Player Matchup

Anhur
Anhur
Gold III
 
Anhur
Gold III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold I
IAMFEAR99
Horus
Gold I
Level 125
God Stats
18W - 14L
1,668 SR
Queue Stats
36W - 36L
1,772 MMR
Solo
Mulan
Mulan
Gold IV
LaFlamma__
Mulan
Gold IV
Level 149
God Stats
2W - 5L
1,756 SR
Queue Stats
476W - 480L
1,588 MMR
Solo
Chronos
Chronos
Gold III
Sìcarius
Chronos
Gold III
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 11L
1,690 MMR
Solo
Agni
Agni
Gold V
xIBruceWayne
Agni
Gold V
Level 199
God Stats
9W - 18L
1,500 SR
Queue Stats
233W - 233L
1,566 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 130
1,585 SR
1,623 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 148
1,518 SR
1,671 MMR
Freya
Freya
Gold II
BlackManChima
Freya
Gold II
Level 219
God Stats
11W - 4L
1,599 SR
Queue Stats
67W - 55L
1,715 MMR
Party 1
Nox
Nox
Gold IV
ColoradoRealtor
Nox
Gold IV
Level 180
God Stats
17W - 22L
1,688 SR
Queue Stats
661W - 664L
1,686 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
Gs Nanner17
Sun Wukong
Gold I
Level 121
God Stats
2W - 4L
1,500 SR
Queue Stats
348W - 337L
1,669 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
I_End_Careers321
Kumbhakarna
Gold III
Level 163
God Stats
2W - 3L
1,303 SR
Queue Stats
252W - 252L
1,385 MMR
Party 1
Mercury
Mercury
Gold I
PermaBanKEKW
Mercury
Gold I
Level 59
God Stats
5W - 4L
1,499 SR
Queue Stats
33W - 20L
1,901 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
1 / 0 / 0
3,641
728
1,370
2,796
683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
IAMFEAR99
Horus
1
0 / 0 / 0
2,442
488
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
6
0 / 1 / 0
3,557
711
2,755
4,806
2,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chronos
Sìcarius
Chronos
6
0 / 1 / 0
3,457
691
1,132
2,328
599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 2 / 0
3,534
707
554
3,287
1,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
He BoFenrirSusano

VS

Bans
SolThanatosThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,491
698
777
1,909
628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
2 / 0 / 0
4,155
831
2,311
1,441
492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sun Wukong
Gs Nanner17
Sun Wukong
6
0 / 0 / 1
3,686
737
2,115
5,280
1,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
I_End_Careers321
Kumbhakarna
5
0 / 0 / 0
3,332
666
134
1,514
657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
PermaBanKEKW
Mercury
6
1 / 1 / 0
3,601
720
1,179
3,546
799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
4
4
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
0
0
1
W
1
0
0
1
W
2
0
0
2
W
Sun Wukong
Gs Nanner17
Sun Wukong
0
0
1
0.5
L
Horus
IAMFEAR99
Horus
0
0
0
0
W
Kumbhakarna
I_End_Careers321
Kumbhakarna
0
0
0
0
L
Mulan
0
1
0
0
W
Mercury
PermaBanKEKW
Mercury
1
1
0
1
L
Chronos
Sìcarius
Chronos
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,811
Damage
6,516
13,217
Taken
13,690
4,638
Mitigated
4,544
5,201
Healing
4,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,370
715
0
978
2,796
683
0
68
2,728
0
16,176
W
777
80
0
947
1,909
628
0
1,090
819
17,781
0
W
2,311
191
0
500
1,441
492
315
554
887
21,629
0
W
Sun Wukong
Gs Nanner17
Sun Wukong
2,115
456
0
2,177
5,280
1,968
0
0
4,999
0
21,992
L
Horus
IAMFEAR99
Horus
0
0
0
0
0
0
0
0
0
0
0
W
Kumbhakarna
I_End_Careers321
Kumbhakarna
134
0
566
454
1,514
657
0
42
1,472
6,991
0
L
Mulan
2,755
534
0
2,364
4,806
2,237
0
0
4,806
0
20,800
W
Mercury
PermaBanKEKW
Mercury
1,179
534
0
290
3,546
799
0
0
3,508
0
17,029
L
Chronos
Sìcarius
Chronos
1,132
323
0
1,109
2,328
599
0
689
1,485
16,492
0
L
554
98
0
750
3,287
1,119
0
2,133
976
17,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,631
Gold Earned
18,265
146
Minions Killed
158
0
Camps Cleared
0
414,233
Distance Traveled
529,684
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,641
728
34
7
0
127,380
0
W
Freya
3,491
698
26
5
0
94,015
0
W
Nox
4,155
831
39
8
0
92,345
0
W
Sun Wukong
3,686
737
41
8
0
115,116
0
L
Horus
2,442
488
0
0
0
6,224
0
W
Kumbhakarna
3,332
666
17
3
0
101,704
2
L
Mulan
3,557
711
41
8
0
94,189
0
W
Mercury
3,601
720
35
7
0
126,504
0
L
Chronos
3,457
691
32
6
0
86,868
0
L
Agni
3,534
707
39
8
0
99,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role