Player Matchup

He Bo
He Bo
 
He Bo
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Glauden
Thanatos
Level 90
God Stats
20W - 25L
1,293 SR
Queue Stats
323W - 319L
1,311 Elo+
Solo
Cu Chulainn
Cu Chulainn
KingBobDylan
Cu Chulainn
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
40W - 26L
1,621 Elo+
Solo
Ullr
Ullr
Leandr07
Ullr
Level 47
God Stats
3W - 6L
1,391 SR
Queue Stats
55W - 78L
1,293 Elo+
Party 1
Hel
Hel
Neiru19
Hel
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,688 Elo+
Party 1
Team Averages
Level 61
1,437 SR
1,483 Elo+

VS

Team Averages
Level 114
1,447 SR
1,495 Elo+
Mercury
Mercury
 
Mercury
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Lunxtic09
Atlas
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
203W - 211L
1,516 Elo+
Solo
Chronos
Chronos
Xylti
Chronos
Level 65
God Stats
0W - 2L
1,208 SR
Queue Stats
12W - 10L
1,508 Elo+
Solo
Baron Samedi
Baron Samedi
hurshy21
Baron Samedi
Level 167
God Stats
1W - 2L
1,500 SR
Queue Stats
235W - 242L
1,498 Elo+
Solo
Camazotz
Camazotz
zuret219
Camazotz
Level 144
God Stats
15W - 14L
1,530 SR
Queue Stats
159W - 145L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
9 / 5 / 2
10,291
643
18,659
13,770
5,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Glauden
Thanatos
14
4 / 1 / 6
9,144
572
7,140
10,954
4,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
KingBobDylan
Cu Chulainn
17
3 / 0 / 2
10,378
649
11,563
9,256
7,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
12
1 / 2 / 2
6,841
428
3,866
10,829
4,671
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
12
0 / 1 / 3
7,731
483
2,378
10,449
7,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
2 / 2 / 1
6,999
437
4,668
10,158
3,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
Lunxtic09
Atlas
12
0 / 2 / 3
7,485
468
5,203
12,859
10,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
Xylti
Chronos
14
4 / 2 / 0
8,206
513
10,492
8,558
3,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
hurshy21
Baron Samedi
15
2 / 7 / 3
8,966
560
10,442
17,323
6,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Camazotz
zuret219
Camazotz
14
0 / 4 / 0
7,836
490
4,989
17,419
7,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
17
Kills
8
9
Deaths
17
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
9
5
2
2
L
Mercury
 
Mercury
2
2
1
1.25
W
Thanatos
Glauden
Thanatos
4
1
6
7
W
Cu Chulainn
KingBobDylan
Cu Chulainn
3
0
2
4
W
Ullr
1
2
2
1
L
Atlas
Lunxtic09
Atlas
0
2
3
0.75
W
Hel
0
1
3
1.5
L
Chronos
Xylti
Chronos
4
2
0
2
L
Baron Samedi
hurshy21
Baron Samedi
2
7
3
0.5
L
Camazotz
zuret219
Camazotz
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,606
Damage
35,794
55,258
Taken
66,317
29,116
Mitigated
31,925
27,690
Healing
16,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
18,659
1,691
0
3,761
13,770
5,833
493
7,690
5,839
80,188
0
L
Mercury
 
Mercury
4,668
1,293
0
566
10,158
3,672
0
1,788
8,278
0
41,552
W
Thanatos
Glauden
Thanatos
7,140
1,796
0
11,035
10,954
4,219
416
2,334
8,480
0
52,543
W
Cu Chulainn
KingBobDylan
Cu Chulainn
11,563
3,073
0
1,180
9,256
7,344
0
815
7,799
627
88,019
W
Ullr
3,866
2,152
0
1,288
10,829
4,671
726
6,687
4,121
0
49,993
L
Atlas
Lunxtic09
Atlas
5,203
1,827
0
3,490
12,859
10,169
17
5,100
7,621
31,334
0
W
Hel
2,378
198
4,209
6,217
10,449
7,049
159
8,011
2,304
12,250
0
L
Chronos
Xylti
Chronos
10,492
2,762
0
2,861
8,558
3,336
378
3,184
5,318
68,193
0
L
Baron Samedi
hurshy21
Baron Samedi
10,442
790
266
2,002
17,323
6,893
47
10,488
6,494
63,039
117
L
Camazotz
zuret219
Camazotz
4,989
2,279
0
6,988
17,419
7,855
0
69
17,350
0
63,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,385
Gold Earned
39,492
443
Minions Killed
435
0
Camps Cleared
0
1,560,273
Distance Traveled
1,443,889
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,291
643
126
8
0
271,266
0
L
Mercury
6,999
437
62
4
0
289,634
0
W
Thanatos
9,144
572
71
4
0
359,949
9
W
Cu Chulainn
10,378
649
150
9
0
334,031
1
W
Ullr
6,841
428
74
5
0
281,954
0
L
Atlas
7,485
468
29
2
0
298,684
0
W
Hel
7,731
483
22
1
0
313,073
0
L
Chronos
8,206
513
109
7
0
292,950
0
L
Baron Samedi
8,966
560
114
7
0
245,120
0
L
Camazotz
7,836
490
121
8
0
317,501
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role