Player Matchup

Tyr
Tyr
Platinum IV
Mynameisnotbob
Tyr
Platinum IV
Level 68
God Stats
7W - 2L
1,990 SR
Queue Stats
7W - 2L
2,001 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 68
1,990 SR
2,001 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 128
1,554 SR
1,630 MMR
Ra
Ra
Gold II
MrSoLaNo
Ra
Gold II
Level 128
God Stats
8W - 5L
1,554 SR
Queue Stats
105W - 109L
1,630 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 0
8,253
1,032
6,706
8,720
5,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
UllrAh Muzen CabPoseidonBakasuraBastet

VS

Bans
BellonaKaliAnhurFenrirSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,286
911
3,133
7,707
5,850
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,706
Damage
3,133
8,720
Taken
7,707
5,734
Mitigated
5,850
5,660
Healing
1,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,133
993
0
1,354
7,707
5,850
0
295
7,412
35,348
0
W
6,706
1,403
0
5,660
8,720
5,734
0
3,621
5,099
0
46,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,253
Gold Earned
7,286
99
Minions Killed
84
6
Camps Cleared
3
191,926
Distance Traveled
164,216
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,286
911
84
11
3
164,216
4
W
Tyr
8,253
1,032
99
12
6
191,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role