Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 251
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
issasimp_1
Scylla
Level 64
God Stats
5W - 7L
1,701 SR
Queue Stats
134W - 164L
1,304 Elo+
Solo
Heimdallr
Heimdallr
rickene555
Heimdallr
Level 156
God Stats
331W - 340L
1,469 SR
Queue Stats
644W - 670L
1,452 Elo+
Solo
Team Averages
Level 157
1,557 SR
1,419 Elo+

VS

Team Averages
Level 99
1,502 SR
1,380 Elo+
Sun Wukong
Sun Wukong
D4RKPHI5H
Sun Wukong
Level 28
God Stats
2W - 0L
1,676 SR
Queue Stats
4W - 4L
1,315 Elo+
Party 1
Amaterasu
Amaterasu
DoobleDood
Amaterasu
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,434 Elo+
Party 1
Poseidon
Poseidon
JOOBOYJR13
Poseidon
Level 125
God Stats
13W - 18L
1,330 SR
Queue Stats
43W - 47L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
19
2 / 2 / 6
13,280
699
13,055
22,018
39,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
issasimp_1
Scylla
7
0 / 0 / 0
9,014
474
469
870
202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
rickene555
Heimdallr
20
6 / 1 / 2
14,290
752
18,512
15,542
9,968
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
D4RKPHI5H
Sun Wukong
18
1 / 3 / 2
12,463
656
7,251
11,719
7,042
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
DoobleDood
Amaterasu
18
1 / 2 / 1
12,350
650
8,785
22,446
19,056
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
JOOBOYJR13
Poseidon
19
1 / 3 / 2
12,816
675
8,943
9,485
4,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
8
Kills
3
3
Deaths
8
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
2
6
2.5
W
Sun Wukong
D4RKPHI5H
Sun Wukong
1
3
2
0.67
W
Amaterasu
DoobleDood
Amaterasu
1
2
1
0.75
W
Poseidon
JOOBOYJR13
Poseidon
1
3
2
0.67
L
Scylla
issasimp_1
Scylla
0
0
0
0
L
Heimdallr
rickene555
Heimdallr
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,036
Damage
24,979
38,430
Taken
43,650
49,277
Mitigated
31,019
6,091
Healing
8,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
13,055
1,010
0
3,152
22,018
39,107
223
4,692
17,326
32,360
1,633
W
Sun Wukong
D4RKPHI5H
Sun Wukong
7,251
3,449
0
2,614
11,719
7,042
1,041
3,720
7,999
0
37,073
W
Amaterasu
DoobleDood
Amaterasu
8,785
4,961
0
4,478
22,446
19,056
439
5,431
17,015
0
54,118
W
Poseidon
JOOBOYJR13
Poseidon
8,943
794
0
1,267
9,485
4,921
496
2,945
6,539
80,515
0
L
Scylla
issasimp_1
Scylla
469
78
0
500
870
202
0
184
686
3,209
0
L
Heimdallr
rickene555
Heimdallr
18,512
11,150
0
2,439
15,542
9,968
1,640
4,209
11,333
0
88,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,584
Gold Earned
37,629
186
Minions Killed
244
0
Camps Cleared
0
750,152
Distance Traveled
1,130,988
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
13,280
699
25
1
0
375,661
0
W
Sun Wukong
12,463
656
43
2
0
372,231
0
W
Amaterasu
12,350
650
63
3
0
380,822
0
W
Poseidon
12,816
675
138
7
0
377,935
0
L
Scylla
9,014
474
17
1
0
67,470
0
L
Heimdallr
14,290
752
144
8
0
307,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role