Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Pleoxe
Ullr
Level 132
God Stats
4W - 2L
1,500 SR
Queue Stats
134W - 124L
1,580 Elo+
Party 1
Cerberus
Cerberus
RageEnem1
Cerberus
Level 28
God Stats
9W - 10L
1,216 SR
Queue Stats
149W - 166L
1,180 Elo+
Party 1
Thor
Thor
Spaladium
Thor
Level 49
God Stats
1W - 2L
1,725 SR
Queue Stats
64W - 66L
1,489 Elo+
Party 1
Surtr
Surtr
passko
Surtr
Level 23
God Stats
3W - 4L
1,307 SR
Queue Stats
8W - 10L
1,241 Elo+
Party 1
Team Averages
Level 76
1,450 SR
1,398 Elo+

VS

Team Averages
Level 72
1,534 SR
1,498 Elo+
Hachiman
Hachiman
Lufen
Hachiman
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 7L
1,453 Elo+
Party 2
Mercury
Mercury
MarcoPelufo
Mercury
Level 87
God Stats
13W - 5L
1,597 SR
Queue Stats
57W - 50L
1,530 Elo+
Solo
Horus
Horus
Rainbowblowboi
Horus
Level 65
God Stats
86W - 51L
1,573 SR
Queue Stats
158W - 144L
1,538 Elo+
Solo
Maui
Maui
Solfurian
Maui
Level 65
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 7L
1,453 Elo+
Party 2
Baron Samedi
Baron Samedi
kimibicho
Baron Samedi
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 91L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 3 / 0
6,647
554
4,634
8,799
4,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
Pleoxe
Ullr
11
2 / 3 / 2
6,854
571
10,327
8,394
3,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cerberus
RageEnem1
Cerberus
9
1 / 1 / 2
6,016
501
2,886
6,731
4,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
11
1 / 4 / 2
6,335
528
5,379
10,798
4,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
passko
Surtr
9
0 / 4 / 0
5,104
425
2,964
12,309
4,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Lufen
Hachiman
10
2 / 3 / 2
5,601
467
4,666
9,687
3,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
MarcoPelufo
Mercury
14
7 / 1 / 4
7,933
661
8,387
8,942
3,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 0 / 3
7,030
586
6,844
7,203
6,963
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Maui
10
2 / 0 / 3
6,308
526
2,975
7,218
5,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baron Samedi
kimibicho
Baron Samedi
12
2 / 2 / 4
6,933
578
6,480
9,001
3,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
5
Kills
15
15
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
3
0
0.33
W
Hachiman
Lufen
Hachiman
2
3
2
1
W
Mercury
MarcoPelufo
Mercury
7
1
4
9
L
Ullr
Pleoxe
Ullr
2
3
2
1
L
Cerberus
RageEnem1
Cerberus
1
1
2
2
W
2
0
3
3.5
W
Maui
2
0
3
3.5
L
Thor
1
4
2
0.5
W
Baron Samedi
kimibicho
Baron Samedi
2
2
4
2
L
Surtr
passko
Surtr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,190
Damage
29,352
47,031
Taken
42,051
20,920
Mitigated
22,963
11,875
Healing
16,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,634
27
0
2,560
8,799
4,243
96
5,202
3,597
49,353
0
W
Hachiman
Lufen
Hachiman
4,666
3,929
0
3,917
9,687
3,242
0
1,131
8,556
0
26,031
W
Mercury
MarcoPelufo
Mercury
8,387
5,493
0
1,378
8,942
3,542
401
447
8,495
0
62,916
L
Ullr
Pleoxe
Ullr
10,327
3,552
0
1,554
8,394
3,518
58
1,579
6,815
0
52,766
L
Cerberus
RageEnem1
Cerberus
2,886
268
0
1,752
6,731
4,578
0
1,194
5,537
13,754
0
W
6,844
3,083
202
4,666
7,203
6,963
60
42
7,161
95
52,077
W
Maui
2,975
1,063
241
2,459
7,218
5,268
0
1,518
5,700
8,492
0
L
Thor
5,379
2,622
0
3,977
10,798
4,233
0
1,480
9,318
0
42,589
W
Baron Samedi
kimibicho
Baron Samedi
6,480
360
397
3,684
9,001
3,948
0
4,424
4,577
50,226
0
L
Surtr
passko
Surtr
2,964
1,297
0
2,032
12,309
4,348
0
95
12,214
332
25,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,956
Gold Earned
33,805
310
Minions Killed
343
0
Camps Cleared
0
1,102,681
Distance Traveled
1,235,210
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,647
554
89
7
0
212,786
0
W
Hachiman
5,601
467
48
4
0
229,201
0
W
Mercury
7,933
661
102
9
0
306,306
0
L
Ullr
6,854
571
85
7
0
205,093
0
L
Cerberus
6,016
501
27
2
0
252,461
4
W
Horus
7,030
586
96
8
0
242,339
2
W
Maui
6,308
526
6
1
0
232,036
4
L
Thor
6,335
528
69
6
0
229,181
0
W
Baron Samedi
6,933
578
91
8
0
225,328
0
L
Surtr
5,104
425
40
3
0
203,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role