Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ArfoireASIC
Medusa
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,608 Elo+
Party 1
Ymir
Ymir
NightxJbird
Ymir
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,509 Elo+
Party 1
Surtr
Surtr
Nuncio
Surtr
Level 123
God Stats
2W - 6L
1,366 SR
Queue Stats
151W - 124L
1,603 Elo+
Solo
Team Averages
Level 143
1,473 SR
1,544 Elo+

VS

Team Averages
Level 115
1,461 SR
1,545 Elo+
Ravana
Ravana
IDudditz
Ravana
Level 118
God Stats
4W - 4L
1,390 SR
Queue Stats
46W - 45L
1,497 Elo+
Solo
Surtr
Surtr
InstantRoman
Surtr
Level 64
God Stats
13W - 5L
1,791 SR
Queue Stats
167W - 143L
1,450 Elo+
Solo
Hachiman
Hachiman
NotBennyo
Hachiman
Level 124
God Stats
18W - 17L
1,124 SR
Queue Stats
177W - 185L
1,636 Elo+
Solo
Sylvanus
Sylvanus
STyrannosaurus
Sylvanus
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 156L
1,634 Elo+
Solo
Tiamat
Tiamat
dashiecat
Tiamat
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
227W - 230L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
8
1 / 1 / 0
4,433
633
3,237
4,609
1,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Atlas
 
Atlas
7
0 / 1 / 0
3,784
541
1,249
3,757
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
7
0 / 1 / 0
3,796
542
1,774
5,384
1,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

4
0 / 2 / 0
3,419
488
886
5,372
2,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Surtr
Nuncio
Surtr
7
0 / 0 / 0
4,026
575
1,550
4,294
1,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
IDudditz
Ravana
8
2 / 0 / 2
4,686
669
3,066
3,354
1,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 1 / 1
4,591
656
2,991
4,745
1,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
NotBennyo
Hachiman
8
2 / 0 / 1
4,743
678
4,311
3,975
1,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
7
0 / 0 / 3
4,006
572
2,803
3,517
1,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
dashiecat
Tiamat
9
1 / 0 / 0
4,837
691
1,093
1,898
739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
12
1
Kills
5
5
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
1
0
1
L
Atlas
 
Atlas
0
1
0
0
L
Medusa
0
1
0
0
W
Ravana
IDudditz
Ravana
2
0
2
3
W
0
1
1
0.5
L
0
2
0
0
W
Hachiman
NotBennyo
Hachiman
2
0
1
2.5
L
Surtr
Nuncio
Surtr
0
0
0
0
W
Sylvanus
0
0
3
1.5
W
Tiamat
dashiecat
Tiamat
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,696
Damage
14,264
23,416
Taken
17,489
8,728
Mitigated
7,111
9,938
Healing
9,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
3,237
573
0
2,112
4,609
1,483
0
140
4,469
29,659
0
L
Atlas
 
Atlas
1,249
76
0
250
3,757
1,520
0
1,429
2,328
14,355
0
L
Medusa
1,774
864
0
2,378
5,384
1,537
0
763
4,621
0
22,246
W
Ravana
IDudditz
Ravana
3,066
840
0
813
3,354
1,300
0
877
2,390
0
23,579
W
2,991
1,487
0
2,022
4,745
1,831
0
2,219
2,113
535
28,828
L
886
402
181
1,943
5,372
2,533
0
1,130
4,242
5,988
0
W
Hachiman
NotBennyo
Hachiman
4,311
2,082
0
2,180
3,975
1,357
0
510
3,465
0
28,929
L
Surtr
Nuncio
Surtr
1,550
543
0
3,074
4,294
1,655
0
374
3,920
364
17,451
W
Sylvanus
2,803
1,212
774
1,790
3,517
1,884
150
473
2,982
12,286
4,935
W
Tiamat
dashiecat
Tiamat
1,093
283
0
1,441
1,898
739
148
644
1,124
31,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,458
Gold Earned
22,863
182
Minions Killed
231
0
Camps Cleared
0
704,539
Distance Traveled
681,854
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
4,433
633
59
8
0
141,468
0
L
Atlas
3,784
541
32
5
0
139,052
0
L
Medusa
3,796
542
40
6
0
144,861
0
W
Ravana
4,686
669
39
6
0
158,960
0
W
Surtr
4,591
656
57
8
0
128,112
4
L
Ymir
3,419
488
11
2
0
107,814
0
W
Hachiman
4,743
678
52
7
0
118,565
0
L
Surtr
4,026
575
40
6
0
171,344
0
W
Sylvanus
4,006
572
18
3
0
136,167
0
W
Tiamat
4,837
691
65
9
0
140,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role