Player Matchup

Da Ji
Da Ji
BaggerOTeas1
Da Ji
Level 156
God Stats
3W - 4L
1,267 SR
Queue Stats
376W - 396L
1,402 Elo+
Solo
Ganesha
Ganesha
Jermetheus
Ganesha
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 41L
1,580 Elo+
Solo
Fenrir
Fenrir
MGL Afterlife
Fenrir
Level 121
God Stats
7W - 6L
1,500 SR
Queue Stats
287W - 284L
1,512 Elo+
Party 2
Tyr
Tyr
Sleak87
Tyr
Level 168
God Stats
2W - 0L
1,500 SR
Queue Stats
631W - 627L
1,540 Elo+
Solo
Janus
Janus
SmugAmerican24
Janus
Level 109
God Stats
3W - 4L
1,500 SR
Queue Stats
79W - 83L
1,443 Elo+
Party 2
Team Averages
Level 142
1,453 SR
1,495 Elo+

VS

Team Averages
Level 115
1,548 SR
1,464 Elo+
Hades
Hades
 
Hades
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
AntEater0921
Osiris
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,450 Elo+
Party 1
Kuzenbo
Kuzenbo
Flashy Sin
Kuzenbo
Level 143
God Stats
1W - 1L
1,739 SR
Queue Stats
92W - 114L
1,449 Elo+
Party 1
Amaterasu
Amaterasu
SSjfancy
Amaterasu
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 80L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 11
8,724
872
5,760
8,416
4,383
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
Jermetheus
Ganesha
13
0 / 3 / 15
7,583
758
6,078
13,669
14,891
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
7 / 2 / 12
9,147
915
10,559
11,256
7,385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tyr
15
3 / 1 / 12
8,505
851
10,528
11,987
12,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
6 / 0 / 12
9,288
929
19,276
3,710
2,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
3 / 6 / 0
7,349
735
9,260
12,053
6,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
 
Neith
5
0 / 0 / 0
5,436
544
0
0
0
Osiris
12
0 / 5 / 2
6,392
639
3,541
9,610
7,666
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Flashy Sin
Kuzenbo
14
0 / 4 / 2
7,510
751
9,227
19,300
19,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
SSjfancy
Amaterasu
14
1 / 5 / 2
7,089
709
8,648
18,971
16,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
10
20
Kills
4
7
Deaths
20
62
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
3
6
0
0.5
L
Neith
 
Neith
0
0
0
0
L
Osiris
0
5
2
0.2
W
4
1
11
9.5
L
Kuzenbo
Flashy Sin
Kuzenbo
0
4
2
0.25
W
Ganesha
Jermetheus
Ganesha
0
3
15
2.5
W
7
2
12
6.5
L
Amaterasu
SSjfancy
Amaterasu
1
5
2
0.4
W
Tyr
3
1
12
9
W
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,201
Damage
30,676
49,038
Taken
59,934
40,711
Mitigated
49,980
17,893
Healing
16,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
9,260
221
745
2,299
12,053
6,721
0
4,862
6,939
17,482
0
L
Neith
 
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Osiris
3,541
976
276
593
9,610
7,666
0
4,124
5,280
0
7,153
W
5,760
1,906
1,737
1,075
8,416
4,383
1,677
4,087
4,233
0
10,395
L
Kuzenbo
Flashy Sin
Kuzenbo
9,227
2,218
173
6,641
19,300
19,228
0
8,501
10,341
19,034
0
W
Ganesha
Jermetheus
Ganesha
6,078
692
2,337
2,784
13,669
14,891
413
3,670
9,923
14,502
0
W
10,559
4,202
1,183
2,618
11,256
7,385
1,287
4,571
6,306
0
16,318
L
Amaterasu
SSjfancy
Amaterasu
8,648
2,346
197
5,787
18,971
16,365
0
6,627
12,020
0
16,580
W
Tyr
10,528
1,542
1,037
2,237
11,987
12,048
336
3,912
7,758
0
19,527
W
19,276
1,720
2,180
705
3,710
2,004
822
2,247
1,463
36,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,247
Gold Earned
33,776
110
Minions Killed
67
0
Camps Cleared
0
966,422
Distance Traveled
647,599
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,349
735
14
1
0
155,795
0
L
Neith
5,436
544
0
0
0
420
0
L
Osiris
6,392
639
8
1
0
149,297
0
W
Da Ji
8,724
872
18
2
0
198,894
0
L
Kuzenbo
7,510
751
30
3
0
174,463
0
W
Ganesha
7,583
758
0
0
0
178,086
0
W
Fenrir
9,147
915
18
2
0
199,487
0
L
Amaterasu
7,089
709
15
2
0
167,624
0
W
Tyr
8,505
851
21
2
0
184,583
0
W
Janus
9,288
929
53
5
0
205,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role