver IV
ProgreNeitor-_-
Loki
Silver IV
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 22L
1,043 MMR
Solo
Atlas
Atlas
Silver II
Shloppytoppy55
Atlas
Silver II
Level 127
God Stats
1W - 5L
1,500 SR
Queue Stats
328W - 338L
1,039 MMR
Solo
Danzaburou
Danzaburou
Bronze III
esNowyz
Danzaburou
Bronze III
Level 81
God Stats
1W - 1L
1,299 SR
Queue Stats
50W - 58L
1,119 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,447 SR
1,165 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 130
1,512 SR
1,266 MMR
Awilix
Awilix
Silver I
 
Awilix
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver III
 
Achilles
Silver III
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver III
Scare Redi
Ganesha
Silver III
Level 90
God Stats
7W - 7L
1,442 SR
Queue Stats
37W - 51L
1,066 MMR
Solo
Charybdis
Charybdis
Silver V
VIRUS_GSG
Charybdis
Silver V
Level 102
God Stats
4W - 4L
1,619 SR
Queue Stats
14W - 31L
1,093 MMR
Solo
Nox
Nox
Bronze IV
wazza04300
Nox
Bronze IV
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,170 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 0 / 3
6,178
618
3,601
1,651
399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mulan
11
3 / 0 / 1
6,732
673
5,423
6,817
3,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
3 / 2 / 4
6,222
622
3,518
6,866
2,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 1 / 4
5,685
569
4,394
9,461
6,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
esNowyz
Danzaburou
10
3 / 3 / 2
6,103
610
5,751
7,159
2,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
TsukuyomiAo KuangFenrirVulcan

VS

Bans
ThorMauiThanatosIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
9
4 / 1 / 2
5,492
549
6,904
7,635
2,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
 
Achilles
7
0 / 5 / 0
4,365
437
3,293
10,678
4,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
Scare Redi
Ganesha
7
0 / 3 / 5
5,097
510
2,644
8,840
5,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
VIRUS_GSG
Charybdis
7
2 / 1 / 3
5,035
504
4,784
5,764
2,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 1 / 1
4,789
479
1,014
4,697
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
11
Kills
6
6
Deaths
11
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
3
2.5
L
Awilix
 
Awilix
4
1
2
5
L
Achilles
 
Achilles
0
5
0
0
W
Mulan
3
0
1
3.5
W
3
2
4
2.5
L
Ganesha
Scare Redi
Ganesha
0
3
5
0.83
W
1
1
4
3
L
Charybdis
VIRUS_GSG
Charybdis
2
1
3
3.5
W
Danzaburou
esNowyz
Danzaburou
3
3
2
1.33
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,687
Damage
18,639
31,954
Taken
37,614
15,113
Mitigated
16,678
12,933
Healing
12,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
3,601
1,337
0
763
1,651
399
283
304
1,347
39,853
0
L
Awilix
 
Awilix
6,904
2,817
0
1,276
7,635
2,744
0
1,364
6,271
0
27,872
L
Achilles
 
Achilles
3,293
1,005
0
3,476
10,678
4,939
0
257
9,755
0
22,295
W
Mulan
5,423
773
0
3,831
6,817
3,637
0
0
6,378
0
41,797
W
3,518
959
0
2,400
6,866
2,098
0
667
6,199
0
34,677
L
Ganesha
Scare Redi
Ganesha
2,644
321
0
2,452
8,840
5,130
0
2,592
6,248
12,085
0
W
4,394
2,074
347
2,747
9,461
6,787
0
1,800
7,661
18,207
0
L
Charybdis
VIRUS_GSG
Charybdis
4,784
3,288
0
3,540
5,764
2,134
0
2,060
3,704
0
32,829
W
Danzaburou
esNowyz
Danzaburou
5,751
3,117
0
2,845
7,159
2,192
0
887
6,272
0
34,757
L
1,014
47
0
1,381
4,697
1,731
0
1,722
2,975
26,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,920
Gold Earned
24,778
297
Minions Killed
189
0
Camps Cleared
0
975,678
Distance Traveled
934,720
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,178
618
80
8
0
176,665
0
L
Awilix
5,492
549
41
4
0
244,151
0
L
Achilles
4,365
437
33
3
0
169,392
0
W
Mulan
6,732
673
84
8
0
172,437
1
W
Loki
6,222
622
53
5
0
243,713
0
L
Ganesha
5,097
510
4
0
0
181,119
4
W
Atlas
5,685
569
20
2
0
198,700
4
L
Charybdis
5,035
504
70
7
0
168,478
4
W
Danzaburou
6,103
610
60
6
0
184,163
0
L
Nox
4,789
479
41
4
0
171,580
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role