Player Matchup

Sol
Sol
Artem1sgl0w
Sol
Level 75
God Stats
24W - 34L
1,370 SR
Queue Stats
39W - 54L
1,289 Elo+
Solo
Arachne
Arachne
Marcus_cc
Arachne
Level 101
God Stats
10W - 12L
1,290 SR
Queue Stats
88W - 91L
1,391 Elo+
Party 1
Izanami
Izanami
acantidio_
Izanami
Level 62
God Stats
9W - 11L
1,500 SR
Queue Stats
93W - 107L
1,425 Elo+
Party 1
Ymir
Ymir
alexsxerez
Ymir
Level 66
God Stats
46W - 49L
1,519 SR
Queue Stats
49W - 60L
1,404 Elo+
Party 1
Achilles
Achilles
tchaba23
Achilles
Level 65
God Stats
6W - 13L
1,111 SR
Queue Stats
814W - 780L
1,445 Elo+
Party 1
Team Averages
Level 74
1,358 SR
1,391 Elo+

VS

Team Averages
Level 124
1,590 SR
1,452 Elo+
Ganesha
Ganesha
GrandmaStirSmoke
Ganesha
Level 159
God Stats
7W - 3L
1,870 SR
Queue Stats
637W - 639L
1,413 Elo+
Solo
Skadi
Skadi
Mrs Nitro 11
Skadi
Level 119
God Stats
5W - 2L
1,767 SR
Queue Stats
60W - 60L
1,351 Elo+
Solo
Atlas
Atlas
RayKillaLewis52
Atlas
Level 139
God Stats
1W - 1L
1,490 SR
Queue Stats
14W - 16L
1,461 Elo+
Solo
Surtr
Surtr
SugaShayneYAboi
Surtr
Level 78
God Stats
0W - 1L
1,324 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Agni
Agni
Trekker275
Agni
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 70L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 0
8,084
539
6,806
12,762
6,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
Marcus_cc
Arachne
16
10 / 2 / 2
9,781
652
14,808
16,278
6,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Izanami
acantidio_
Izanami
12
3 / 0 / 4
7,623
508
5,896
7,914
3,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 8
8,022
535
4,270
9,213
8,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Achilles
tchaba23
Achilles
13
1 / 1 / 0
7,500
500
6,070
13,160
6,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,747
516
6,461
9,856
5,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

10
1 / 6 / 0
6,426
428
7,561
11,585
3,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 5 / 0
5,263
351
4,207
9,873
5,701
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

10
1 / 2 / 1
6,622
441
2,644
13,215
8,896
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
3 / 4 / 0
7,589
506
10,944
8,063
3,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
18
Kills
6
6
Deaths
19
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
2
0
1
L
1
2
1
0.75
W
Arachne
Marcus_cc
Arachne
10
2
2
5.5
L
1
6
0
0.17
L
0
5
0
0
L
1
2
1
0.75
L
3
4
0
0.75
W
Izanami
acantidio_
Izanami
3
0
4
5
W
2
1
8
6
W
Achilles
tchaba23
Achilles
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,850
Damage
31,817
59,327
Taken
52,592
31,100
Mitigated
27,358
22,712
Healing
10,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,806
1,525
0
7,183
12,762
6,392
1,832
8,097
4,665
57,590
6,131
L
6,461
787
0
1,348
9,856
5,751
0
0
9,856
54,004
0
W
Arachne
Marcus_cc
Arachne
14,808
10,363
0
6,354
16,278
6,878
1,292
4,598
11,630
0
89,130
L
7,561
3,058
254
1,708
11,585
3,852
0
1,844
9,741
0
44,144
L
4,207
1,725
144
1,720
9,873
5,701
0
1,318
8,555
21,923
0
L
2,644
1,032
1,407
3,609
13,215
8,896
139
3,618
9,597
500
16,755
L
10,944
341
0
500
8,063
3,158
144
4,090
3,973
62,732
1,334
W
Izanami
acantidio_
Izanami
5,896
4,120
0
4,447
7,914
3,218
852
1,093
6,816
0
54,695
W
4,270
332
0
2,338
9,213
8,258
264
2,250
6,928
23,208
0
W
Achilles
tchaba23
Achilles
6,070
1,881
0
2,390
13,160
6,354
328
5,011
7,802
0
46,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,010
Gold Earned
33,647
427
Minions Killed
337
0
Camps Cleared
0
1,319,078
Distance Traveled
1,285,348
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,084
539
102
7
0
266,989
0
L
Ganesha
7,747
516
81
5
0
222,735
0
W
Arachne
9,781
652
117
8
0
299,893
0
L
Skadi
6,426
428
69
5
0
268,016
0
L
Atlas
5,263
351
28
2
0
214,197
0
L
Surtr
6,622
441
46
3
0
299,773
0
L
Agni
7,589
506
113
8
0
280,627
0
W
Izanami
7,623
508
92
6
0
259,916
0
W
Ymir
8,022
535
35
2
0
252,139
3
W
Achilles
7,500
500
81
5
0
240,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role